Yea this is weird, I thought I was watching the regular trailer then noticed the cgi.You know, I was looking for that CGI Skyward Sword trailer as an example of what Link will probably look like. The best I could find was this: http://www.youtube.com/watch?v=Qz-OTbThTf8
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But I got to thinking. Why did they even make this? They already made a similar trailer of Link standing in a field, pulling out his sword, and running and jumping off a cliff. Why make an HD CGI trailer for a SD game only to be used in a single trailer at TGS? Maybe it was practice, like Wind Waker HD.
They might tease it, I mean Pit was like this:
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And his Brawl form was how he ended up in Uprising.
But it seems doubtful unless it's a Sakurai or HAL/Sora character, I know Nintendo shares a lot of assests between teams, but to show off a design for a new game before it comes out takes a little bit of the wind out of it's sails.
Then again, we could get this Link.
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We can dream.
I definitely think we will. Nintendo has to if it doesn't want the Wii U to die.
Wha? Skyward Sword Link looks awesome, and would look even better in HD. And Pittoo was already in Brawl as a palette swap. They didn't make Dark Link his own character.If we get SS Link then im out. I heard they want to put in Dark-Pit. That sounds equally bad for me.
Wha? Skyward Sword Link looks awesome, and would look even better in HD. And Pittoo was already in Brawl as a palette swap. They didn't make Dark Link his own character.
They always use previous gen shit for Smash. Like how we didn't get a Galaxy stage but instead a Sunshine stage. I fully expect SS Link without the toon shade (like Toon Link).
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Ta da! This is the only Wii U Zelda you're gonna see for the next three years.
Please understand.
Not to mention his bitching huge sword he was going to use before he was cloned due to time-restraintss was taken from that tech demo.The only thing really different about GCN Tech Demo Link from Ocarina of Time Link is that the tech demo one uses a different shield (looks like the Hero Shield from Majora's Mask).
According to Sakurai this was going to be the design they were going to use for Melee but backed down (according to the official Japanese only Melee site, if I'm reading this correctly).
Ganondorf's design is actually taken from the GCN Tech Demo, though. If you want to be technical.
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Ta da! This is the only Wii U Zelda you're gonna see for the next three years.
Please understand.
![]()
Ta da! This is the only Wii U Zelda you're gonna see for the next three years.
Please understand.
The thing I dont like about the picture is that WWHD might not look like that. I think when they showed these they were still experimenting..![]()
Ta da! This is the only Wii U Zelda you're gonna see for the next three years.
Please understand.
The thing I dont like about the picture is that WWHD might not look like that. I think when they showed these they were still experimenting..
They'll either do a HD version of Skyward Sword Link, or they'll use the Link from the Wii U Tech Demo.
I thought they were experimenting for remakes?No, the experimenting was for Zelda U. They stumbled upon that artstyle while experimenting with Wind Waker's style in HD and decided to make a reimagined remake of Wind Waker using it. The whole point of the remake is for it to look like that. They just need to really cut back on the bloom.
No, they were testing old styles in HD to determine what direction they should go in with Zelda U. When they were testing Wind Waker they stumbled across this new visual style for it and liked it.I thought they were experimenting for remakes?
Ohhhh..ok. It better look like that then Ragnarok.No, they were testing old styles in HD to determine what direction they should go in with Zelda U. When they were testing Wind Waker they stumbled across this new visual style for it and liked it.
Ohhhh..ok. It better look like that then Ragnarok.
You know, I was looking for that CGI Skyward Sword trailer as an example of what Link will probably look like. The best I could find was this: http://www.youtube.com/watch?v=Qz-OTbThTf8
![]()
But I got to thinking. Why did they even make this? They already made a similar trailer of Link standing in a field, pulling out his sword, and running and jumping off a cliff. Why make an HD CGI trailer for a SD game only to be used in a single trailer at TGS? Maybe it was practice, like Wind Waker HD.
They might tease it, I mean Pit was like this:
![]()
And his Brawl form was how he ended up in Uprising.
But it seems doubtful unless it's a Sakurai or HAL/Sora character, I know Nintendo shares a lot of assests between teams, but to show off a design for a new game before it comes out takes a little bit of the wind out of it's sails.
Then again, we could get this Link.
![]()
We can dream.
That Link is pretty ugly actually. His skin makes him look like a puppet. I like the TP link though, but not like this.
Youcametothewrongneighborhood.jpgThat Link is pretty ugly actually. His skin makes him look like a puppet. I like the TP link though, but not like this.