Not really surprised, but you know what? IGN's critiscm isn't fair because most AAA games, especially shooters, will be like this.
No, it's still perfectly fair, it's not their fault that most AAA games, especially shooters, are just bad.
Not really surprised, but you know what? IGN's critiscm isn't fair because most AAA games, especially shooters, will be like this.
Sony's Ryse indeed.
I haven't followed this game too closely.
But doesn't that sound pretty much like Uncharted? That ended up ok.
What? The E3 impressions were positive it was the same demo to.I'm starting to get worried. This sounds even worse than the things we've heard from E3. I still hope that it won't completely suck since I really like the horroresque art style and setting.
Because gameplay took a backseat in ICO, Silent Hill 2, Journey and Grim Fandango, and those games turned out fucking awesome.
Yeah those games are horribly unfun to play but the story and characters keep you going
Yeah those games are horribly unfun to play but the story and characters keep you going
Yeah those games are horribly unfun to play but the story and characters keep you going
Me too.Man that would be so lame. I really hope that doesn't end up being the case
Yup. I think the problem is that they're too long, and the gunplay is really poor, so it becomes a chore by the end. I think the Uncharted games would be better served at 5-6 hours, because they can't hold my attention span as-is.
I don't think its "really poor" but playing TLOU makes you realize how much they need to tighten the gunplay up.
Tomb Raider is actually a perfect example of how combat and gunplay can be done so much better than the Uncharted series.Uncharted games play really well. It's easier to dismiss them on paper, but you realize how fantastic they actually are when you try playing some lesser knockoffs.
Tomb Raider is actually a perfect example of how combat and gunplay can be done so much better than the Uncharted series.
Of course, that is about the only thing Tomb Raider does better. But it does do it much better.
Tomb Raider is actually a perfect example of how combat and gunplay can be done so much better than the Uncharted series.
Of course, that is about the only thing Tomb Raider does better. But it does do it much better.
Whenever people say that, TR's bow comes to mind, and I stratch my head. Awful, awful bow that was.
Tomb Raider is actually a perfect example of how combat and gunplay can be done so much better than the Uncharted series.
Of course, that is about the only thing Tomb Raider does better. But it does do it much better.
I never used the Bow. I used guns, because the guns were far more fun.
"The Year of The Bow" was a farce.
Tomb Raider's gameplay feels straight up like a telephone game from some knock off company compared to Uncharted. I could never understand the people who had nothing but positive remarks for that game. I played through the game almost twice and I can't get over how janky some of the animations are.Tomb Raider is actually a perfect example of how combat and gunplay can be done so much better than the Uncharted series.
Of course, that is about the only thing Tomb Raider does better. But it does do it much better.
But the PSP god of war games were the top tier of handheld hardware.Never had high hopes, considering the developer was going from making PSP God of War games to a console TPS.
You've never seen anybody use a hyphen there-before?
Tomb Raider's gameplay feel sstraight up like a telephone game from some knock off company compared to Uncharted. I could never understand the people who had nothing but positive remarks for that game.
It's not about the quality, it's about experience in the genre.But the PSP god of war games were the top tier of handheld hardware.
Phenomenal games.
Some even say Ghost of Sparta, story and gameplay-wise, stood on par or better than God of War 3
Tomb Raider is actually a perfect example of how combat and gunplay can be done so much better than the Uncharted series.
Of course, that is about the only thing Tomb Raider does better. But it does do it much better.
Agreed, although I would call Uncharted 2 one of my favorite games of all times and TR, while I liked it a lot, would never come up when I think about my top 10.
I'm not concerned, RAD made the best God of War game, so I'm convinced they know how to entertain me.
Tomb Raider is actually a perfect example of how combat and gunplay can be done so much better than the Uncharted series.
Of course, that is about the only thing Tomb Raider does better. But it does do it much better.
Oh no. It's another Killzone
Killzone had one of the best gunplay around. SO i dont know what are you talking about
This is 2014.
Damn, I was the opposite, lol. I hated using guns in TR :U
Felt really tinny and cheap. Made an easy game even easier.
The NeoGAF thread of responses from people in the community who had a chance to play the Order at Gamescom had a lot of people with the same feeling.
Nah, I agree with him! Killzone's gunplay is just begging to be put in a better game, like a campaign made by MachineGames. But its not like MachineGames needs help with their gunplay, or anything.
I agree. But the gunplay is good.I think the entire Killzone series is one of the most generic, bland AAA franchises around. Seriously, it's like Sony put together a committee that just went down a checklist of what should be in a sci-fi FPS. It's borderline parody, actually.
Yup. I think the problem is that they're too long, and the gunplay is really poor, so it becomes a chore by the end. I think the Uncharted games would be better served at 5-6 hours, because they can't hold my attention span as-is.
I see Uncharted as Single player first, MP second. So for you to want a slimmer, COD short story than stick to COD like games. I like my SP meaty and never found the game a "chore" to play or "too long". (WTF complaining a SP is 10+ hours? If I pay $60, I better get a good amount of content) I dont have alot of time to play these days but that doesnt mean I'd want all the games I play short just because it doesnt fit my schedule. See what Im saying. If you have a short attention span, well skip those "long games" or just play them when you can.
I agree with a lot of this. It kept reminding me it's a poor man's Uncharted without the charm.The combat in Tomb Raider is terrible. Silly exaggerated hit reactions with jello blood, a dodge button that breaks the combat even on the highest difficulty, and all of the enemies are usually right in front of you. In Uncharted on the other hand you're constantly rolling around, climbing on multiple planes as enemies surround you on multiple levels, shooting one guy before meleeing the next and jumping into the water before an rpg hits you. Uncharted has a frenzied pace to the combat that no other game in the genre matches. Not to mention the times where it switches it up so that you're fighting while a building collapses, plane comes apart, etc. They're rare enough that I wouldn't consider those set pieces part of the general combat flow, but they do keep things fresh.
Yes and no. TR had more variety in what weapons you could use and when, but it lacked the effortless dynamic of quick terrain traversal mixed with shooting, and intuitive mix of melee and shooting that UC2/3 have. TR gameplay to me felt more like TLOU, except again not as raw and precise.Tomb Raider is actually a perfect example of how combat and gunplay can be done so much better than the Uncharted series.
Of course, that is about the only thing Tomb Raider does better. But it does do it much better.
I never used the Bow. I used guns, because the guns were far more fun.
"The Year of The Bow" was a farce.