I'll gladly lend a hand if needed
Haha, thanks I'll let you know if problems arise.
I'll gladly lend a hand if needed
They aren't saying anything official, but yes. It will be out on PC after a period of XBLA exclusivity. When that comes out, maybe next year...when was Super Time Force announced for PC?
afaik it has (I guess limited) XBLA exclusivity
Well, better get this show on the road. I don't really like this game too much, it's got real jittery handling. However, I am very competitive so if anyone beats my time.........well, it's on.
Oh geez, I guess I should have put some more time in the write-ups...
They aren't saying anything official, but yes. It will be out on PC after a period of XBLA exclusivity. When that comes out, maybe next year...
Also just to provide some correct information. Clairvoyance is $5 now during the beta ($10 at launch price) not $15 and also available for Mac.
Also in the hate camp:
It's coming for PC/Mac/LinuxSo excited right now, we just announced our game: Assault Android Cactus!
Here's a youtube link to our reveal trailer.
There are only 3 of us on the team, and two of us left our jobs to do this full time. I couldn't be happier with what we've made and I hope that comes through in the trailer
Screens:
If you like what you see then please check out our Greenlight, or visit the development blog.
I actually like Freedom Planet more than the actual Sonic games. It has a more complete move set, a non stupid health system, and the level design doesn't involve running really fast and hitting walls of spikes you can't see coming. It kind of feels like Sonic's been crossed with Mega Man x, which is where most of the enemy design seems to have been borrowed from.
Anyway, here's my time:
I actually like Freedom Planet more than the actual Sonic games. It has a more complete move set, a non stupid health system, and the level design doesn't involve running really fast and hitting walls of spikes you can't see coming. It kind of feels like Sonic's been crossed with Mega Man x, which is where most of the enemy design seems to have been borrowed from.
5. The Sea will claim everything - $10 (PC)
http://landsofdream.net/games/the-se...im-everything/
Like peering into the mind of a 5 year old who read Nietzsche.
When is La Mulana coming to steam? I thought it was greenlit ages ago.
Can't decide if that is an insult or something supposed to make it worthy of interest
OP is a gold mine. Nice work. Thanks for everything.
fantastic thread op, so many interesting games that i didn't know about!
only 2 pages btw ? gaf disappoints me
Its a very, very interestingly designed concept with lots of very interesting background information/jokes. If you are not sure about plunging $10 towards a "weirdly childish" looking game, check out one of his earlier free shorts: http://landsofdream.net/games/the-fabulous-screech/ Keep in mind that the $10 game is way more ambitious, bigger and non-linear.
First VESPER.5 reminder for the new thread. Make your step my fellow pilgrims.
First VESPER.5 reminder for the new thread. Make your step my fellow pilgrims.
I got game from Corto (thanks again!) and played through a few hours. My first impression was wtf?! Strange GUI (no usual buttons and, for example, you need to save game in the Bob, nipples or kittens lol), characters (mostly animals) and their dialogues. But the more I play, the more I like game and now I want to know about other works of the developer.5. The Sea will claim everything - $10 (PC)
http://landsofdream.net/games/the-se...im-everything/
Like peering into the mind of a 5 year old who read Nietzsche.
SoundSelf is a sensual exploration game about the intrinsic pleasure of playing instead of the rewards of winning. You use your voice to explore a hypnotic world of sounds and visuals that feel like they are emerging directly from your body. Each tone will navigate you through strobing tunnels-of-light, impossible shapes, and into a meditative trance. The result is an elegant symmetry of image, sound and body that takes advantage of loopholes in the way you perceive to facilitate a new experience of yourself and your world. Each play-through lasts one extremely intense hour.
There is no right way to play SoundSelf: Play with different sounds and the game will dance with you, or sustain long tones and SoundSelf will take you deep into your own sonic universe. Play alone, or share the experience with friends - no two players will have the same journey, and no one player will experience what many will together.
You Died.
Welcome to XING.
Your body may be gone, but your life has just begun. In death, you will find yourself on a journey across a series of mysterious islands. You will encounter perplexing puzzles, trapped souls, and the power to change the environment around you. Spiritualism, mysticism and logic come together in the land of XING, where you will traverse mountains, deserts, forests, volcanoes and more.
The annual Seven Day Roguelike competition was going on last week. I made an incomplete game called Forest Story about foraging and trying not to poison yourself, but didnt finish to my satisfaction. Regardless, I thought Id write something about how I felt it went, what Im thinking of doing with this idea in future and naturally to make the 7 days build available to download.
Has anybody posted about Soundodger in here?
http://www.youtube.com/watch?v=7G5gQm_nPmQ
Two line description: It's a rhythm game that plays like a bullet hell shooter, with original music and choreography. Music and gameplay sync up to create something that looks really cool. Out soon-ish.
3-5, actually.Wow, I can't believe someone else would match my thoughts about the game so perfectly. I agree with everything, from the sensible health system, to the level design that is not simply autopilot cruising, to the more interesting move set (which is bound to expand as the release version is supposed to have like 8-10 characters, I think).
Sound Self - Prototype/Demo (which is on KickStarter)