Who even reads cucktaku these days? It's not good for the laughs anymore, just cringeworthy.
Unlike your cool post?
Who even reads cucktaku these days? It's not good for the laughs anymore, just cringeworthy.
https://archive.fo/baK5q (archived link as to not give this trash any clicks)
This is what passes for "games journalism" these days. Somebody complaining that NPCs are scripted and not powered by some incredible (non-existent) AI. How little do you have to know about games and how they are made to even suggest such non-sense is beyond me. But I guess I shouldn't be surprised that an NPC doesn't understand the concept of NPCs, they're not created to think for themselves after all, but only to regurgitate the narrative they've been fed.
Wow. How could anyone think of that.... unless.... you are a game journalist.The other group question the masculine impulses of pushing numbered buttons whilst being confined to a man-made metal cage that is designed to operate in a binary fashion in an overtly phallic tube housed in an erected statement of man's inflexible and indelible impression on the natural world.
What the fuck? I usually err on the side of giving the authors of these stories the chance to explain themselves but seriously, what the hell did I just read?Kotaku , the click bait masters since forever......
What the fuck? I usually err on the side of giving the authors of these stories the chance to explain themselves but seriously, what the hell did I just read?
That’s your opinion. I share the opposite. Exactly why I didn’t post a thread when I was made aware of the article. I would have to encourage this type of trash by adding clicks to it.It's pretty pathetic to host an article on an third party site to avoid traffic going to that site. Really seems like that shouldn't be allowed. I'm gonna go ahead and post a link to the genuine article: https://kotaku.com/red-dead-redemption-2s-puppet-like-npcs-make-its-world-1830081078. And whenever I see someone try to steal an article I always end up going to the genuine article and clicking on all the ads.
It's even more pathetic to virtue signal.It's pretty pathetic to host an article on an third party site to avoid traffic going to that site. Really seems like that shouldn't be allowed. I'm gonna go ahead and post a link to the genuine article: https://kotaku.com/red-dead-redemption-2s-puppet-like-npcs-make-its-world-1830081078. And whenever I see someone try to steal an article I always end up going to the genuine article and clicking on all the ads.
Offended? Do you see anybody up in arms about it? We're just commenting in shock at the state of games journalism in 2018. Being offended is what the people over at the asylum do, they would write angry tweets at the author, doxx and harass the author, contact the author's employer to get them fired, and so forth... Do you see anybody here doing that or calling for that? No, because we are sane people. I just think that crazy needs to be pointed out lest it be allowed to become the norm should we ignore it too long.Ya'll act offended over a dumb article.
Exactly. I’m not outraged over it. I am doing nothing but rolling my eyes and discussing it on Neogaf.It's even more pathetic to virtue signal.
Offended? Do you see anybody up in arms about it? We're just commenting in shock at the state of games journalism in 2018. Being offended is what the people over at the asylum do, they would write angry tweets at the author, doxx and harass the author, contact the author's employer to get them fired, and so forth... Do you see anybody here doing that or calling for that? No, because we are sane people. I just think that crazy needs to be pointed out lest it be allowed to become the norm should we ignore it too long.
It's pretty pathetic to host an article on an third party site to avoid traffic going to that site. Really seems like that shouldn't be allowed. I'm gonna go ahead and post a link to the genuine article: https://kotaku.com/red-dead-redemption-2s-puppet-like-npcs-make-its-world-1830081078. And whenever I see someone try to steal an article I always end up going to the genuine article and clicking on all the ads.
Exactly. I’m not outraged over it. I am doing nothing but rolling my eyes and discussing it on Neogaf.
I’m not contacting the author, not trying to get her fired, not trying to start a boycott about the website.
I just think it’s trash journalism and discussing it on Neogaf. If that’s outrage, every topic on Neogaf is outrage lol. It’s a discussion board after all.
These same people do not appear to understand the distinction between "taking offense" and "disagreeing". To them, the terms are synonymous.Why shouldn't it be allowed? I find it more pathetic to do what you state and far more childish to boot.
Agreed wholeheartedly. The article is trash and it should be discussed. I find that the people who pipe up with "y'all act offended" or some variation of which are the ones who are *actually* offended.
My cool post implies we should stop talking about cucktaku & friends to keep them irrelevant.Unlike your cool post?
It almost sounds like this person just watched some Westworld and thought that made them an expert on Wild West AI.
It's pretty pathetic to host an article on an third party site to avoid traffic going to that site. Really seems like that shouldn't be allowed. I'm gonna go ahead and post a link to the genuine article: https://kotaku.com/red-dead-redemption-2s-puppet-like-npcs-make-its-world-1830081078. And whenever I see someone try to steal an article I always end up going to the genuine article and clicking on all the ads.
It's pretty pathetic to host an article on an third party site to avoid traffic going to that site. Really seems like that shouldn't be allowed. I'm gonna go ahead and post a link to the genuine article: https://kotaku.com/red-dead-redemption-2s-puppet-like-npcs-make-its-world-1830081078. And whenever I see someone try to steal an article I always end up going to the genuine article and clicking on all the ads.
Yes they are, shut the fuck up holy shit.
Sorry but it had to be done
Quick n dirty:Kotaku , the click bait masters since forever......
https://archive.fo/baK5q (archived link as to not give this trash any clicks)
This is what passes for "games journalism" these days. Somebody complaining that NPCs are scripted and not powered by some incredible (non-existent) AI. How little do you have to know about games and how they are made to even suggest such non-sense is beyond me. But I guess I shouldn't be surprised that an NPC doesn't understand the concept of NPCs, they're not created to think for themselves after all, but only to regurgitate the narrative they've been fed.
Kotaku , the click bait masters since forever......
Westerns are a complex and problematic genre tied to a violent history that gave rise to the myth of the gun as an egalitarian tool (e.g., the oft-quoted “God made man, Sam Colt made them equal”) and rugged, self-reliant masculinity. As a result, interactions with Red Dead Redemption 2’s NPCs exist within that masculine framework. Arthur and the player’s actions are expressions of a mythic masculinity.
What narrative? This is a pretty fresh take on a component of a very new game? She is asserting that the non-playable characters are not as lively as the world they inhabit. This is her opinion and she is entitled to write on it (seriously am I missing something?) Also despite not liking basically any of kotaku's writers, I think it's intellectually dishonest to claim they know nothing about games. Jason Schreier may be insufferable but he knows his stuff, and that goes for a few of its writers.
I still have no idea what the point of the article was or how the NPCs in RDR2 are any less "real" than in any other video game.
These same people do not appear to understand the distinction between "taking offense" and "disagreeing". To them, the terms are synonymous.
For rational humans, however, the words describe two completely different processes.
That's not actually her complaint.This isn't the first criticism I've seen of this aspect of RDR2 outside of the popular-to-hate sites like IGN, Kotaku, Polygon etc. so I'm actually giving it the benefit of doubt. Apparently we've crossed some kind of boundary with NPCs in games like Witcher 3 (I'm inclined to agree, they were well programmed and "biome"d to the locations) and RDR2 somehow falls flat in contrast.
I think the idea is that the world is more lively so there's a disparity there. Not the the NPC's in this game are any worse than other games, but they don't join the rest of the world in being industry-leading.
If the article was a strawman related to recent alt-right activity it would be PRAISING NPC's, not knocking them?
It's funny that you say "they think they have a grasp on nuance" because that does actually manifest as a grasp, as in a grip, as in desperately clinging to authority over what is considered nuance and what isn't.This is exactly what it is. They think they have a grasp on nuance, but they can't even grasp distinctions of emotions and terminology.
With each passing day, my decision to completely give up reading anything about gaming except the most bare-bones previews seems smarter and smarter. I've gone back to the way it was when I was a kid...a game is announced, and some months later it magically appears on shelves for me to buy and play, with little to no thought about how it got there or what other people, aside from those I talk to in real fucking life, think about it.
It's fucking wonderful.
I get that, but I disagree with the author's point because whereas I agree that RDR2's world is more "lively" than other open world games I also think that the NPCs are more lively than other open worlds as well. The author just didn't do a good job of presenting her case and it really could have used better examples. But mainly I just don't see the purpose in the article even existing aside from either being just something written about RDR2 in an attempt to drum up clicks and/or yet just another SJW agenda article.
What narrative? This is a pretty fresh take on a component of a very new game? She is asserting that the non-playable characters are not as lively as the world they inhabit. This is her opinion and she is entitled to write on it (seriously am I missing something?) Also despite not liking basically any of kotaku's writers, I think it's intellectually dishonest to claim they know nothing about games. Jason Schreier may be insufferable but he knows his stuff, and that goes for a few of its writers.
Haha. No. This can't be real. Kotaku has an editor. A male editor, who must know men can also be raped. There's no way this is real right?
The game’s interactions are constrained largely due to its inspirations. Westerns are a complex and problematic genre tied to a violent history that gave rise to the myth of the gun as an egalitarian tool (e.g., the oft-quoted “God made man, Sam Colt made them equal”) and rugged, self-reliant masculinity. As a result, interactions with Red Dead Redemption 2’s NPCs exist within that masculine framework. Arthur and the player’s actions are expressions of a mythic masculinity. We rescue women and lesser men—after all, better men would be able to fight off bandits and manage their horses— and compete against would-be gunslingers while using unique abilities like Dead-Eye to our advantage. We tip our hat like a proper gentleman, and we kill anyone we want. The game rewards those masculine impulses without fail. The Western framework leads to only certain kinds of interactions, and those interactions inevitably lead to rewards: outshoot someone in a marksmanship contest and you’ll gain some cash; rescue a man from wolves and he’ll give you a treasure map.
for real... this kind of thinking is destroying common sense... Basically what is being said is "I don't think we should put a label on games... " "I don't want to define what a game is"> gives impressive examples of NPC behavior
> complains that NPCs are not lifelike enough
This is basically a Kotaku writer trying to sound deep, using 1.300 words only to end up saying nothing of substance. RDR2's open world is a simulation that exists purely for the sake of the player. If there's nobody to play it, the simulation ceases to exist, it's as simple as that. Judging by the examples given by the article, the love of detail that went into scripting NPC behavior is absolutely stunning and there's absolutely no reason at all to knock the game down for that.
Why are people still reading that stuff? You merely end up being informed worse than before.
"Players aren't necessary for games to exist", wtf is this supposed to mean? A game with no player interaction is called a "movie" and even movies need a receptive audience for them to exist. A medium is a means of effecting or conveying something, so if there is nobody this something can be conveyed to, the medium ceases to function by definition.
This is just another example of a games journalist losing himself in pseudo-intellectual babble in order to come across as "smart".
How long until these "gaming" websites like Kotaku start advocating that no one plays video games at all anymore?
Honestly I feel like it’s done for increased clicks and money.Can we all agree that Kotaku's, IGN's, Polygon's etc. and those who think similarly to them don't have the gamer's first interests in mind, rather than just force us to accept their liberal message?
I give them up until August-to-September of 2014.
http://ggwiki.deepfreeze.it/index.php?title=Gamers_Are_Dead
Its a joke/ meme , but obviously resembles the "click bait" tendency all media ( including videogames pages ) uses to get attention.
Kotaku , the click bait masters since forever......
Erm, no. I understand what you're referring to, however you're attaching any reference to that, to this article, yourself (and so are a few people in this thread). Again; if there was some underlying meaning here, surely she'd be praising the NPC's, not criticizing them. As such it seems to be an innocent enough opinion piece on the fact that she feels the non playable characters let down an otherwise very persistent and believable open world design.
Oh, my... this is pre-2016 meltdown too. My mind is actually malfunctioning just by reading that title. I remember reading something similar, I think, last year? About how all men are raping telepathically.
Those gifs are fucking great.Get your point but can not denie that those kind of articles are more enforced to get more views than just send a message or comunicate something; my 1st post was a joke but being honest you can see that tendency on a lot of media to overexagerate events or create controversy just to get more attention, like some weather reporters....
From my point of view the writer just wants to create controversy around NPCs but at the same time contradicts herself. Feels like she needed to write about something and the easy way was just to focus on the "weak" spots of a great game. And being hones RDR NPCs feel a lot better than most games these days...
Eye roll.It's pretty pathetic to host an article on an third party site to avoid traffic going to that site. Really seems like that shouldn't be allowed. I'm gonna go ahead and post a link to the genuine article: https://kotaku.com/red-dead-redemption-2s-puppet-like-npcs-make-its-world-1830081078. And whenever I see someone try to steal an article I always end up going to the genuine article and clicking on all the ads.