http://next-gen.biz/index.php?option=com_content&task=view&id=3258&Itemid=2
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In a statement regarding TouchSense, the company made sure to note a couple of times that the technology is compatible with motion and tilt-sensing controllers. Of course, Sony has said that it wouldn't use rumble technology in the PS3 controller, because it would interfere with the tilt sensors. However, it's painfully obvious that the choice to forego force feedback has to do with the litigation between Sony and Immersion, not technical difficulties.
Viegas' comments come in the wake of Immersion's announcement today of its next generation of force feedback called TouchSense. The technology sounds like a significant step up from the current rumble technology, as it will be able to create crisper, more staccato vibrations. A few examples Immersion gave were a "springy sensation of hitting a tennis ball" or the "surge of powering up a light saber, followed by the transition to a subtle hum, then the jolt of clashing with their opponent's light saber." All-in-all, the technology will be more versatile and varied.
"We continue to want to try to resolve this, and we've had discussions with them in the past about how we could resolve this," Viegas said. "Up until now, those discussions haven't generated any progress, but we're still hopeful that we can bring this new technology into the market, and that we can resolve our differences with Sony."
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