What launching on nearly
10 platforms at once ends up causing problems? No shit.
But all the idiots out there who don't understand development (And first time crowdfunding from people who have never done it before. Mistakes will happen) would lead you to believe otherwise. (Not to mention with only a budget of a few million dollars. What do you think games cost to make people? A few thousand dollars?)
Inafune is the lying cheating devil out to take your money and run. End of days!
Seriously, you guys are a bunch of butthurt twats acting like someone stole your baby.
This is obviously the worst aspect of crowdfunding, you have all these ignorant entitled morons running amok.
Oh i'm sorry a piece of Concept Art made you think the game would look like a piece of art. SO sad for you.
OH, you are mad because they are trying to do other projects while the last one is in it's final QA phase for a huge number of platforms at once?
Who the fuck do you think you are? Do you know how development works? If it was up to you, their business would be run like EA and Activision. Projects done, what do we do now? Oh I know close the studio! Not smartly have more projects lined up to keep people employed and keep the wheels rolling. No, smart management is dumb!
http://kotaku.com/10-big-myths-about-games-debunked-by-the-people-who-ma-1737839268
I'm glad they will make more of this, I LOVED the demo and I am eagerly awaiting the game.
It's Mega Man, just like I wanted, but with some new mechanics that I am really enjoying.
The music is stellar too.
I hope it sells well like it deserves to, it's a solid, well balanced and polished game so far.
Otherwise you people will be continuing to just keep proving Crapcom in their infinite wisdom has been right all along.