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Internet Speeds and Online Gaming -- How fast is fast enough?

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Pretty solid for me. I rarely have online gaming lag issues. Sometimes late at night it does get a bit sketchy.

edit: the FUCK at EviLore's connection. Fuck you buddy!
 
*ahem* Anyways...

Bandwidth is only really important if you're living with others. Even then, you just need enough so that somebody streaming something isn't enough to make things go to a crawl.
 
I see, so it's basicaly only good if you're thinking about streaming stuff online then.

btw, whenever I'm downloading something, be it a torrent(gasp) or a game on steam, it always blocks at 5-6 or 7Mb/s, I just don't get it. Is that a only a matter of opening ports and stuff?

Are you sure it isn't MegaBytes? (MB - upper case B). The speedtest by default reports in Megabits (Mb - lower case b).

So your 52Mb/s would actually be 6.5MB/s
 
Was on 20/2 for a few months but downgraded back to 15/1 because that extra 5/1 was negligible and was costing me $10 more a month.

Oh and if you're stuck with an ISP that has slow(er) uploads at its standard tiers of internet thats also going to affect your twitch streaming. A lot of the PS4 twitch streams look horrid because of this.
 
Those download speeds are inline with your bandwidth. 7MB/s=56Mbps.

I'll be damned, I thought I would be downloading at 52MB. Guess I read "mpbs" wrong. lmao, thanks!

Are you sure it isn't MegaBytes? (MB - upper case B). The speedtest by default reports in Megabits (Mb - lower case b).

So your 52Mb/s would actually be 6.5MB/s

Yeaah, I seemed to have read it wrong, don't mind me! xD
 
The real question is how can we improve ping at this point? Does it break physics to hope I can get sub 40 ms to a server in a different continent?
 
It infuriates me in games how I have a 100 down, 50 up connection and yet some American asshole with a shitty connection will get host because of his ping to the server(which means nothing in terms of hosting) and lags everyone in the game.
 
This is the base band off the wireless with my phone....not the 5ghz which pulls 60 consistently in my area 24/7 my upload always stays at 10 up no matter the time though.


Also ping to chicago wired is 5ms

I have peeked at 80 but happy with my 60.

Here's just my phone through the 2ghz wifi signal

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I pay $70 for 50/25 mbps from Verizon. I think the 15/5 would be for $60.
(That does not include any cable)

At the moment, there is a promotion that could get me 75/35 for $10 more per month with the first month for no extra cost.


Nice! I see your hiding the ISP though?

Oh its at work, and I'd like to keep that sorta private :)
 
And here is an interesting one i made in Norway. Can you guess where?

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How is that slower than 99% of Norway? Is Norway suspended inside a constant state of oneness with the internet? 100 GB files appear fully downloaded...before they even click Save As.
 
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Is my current speed, going to be upped to 152 down / 15 up soon though (free upgrade yay!). I work from home though which is why I have it otherwise I'd settle for something around 50Mb.

As others have said I think as long as you have a reliable connection (low ping & jitter) with > 1Mb upload you should be fine for most online games.

EDIT: Probably should add I'm in the UK close to London ;)
 
The real question is how can we improve ping at this point? Does it break physics to hope I can get sub 40 ms to a server in a different continent?

Yep. 40ms is physically impossible for any server more than around 3750 miles away, and with standard fiber-optic or coax copper cable that's cut to about 2500. Things slow down even more because cables aren't laid in straight lines and packets need to be switched at several points in between.
 
firstly internet speed is measured in ping, not megs, 40meg won't be any faster than 10meg, it simply is wider, or has more bandwidth, I can tell you with some conviction that most online games use around 40 megs of data an hour, not sure if that is megabytes or megabits, regardless, you don't need a very wide connection, upgrading from 2meg to 20gig a second won't help, unless you are changing to something like fibre that has lower latency, some ISPs offer premium services that prioritise your packets of data over their other users, this may help you get better pings at peak hours though will likely not make a difference if you are playing cod in the wee hours, this is the definitive response to all the pertinent information you need, end of, thread closed, rebuttals welcomed!
 
and lastly, everyone posting their speedtest.net results know this, most ISPs servers are programmed these days to recognise your trying to measure your connectionn and will open their pipes all the way up!

ie, it's not am accurate representation of the bandwidth you will get in real life instances, and please stop referring to the megs you are getting as a measure of speed, it's bandwidth!
 
I'm on the .5 dl and .1 upload boat. Should I try using a phone or something? What are my options? I've called all the broadband providers around here.
 
and lastly, everyone posting their speedtest.net results know this, most ISPs servers are programmed these days to recognise your trying to measure your connectionn and will open their pipes all the way up!

ie, it's not am accurate representation of the bandwidth you will get in real life instances, and please stop referring to the megs you are getting as a measure of speed, it's bandwidth!
Steam is though and I get my full bandwidth when downloading from there, although I dare say you are right in some instances.
 
Did you have the same when it was Qwest? Qwest was absolute garbage for me. Had like 1.5mb/s down and maybe 750kb/s up and always had problems. Once Century Link bought them out they must have done something because suddenly I stopped ever having problems at the same bandwidth.
No, I just recently got Century Link- I had COX before, and their prices were too high. I just tested and got 11.8mb down/.82mb up. Had issues a couple months ago with my wireless dropping out constantly but lately it's been solid.
 
Latency, latency, it's all about the latency.

You can have a high bandwidth connection but if the server you're connecting to, which handles the data back and forth is either, rubbish or is miles away from you you're going to notice it. Upload speeds usual are set way lower than download speeds but mostly around 300Kbps is more than enough for even p2p games, dedicated servers even less is sent and received. Though varies game by game but connection quality is more important than bandwidth any day.

With reference to "download/upload speed" that turn of phrase is really only applicable to the length of time a packet or series of packets will take to transfer.
 
But less than 10 ping is amazing for gaming. I would rather have this than 300 megs with ping in the 20's.
That's to the test server though, there's no guarantee any of us will get a good ping to a game server, that depends on routing tables, distance to server, quality of connection, game traffic, etc, etc. speedtest.net is a good indicator but it means fuck all if I'm connecting to a game server in the US for example as I'll be lucky to get ~100ms. Still it's a good ballpark figure I guess.
 
Ping, Jitter and Packet loss are the most important factors.

Bandwidth makes little difference passed 0.5mb up/down.

Most games on console can be played on 64kbps up/down with little issue.

Never mind the bandwidth, 4200 miles with a 3ms ping? I didn't even know that was possible.

It's a spoofed speedtest.
 
Doesn't brooklyn have fios?
What's stopping you to change to Verizon FiOS? For same price, its 50/25 ...

Heh, no. I don't live in Brooklyn, I live 250 miles away in Central NY. The only ISP I have is Time Warner. Although Verizon has been promising FiOS since 2006 and has yet to be setup in my area. This summer Verizon trucks were all around my area doing something with the lines, I don't know if it was in preparation for FiOS or not.
 
Visiting family in FL and they are using Brighthouse cable. Every few hours the entire network will just drag to a halt or become inaccessible.

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Ping in these test results are meaningless for the topic at hand fyi.

I know most people know this, but I'm just saying.
 
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I assume my ping is high and speeds are down because i have some downloads going. I have a 50mbps connection but being comcast and all they could be throttling me?

0 problems with online gaming but i have also used 2mbps, 5mbps, 12mbps and 25mbps over the past years and haven't had any problems on those either. I do experience problems with Netflix and some other streaming from time to time like it will kick out of HD and start to look like shit but that's because comcast is a bunch of throttling shit burglars.
 
The bigger issue is the netcode.

This.

Having decent speed and stability is a major factor for sure, but if the game has borked netcode, it doesn't mean shit.

This was one of the things that I absolutely hated when they had Dungeon Fighter Online in the US.
It's netcode was P2P-based, which was awesome for Korea, where it originally came from.
When they brought it here, it used similar netcode and it was absolutely horrendous.
(Distance problems aside, it had other major issues with connectivity that I think somebody really messed up.)

Hey guys is this the e-peen competition

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Now I'm just jelly.

Even our internet at work is maybe 60MB up/down.

At home, I'm working off WiFi, and the speed generally isn't too great. (~5MB Up/Down typically)
 
It's not about download speeds

Ping, bandwidth choke (or rather a lack thereof) , packet loss (again a lack of it, it is bad) are what determine if you'll have fun gaming online

My isp used to be the fastest in the country (12mb/sec cable back in 2000) but it had terrible upload speeds and lots of packet loss (low pings though but ruined by the packet loss)
trying to play cs on that connection fucking sucked
 
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5ghz Wi-Fi N on my galaxy s4.
I can get to 100/25 on my pc Wi-Fi or 115/25 wired.

I pay $65/mo bundled into my cable. It's xfinity blast 50/25 service.

I get faster speeds thanks to having an 8 channel docsis 3 modem (sb6141) on a clean line with the Comcast cable hub for my section right outside my front door of our condo.

I wouldn't be to worried about download bandwidth. Upload bandwidth is more important. Even then, you d one need a lot for gaming, but it's good to have more bandwidth if more people use the net at the same time.

A good router helps too.
 
It's latency that matters. My ISP was offering plan up to 100/10Mbps, I've jumped and changed my connection to 100Mbps fiber, but in the evenings it wasn't stable at all, so I've went back to 20/2Mbps but with addon that prioritize my traffic over anything else except for corporate business grade connections.

Upload and download are all not great, but it's rock solid stable with decent latency across the world and very stable speeds.

Local speed:
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To U.S. West Coast:
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Anyone living in East Asia knows that ping of <150ms to U.S. is pretty good if you are not in Japan.

It cost me around $45 a month with that addon, without it it cost $20/month.
 
1.5 Mbps upload should be fine.

Higher connection speeds give you a buffer if another device on the network starts sucking bandwidth (updates, downloads, skyping, etc.).

Wireless is, unfortunately, bad for gaming. It's shocking but it's true. It's not so much the added latency ; it's the packet loss that gets you.
 
For online gaming you should never need more than 10/3Mbps, so for Virgin Mada Users in the UK, there lowest package would probably do...as long as the upload is greater than 2Mbps
 
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I have surprisingly slow internet compared to almost everyone else, but it's fine for me and the games I play. I used to have AT&T DSL that delivered download speeds that were like 1/6 of this and could perfectly play every game I wanted online.The only bad thing about my connection vs my old one is that Comcast has like random microsecond drops that get me kicked off of XBL or PSN like once or twice every two hours. AT&T never did that and their service was more reliable. I think I realized my AT&T was out of service like twice in a 6 year period. Comcast has gone out twice in two years (still far far far from the nightmare internet that was broken more than it worked everyone seemed to have when MS was talking about always online). It really sucks because I can immediately reconnect but I get booted from the match. I hope current gen (PS4/X1) have some sort of auto-reconnect option. Really, really, hoping that maybe dedicated servers/cloud might mean I can not get booted for a microsecond drop and the systems just reconnect me to the match.
 
My internet is capped at 64kbps and I can play BF4 fine. Real speeds are like ~30kbps. Obviously that's the bare minimum... Haha
 
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