clampzyn
Member
FSR 2.1, Unreal's own TSR.
There's a bunch of good options for consoles to upscale from lower resolutions now. Native pixel count will fast become less important over time.
And its very amazing how DRS + FSR || TSR combination works mighty fine on consoles, squeezing out both performance and visuals at the same time. Cyberpunk 2077 | Witcher 3 | Fortnite already started using this mixed combination.
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