I thought of an idea yesterday for a survival-horror co-op game.
Basic premise:
- Two (or more) players get spawned at opposite sides of a randomly-generated map (dark, dilapidated city setting). Each player has a torch and there are one-use flare guns hidden across the map.
- The goal: The two players must find and reach each other. This triggers the opening of an exit somewhere on the map.
- There is a monster prowling around the map, and it is attracted to light (torches, flares). It is invincible and can kill a player in one hit.
- In summary, the players have to find each other, and seeing how the map is dark and randomly generated, you can't just communicate your position through text/voice chat. You have to signal the other player by e.g. getting up high and waving your torch, or by shooting a flare. But, this can attract the attention of the monster. So, then the chased player will have to run away, hide and hopefully the other player can reach him and distract the monster (like by shooting a flare in a different direction).
Not much to it and I have doubts whether it'd be fun and/or scary. Still, there aren't really any multiplayer survival-horror games out there and I thought it'd be a neat idea to have players wandering around a dark map, trying to find each other while avoiding the big bad monster that's also lurking around. It also doesn't seem like a game that would require a lot of programming or assets. Maybe one of you guys can try his/her hand at it (I'm too busy to prototype it myself, but I would offer my help and assistance).
Feel free to formulate your thoughts on how to improve this concept. Or better yet, think up your idea for a multiplayer horror game!