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IGN: The Order 1886 seems great, except for one thing

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Honestly, I think we'll be hearing the same stuff until release. They've been downplaying the gameplay since its announcement and focusing on story/visual fidelity because Sony and RAD think that that is what makes the Naughty Dog games so successful. If the gameplay isn't mind-blowing, then why show it?

No one knew exactly how the entirety of The Last of Us played or was paced until the weeks leading up to release and the reviews. I don't mind Sony being secretive, but they aren't exactly building up hype the way they should to the "hardcore".
 
Or instead of making that claim, you could I dunno, refute it with some evidence? Oh but wait, that won't work - because you don't have any. IGN consistently proves that the bigger the game, the more they're going to hype it up, because not surprisingly they're paid to do so. As I said, most mainstream gaming sites are nothing more than PR tools for developers and publishers.

I don't think there's a single person here who would argue, for example, that Halo 5 was the best game in the series. In fact, most people hate the changes to the MP (I don't) and feel like it destroys what they love about Halo. What did IGN have to say on the matter?

9.8 - Amazing



Really? Because as far as I could tell the sandboxes weren't even as impressive as Halo 3s, much more linear with only a few paths.



What? Did they completely ignore that out of nowhere appearance of the Didact...or the shitty QTE sections...or the constant button pressing?



Very few Halo fans were happy with how the MP turned out...and yet IGN acted like it was the best thing since sliced bread.

They lost their objectivity a long time ago...because as I said they are nothing more than a PR mouthpiece. All you need to do to get a glowing review is throw down some money, which is what the big publishers do.



Where IGN is concerned, yes. This is the same site that hyped that mediocre garbage Titanfall to the high heavens over and over again. They exist as a PR mouthpiece, plain and simple.

And to be fair, the Order could end up going on either way, I am not disputing that. I am disputing that anyone should believe anything IGN says because their opinion is always going to be biased - based on their history.



And this should tell me all I need to know about trying to argue with someone like you.
So because you saw the future and don't think halo 5 is a good game, or think that Halo 4 which had a really fun MP doesn't deserve any high scores, or titanfall that means that no one else does and anyone journalist who gives it a positive review is paid? What?
 
Why are people taking IGN's impressions as the final verdict on the game. I thought IGN sucked? Their journalism is shit, they hype games to no end like they're the second coming of Christ (i.e. Titanfall) and they lie about shit (i.e. The Last Guardian Cancelled) I don't know how they haven't been banned yet.

Why are people so quick to write off this game because of negative press but people are hyped for Evil Within which is in the same boat? Yeah there are a few choice people in this thread that seem to also have had negative impressions but there are a lot more people from other threads that had very positive impressions, said the gameplay/gunplay was great, and even thought it was the best game at the show. Plus the demo is the same from E3 so nothing new has been shown in that sense.
 
Or instead of making that claim, you could I dunno, refute it with some evidence? Oh but wait, that won't work - because you don't have any. IGN consistently proves that the bigger the game, the more they're going to hype it up, because not surprisingly they're paid to do so. As I said, most mainstream gaming sites are nothing more than PR tools for developers and publishers.

I don't think there's a single person here who would argue, for example, that Halo 5 was the best game in the series. In fact, most people hate the changes to the MP (I don't) and feel like it destroys what they love about Halo. What did IGN have to say on the matter?

9.8 - Amazing



Really? Because as far as I could tell the sandboxes weren't even as impressive as Halo 3s, much more linear with only a few paths.



What? Did they completely ignore that out of nowhere appearance of the Didact...or the shitty QTE sections...or the constant button pressing?



Very few Halo fans were happy with how the MP turned out...and yet IGN acted like it was the best thing since sliced bread.

They lost their objectivity a long time ago...because as I said they are nothing more than a PR mouthpiece. All you need to do to get a glowing review is throw down some money, which is what the big publishers do.



Where IGN is concerned, yes. This is the same site that hyped that mediocre garbage Titanfall to the high heavens over and over again. They exist as a PR mouthpiece, plain and simple.

And to be fair, the Order could end up going on either way, I am not disputing that. I am disputing that anyone should believe anything IGN says because their opinion is always going to be biased - based on their history.



And this should tell me all I need to know about trying to argue with someone like you.

Once again people - the Order could turn out to be the worst game of 2015, I can't dispute either way until it comes out. But IGN has shown themselves to be on a whole different level of PR nonsense since last gen...hence why I tend not to trust anything they say.

Or they could be people with opinions. The reason I laughed at you was because all too often when "x" game gets bad previews, fanboys come out in droves to defend it and trying to find an excuse to why it previewed badly hence " I guess they are upset they didn't get paid"

It's a stupid notion based on nothing but personal feelings.
 
So because you saw the future and don't think halo 5 is a good game, or think that Halo 4 which had a really fun MP doesn't deserve any high scores, or titanfall that means that no one else does and anyone journalist who gives it a positive review is paid? What?

Or they could be people with opinions. The reason I laughed at you was because all too often when "x" game gets bad previews, fanboys come out in droves to defend it and trying to find an excuse to why it previewed badly hence " I guess they are upset they didn't get paid"

It's a stupid notion based on nothing but personal feelings.

You both missed the point and made him sad
 
Biggest mistake was having The Order be single player only. Gears of War had longevity because of its multiplayer, and Gears fans are hungry.
 
Honestly, I think we'll be hearing the same stuff until release. They've been downplaying the gameplay since its announcement and focusing on story/visual fidelity because Sony and RAD think that that is what makes the Naughty Dog games so successful. If the gameplay isn't mind-blowing, then why show it?

No one knew exactly how the entirety of The Last of Us played or was paced until the weeks leading up to release and the reviews. I don't mind Sony being secretive, but they aren't exactly building up hype the way they should to the "hardcore".

I don't think so. Especially since TLoU's gameplay is some of the best designed gameplay around.

They still have plenty of time to make some tweaks.
 
My hype for this game died when they announced no co-op or multiplayer. But I still think it looks fun from what I've seen. Maybe I'm easy to please.

I think the guy who equated this to the Playstation's version of Ryse earlier in the thread is probably dead on.
 
Well, sorry to say that to you, but judging by this thread, you're incompetent, corrupted, didn't receive Sony's check, biaised as hell by criticizing gameplay on this demo, I may miss something...

Turned out i'm also a horrible person and that my straw hat doesn't look good on me ;_;
 
Honestly, I think we'll be hearing the same stuff until release. They've been downplaying the gameplay since its announcement and focusing on story/visual fidelity because Sony and RAD think that that is what makes the Naughty Dog games so successful. If the gameplay isn't mind-blowing, then why show it?

No one knew exactly how the entirety of The Last of Us played or was paced until the weeks leading up to release and the reviews. I don't mind Sony being secretive, but they aren't exactly building up hype the way they should to the "hardcore".

Actually I can disagree with you.

I highly enjoy ND's games even though they are the same idea as what RAD is going for. Cinematic TPS

However the difference is when ND shows a game, they show a good chunk of gameplay. The Last of Us E3 demo was entirely gameplay asides from the intro. They then released another video of the same demo being played in a completely different way. Uncharted 2 was all gameplay. Uncharted 3 was all gameplay asides from the cutscene at the middle.

When they give people hands on, its mostly gameplay.

The problem is when RAD shows the game off, its mostly cutscenes. There are around 5-6 cutscenes in the 7 minute span of the demo.

They are focusing more on the cinematic and speaking less about the game.
 
Turned out i'm also a horrible person and that my straw hat doesn't look good on me ;_;

Maybe if it was a money hat instead...

Honestly, I think we'll be hearing the same stuff until release. They've been downplaying the gameplay since its announcement and focusing on story/visual fidelity because Sony and RAD think that that is what makes the Naughty Dog games so successful. If the gameplay isn't mind-blowing, then why show it?

No one knew exactly how the entirety of The Last of Us played or was paced until the weeks leading up to release and the reviews. I don't mind Sony being secretive, but they aren't exactly building up hype the way they should to the "hardcore".

The Last of Us e3 demo completely sold me on the game. Same with Uncharted 2. Nothing has sold me on the Order and every time I see it, I want it less and less.
 
Not really surprised, but you know what? IGN's critiscm isn't fair because most AAA games, especially shooters, will be like this.

This seems like nonsense to me: generalization to the point where a reaction to a game "isn't fair." There's nuance that separates quality between action games. Little things about the "feel" of game mechanics are really important, which is why hands-on reactions are so much more revealing than trailers.

The NeoGAF thread of responses from people in the community who had a chance to play the Order at Gamescom had a lot of people with the same feeling.
 
I've not been paying much attention to the game but based on what I've seen the shooting seems satisfactory. The game doesn't have multiplayer so they really need to make sure the SP is an incredible experience. I'll be happy if the game lasts 12-15 hours and the story is intriguing. I can't ask more from a TPS, really. I think it would be disappointing if this ends up being a linear cover shooter with an average story and no stand out mechanics because this was a great chance for RAD to do something interesting. Also this is a first gen software so developers will be mostly concentrating on the graphics and getting to know the hardware better. I hope RAD delivers, they're a talented studio.
 
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I'll have to try it before I can actually say anything about it, but I'm tired of filmic TPS games. I feel that Sony should have left that to ND, need a variety of genres. Hoping to see GG Rpg soon.
 
It will probably be a decent TPS. From what i've seen it looks okay. Which isn't a problem for some but I'd prefer something I ain't played the 1000th time with a new coat of paint. I'm happy with PS4 tho because of download titles.
 
Biggest mistake was having The Order be single player only. Gears of War had longevity because of its multiplayer, and Gears fans are hungry.

This. I really feel alot of people would be able to look past these shortcomings, real or not, if the game had a co-op or competitive mode. They really missed an opportunity to capitalize on that market. At the same time though if that's not their vision then so be it.

Still really excited for this game's story, and characters. And im sure theyve crafted something great. I feel like the actual gunplay RAD has in place is pretty good, its just the setups or set-pieces that lack(braindead AI, little to no strategy in positioning). Albeit that is all subject to change 6 months from release coupled with the fact they havent shown us much of the game at all.

I also feel like seamless cutscenes are rubbing some people the wrong way. It doesnt matter whether or not the cutscene blends cleanly into gameplay or not people still know it is a cutscene that will reduce player agency. When these seamless transitions happen too often it can give a disjointed and railroaded feel to the combat.

I played the first Gears and couldnt get past the constant shoot, next area, shoot some more, next area formula. But perhaps that was because I didnt find the story the least bit compelling. If that is what The Order devolves into(which I hope it isnt) then I sure as hell hope the story keeps me very interested.
 
This seems like nonsense to me: generalization to the point where a reaction to a game "isn't fair." There's nuance that separates quality between action games. Little things about the "feel" of game mechanics are really important, which is why hands-on reactions are so much more revealing than trailers.

The NeoGAF thread of responses from people in the community who had a chance to play the Order at Gamescom had a lot of people with the same feeling.

Exactly. There seems to be a trend here... I think it's time to brace ourselves for the fact that the game might not be very good. Apply some stoicism, people!

That said, if Bloodborne receives any negative impressions I'm gonna flip my shit.
 
So, the graphics are great and the gameplay leaves more to be desired? I really wish some PS exclusives would focus less on the graphics and more on the gameplay... The Order sounds so freaking awesome, so I hope R@D can tweak some of the gameplay.
 
We have seen a grand total of one single gameplay scene...

stop making sense! :) ...

personally, i'm not really anticipating this game to be some kinda revelation. all i want's a bit of steampunk-era fun, &, on that level, i've seen nothing so far that disappoints...
 
Gears fans bought/will buy an xbox.

Not necessarily. I haven't decided on PS4/Xbone, and I prefer Gears and/or Halo over any first party developed Sony games.

Making a cinematic, single player game alongside a competitive multiplayer mode isn't out of the ordinary, Naughty Dog seems to do that just fine.
 
Honestly, I think we'll be hearing the same stuff until release. They've been downplaying the gameplay since its announcement and focusing on story/visual fidelity because Sony and RAD think that that is what makes the Naughty Dog games so successful. If the gameplay isn't mind-blowing, then why show it?

No one knew exactly how the entirety of The Last of Us played or was paced until the weeks leading up to release and the reviews. I don't mind Sony being secretive, but they aren't exactly building up hype the way they should to the "hardcore".

Uhh TLoU E3 demo blew me and many away. I knew going into that game that it would be something special.
 
*sips on a cup of apple juice* I find it amusing that some of the very same people who usually bash IGN, are now taking this guy's account as the gospel truth. lol, not too surprised by this. Gaf has a strange history of freaking out when it comes to this unreleased game. Me, I'm looking forward to playing The Order 1886, and I won't allow some stranger's opinion to change that (especially since the demo has only shown ONE scene, but now one scene counts for an entire game, right? lol).
 
I can't really get mad about the gameplay since RAD themselves have pretty much said that they were focusing on the visuals and atmosphere. Remember that gameplay quote?

It's clear that this game is a graphical showcase for the PS4, so if we keep our expectations in check, maybe we'll like this game. At least, that's how I'm gonna look at this title going in.
 
I can't really get mad about the gameplay since RAD themselves have pretty much said that they were focusing on the visuals and atmosphere. Remember that gameplay quote?

It's clear that this game is a graphical showcase for the PS4, so if we keep our expectations in check, maybe we'll like this game. At least, that's how I'm gonna look at this title going in.

I don't know why it's acceptable for games to have gameplay take the backseat.

The graphics will stop being amazing four years from release anyway.
 
I hit a satellite on my way to the Phantom Zone. The impact freed me.

Haha very nice

Its cool they're supporting the passion. I just think Sony need to be careful of what projects they sign. You don't see MS signing a FPS based around humans vs Aliens as they have Halo.

Yeah but this isn't really competing against Killzone or Uncharted. Its more in line with something like Gears which I feel personally would only benefit Sony. Only if its a good game though which seems uncertain at this point.
 
I don't know why it's acceptable for games to have gameplay take the backseat.

The graphics will stop being amazing four years from release anyway.

Because gameplay took a backseat in ICO, Silent Hill 2, Journey and Grim Fandango, and those games turned out fucking awesome.
 
I don't know why it's acceptable for games to have gameplay take the backseat.

The graphics will stop being amazing four years from release anyway.

But at the same time, RAD are not setting out to make a deep gameplay experience at all. That's not their vision, so why give them heat over something they aren't setting out to do?

Yes, the visuals likely wont age well, but for now at least, it's gonna look amazing.
 
I'm totally okay with this being a solid 7. Not every game can be a 10.

I do agree with people saying that this is a time when I think we would actually benefit from some multiplayer.
 
Turned out i'm also a horrible person and that my straw hat doesn't look good on me ;_;
The difference between you and the IGN guy is that you
a) knew how to use the weapon in the demo
b) wrote your impressions more eloquently, giving much better impression of what you thought worked and didn't work.

The fact that you partly agreed with him, doesn't make his article automatically good.
 
Well I'm still really excited for this game. I love cinematic, story driven, third person action games. What little footage I've seen looks awesome and fun. I don't care if it's just another Uncharted or Gears type of shooter. That doesn't make it a bad game just because it doesn't bring much new to the table. If it's fun, which it looks like it is to me, then I'm game.

That said, I understand why some people may not be interested in this style of game. Nothing wrong with that. There's plenty of other games to play.

Edit: There is no such thing as last gen gameplay. People who say that are, in my opinion, dumb.
 
I'm starting to get worried. This sounds even worse than the things we've heard from E3. I still hope that it won't completely suck since I really like the horroresque art style and setting.
 
Not surprising, all Sony-games looks amazing, but quite a few of them have mediocre gameplay. At least Bloodborne looks to have amazing gameplay.
 
Once the game was announced as a cover based TPF most of it's promise flew out the window for me (same with Quantum Break) . The things that I like most about what I have seen so far have all been presentation and creativity in the setting. I hope that the game is good but I wouldn't be surprised if it turns out to be a first party get it out, get it gone, get it forgotten about asap so we can move on the the next thing title.
 
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