Sanctuary
Member
It'll carry the tradition of being all graphics and shit RPG (beside the first). You shouldn't be worried, you should be prepared.
I know, the first was a mishmash of aesthetics, bad graphics and shit gameplay!
Mostly
It'll carry the tradition of being all graphics and shit RPG (beside the first). You shouldn't be worried, you should be prepared.
Hopefully it runs great on PC.
Man I just want to see all of my crew. Who's in it, what's their story, who can be romanced, and which one of two characters will I have to sacrifice bear the end of the game so I can save the other.Why do you guys care so much about marketing?
Just wait for reviews upon release.
That is exactly my concern. Plus they've said that they wanted to tone down the intensity of the story so players would not feel guilty for going off and exploring.From the Nvidia stage demo, they said there were loyalty missions, which leads me to believe this will be structured like 2, which means they is probably no overall story again, like 2.
Man I just want to see all of my crew. Who's in it, what's their story, who can be romanced, and which one of two characters will I have to sacrifice bear the end of the game so I can save the other.
Exactly. How dare people want to discuss a highly anticipated game on a game discussion forum. What in the world were they thinking?When people post threads where they're "worried" or "concerned" about a game, I imagine them sitting up a night either pacing or panicking in bed.
Just let it be? There's nothing you can do to improve the game. It's quality is inevitable, just forget about it and read the reviews when it comes out.
I heard the same pushback from criticism about No Man's Sky and look how that turned out. Publishers don't just receive gamers support by default. They have to earn that support. After all, how can you tell the difference between a publishers hiding the flaws in a game like NMS did, and a game trying to preserve the mystery? The answer is that you can't.I'm not, Gaf will hate it obviously but I think the trailers look fine.
I'm personally completely on board with Publishers reigning in the hype period for games and leaving the majority of the game under wraps so players can experience it themselves. There's very little mystery left in most games these days because games are announced a year or more ahead of release and by the time it comes out pretty much everything is known.
I'm hoping more publishers follow suit and more games aren't given marketing pushes until a few months from release.
Exactly. How dare people want to discuss a highly anticipated game on a game discussion forum. What in the world were they thinking?
Its a Bioware game. I'd say a heavy dose of caution is highly recommended, if not required, regardless of how awesome the game may or may not look.
I don't know about you but I don't comment on NeoGaf to help developers make their games. I've seen very little evidence that GAF has any such effect. I do it because games are a passion in my life and I like to talk about them. I don't need developers reacting to me to justify what topics I discuss.It's not like vocalizing our worries will somehow make the game better, let alone affect the game at all. Even if most of the feedback thus far had been constructive, it's not like BioWare could do anything with it. The game's essentially done. All that's left is bug squashing and optimization.
I think it'd be completely reasonable to have a thorough discussion of this game's terrible marketing, though, because that's an issue EA can actually remedy. However, there's not enough information about the game itself to have anything more than superficial dialog. Most responses I see are either invoking that gif, reiterating their greivances about Inquisition, pointing out how Andromeda doesn't look like their favorite Mass Effect, or just spiraling into which Mass Effect was the worst.
CRPG elitism =[
Isn't it a shame it has gotten to this point? Mass Effect 2 and Dragon Age: Origins were so damned good. Two of the greatest games ever. And then just like that it went downhill.
Like what happened? I know a lot of people will just say "EA happened" but there has to be some story there.
That is exactly my concern. Plus they've said that they wanted to tone down the intensity of the story so players would not feel guilty for going off and exploring.
So basically it's just a sandbox. That's why the trailers so far have seemed so soulless. They don't have a central theme to tie the whole thing together other than some vague mystery about your family. Normally for me story in a game would only be a minor point to worry about. The problem for Mass Effect is that it's gameplay has never been good enough to carry all the weight by itself.
If you enjoyed Dragon Age Inquisition gameplay, you should just play any MMO released after 2000.
I play FFXIV and it doesn't play anything like Inquisition.
That's not what they said. They said that they don't want the story to be the kind of grand epic, save the galaxy story again because many feel that it detracts from exploration. How can you be justify helping some old man find his daughter if the entire galaxy will burn if you don't complete the main story? ME1 had this problem to an extent, you're supposed to be tracking Saren and preventing him from possibly bringing back galaxy wiping killer machines. Yet, there you are lounging around on the Citadel sleeping with Asari consorts. They want a story that allows for exploration and just plain "screwing around" to make sense within its context. I thought ME2 already did this pretty well.
Umm...That sounds EXACTLY like what they said and you just repeated it. All you have done is tried to justify it by not having the player feel guilty about finding someone's daughter. How is that not like some sandbox game where the player just putzes around?
My whole point is that because the game doesn't have some impending big evil bad thing to fight, marketing has nothing to promote. A trailer hinting at preventing that big evil bad thing™ is a lot more compelling than a trailer hinting at finding someone's daughter. Behold!!! The great Mass Effect:Andromeda:Finding Daughter Simulator.
Umm...That sounds EXACTLY like what they said and you just repeated it. All you have done is tried to justify it by not having the player feel guilty about finding someone's daughter. How is that not like some sandbox game where the player just putzes around?
My whole point is that because the game doesn't have some impending big evil bad thing to fight, marketing has nothing to promote. A trailer hinting at preventing that big evil bad thing is a lot more compelling than a trailer hinting at finding someone's daughter. Behold!!! The great Mass Effect:Andromeda:Finding Daughter Simulator.
Because Shepard has no semblance to shepherd at all.The first time they showed the game was completely dull.
The big trailer with that jank animation looked awful, the dialogue in it sounded like it was from a free to play mmo.
The small 2 minute gameplay from the other day looked like a mess of just running around shooting at everything as though it were a match in a horde mode instead of the story.
PEEBEE.
And one of the people working on the story was apparently the guy who wrote Halo 4 and Destiny's story. And guess what ? Now Mass Effect has "the Pathfinder" "the chosen" and "the anointed." Just hearing that stuff made my expectations for the story fall to a $20 or less buy. I hate that "the speaker, the traveler, the awoken" garbage. It's all interchangeable and means nothing to me. Just write a story and stop using titles for everything in your convoluted high school level plots. Shepard wasn't called "The Spectre."
Wischer 3 is exactly that though. Ciri is sought after because she's the one to be prophesied to give birth to the chosen one. And it's not just save the galaxy but save the multiverseid because both her and the wild hunt can traverse it.The Witcher 2 & 3 seemed to manage, I think ME:A will be fine. I don't want or need another "save the galaxy" plot and/or stop the big bad evil. They've done that to death.
I'am not worried at all, it is kinda refreshing to not have everything shown about the game.
Wischer 3 is exactly that though. Ciri is sought after because she's the one to be prophesied to give birth to the chosen one. And it's not just save the galaxy but save the multiverseid because both her and the wild hunt can traverse it.
I can attest that. Inquisition runs butter smooth 60FPS on my old i5-2500k and a gtx 680.All Frostbite games including Inquisition seem to run pretty well on PC fwiw.
That's one and the same in the Witcherverse and saving the world, in this case known world, is a major plot line that effects the ending considerably IIRC in assassinating Radovid.TW3's main plot is finding Ciri. It's only way later that the Wild Hunt comes into play and even then Geralt is only interested in them stopping the Hunt from hunting Ciri. At no point does the player or Geralt seek to (or actually) "save the world," they only care about saving Ciri.
The marketing is god awful for this game. I can't imagine how pissed off I would be if I was working on this game and was watching the publicity team completely blow all the trailers/reveals.
Actually I can imagine... I worked on Star trek beyond.
Sad thing about W3 is that controlling Ciri is 1000 times better than the crappy control / combat scheme of Gerald .TW3's main plot is finding Ciri. It's only way later that the Wild Hunt comes into play and even then Geralt is only interested in them stopping the Hunt from hunting Ciri. At no point does the player or Geralt seek to (or actually) "save the world," they only care about saving Ciri.