FF:Enhanced_Reality
Member
Killzone Shadow Fall was definitely 80% technical show piece and 20% game. Honestly after the first three levels it just felt like they hit fuck it and made the actual game play and content filler, with the strong emphasis remaining on how stunning the game could look. One thing, did however stick with me and it was that third level on the space ship. Even though I was playing Killzone, for a moment I really did feel a little bit of that uneasyness and fear that I experienced with Dead Space. But cut to 2018, Dead Space being well and truly buried courtesy of EA and their closure of Visceral games, I would like to see Guerilla go one step further and design a Dead Space-esque game. I think they might be able to pull it off quite well. If they had for example, two teams and one had the choice of making a new title or Killzone title between Horizon 1 and 2, I would definitely like to see them give it a go. Do you think the studio has the design team and experience to pull it off?