Marconelly said:
Wow, with that logic, I assume you refused to buy Xbox and GC, not being a lead dev platforms last gen for most games?
Hehe, no I'm talking 600 dollar price tag here.
Aside from that I'm, just pointing out the obvious, in fact who cares what will be the lead platform, 360 seems a logical choice for now. It may shift to PS3 further down, also for other reason as to not tax one hardware beyond capabilities, by choosing lowest end hardware first, etc. All choices considered at one point to determing a games lead.
Marconelly said:
Probably because they can do something like 8xAA and 16xAF on PC and output picture through DVI to a TV, in TV's native resolution without any scaling (even if it's something like 1300x768). On X360, with 2-4xAA and 0xAF, analog and possible scaling from 1280x720 (or less) to TV's native res, you'll going too see degradation in image quality accumulate, in comparision. Lack of AF, in my opinion, is hurting the image quality in X360 games the most.
No, that's not it, I think. What you say is true of course, but I mean it's picture quality, output quality that's different, not just the render quality. I mean that when you connect a PC to a HDTV it will be pixel perfect, when you do that with a 360, it wil have a whole slew of artifacts and the likes even though it should be the same quality. Maybe it depends on the tv though, I don't really know. It just struck me.
Reason is, I was so blown away by the Rainbow Six: Vegas demo, but then they told me it was on PC while I thought they were playing with 360 (they were with the controller), so after that I noticed that indeed the Rainbow Six: Vegas demo on the sreen looked absurdely sharp, as opposed to other Xbox 360 demo's being given everywhere else. So, that's why I was wondering.
Also some of the TV's on Microsoft's booth were plain ugly and looked far worse then any normal CRT 480i screen, there was a huge difference in quality of the screens overall.
EDIT: Yeah I was thinking maybe it's a scaling thing, but I don't know, couldn't you just only use the 1280x720p on a screen of larger pixel size as to keep the original aspects in line, resulting in maximum sharpness?
BTW: I dont believe they were playing AC on Xbox 360's, but on PC 100%, they said so. At least no 360 at the show demo I think, maybe in meeting rooms, I don't know. Same reason btw, image was too sharp and crisp on the HD monitor.