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Is Bethesda Softworks better than Bethesda Game Studios?


Nov 11, 2018
Bethesda's reputation has taken a hit recently. Fallout 76 was a disaster, and the series was already on decline under Bethesda. Skyrim has been ported to death, they attempted to monetize mods, even though the mods single handedly fix their often broken games, And many of their games are still running on that aging and dated Creation Engine. It's safe to say recent years haven't been too kind to Bethesda. At least, when you're talking about Bethesda Game Studios, the company's in-house development division. The actual publishing company, Bethesda Softworks on the other-hand, has actually been doing pretty well for itself.

Todd the Modd Howard and his group of fools may be spinning out of control, but Bethesda as a publisher has been maintaining a consistent track-record of quality. In fact I'd go as far as to say Bethesda puts out often some of the more unique AAA games in the Market. When BGS isn't doing them any favors, the company's 4 other subsidiaries and external co-productions are able to pick up the slack. Fallout New Vegas was farmed out to Obsidian (now owned by Microsoft) who did a better job with the series, than any of Bethesda's attempts at it. Doom 2016 not only brought the series back to relevance, but also proved that old-school FPS games were profitable in an era drowning in copy-paste CoD clones. Arkane Studios has also made a name for itself with Prey 2017 and the Dishonored series, and is currently working on a new IP Death Loop. Shinji Mikami's Tango Games put out some underrated Horror games this generation with The Evil Within 1 & 2, and its new game Ghostwire Tokyo. And Machine Games has been able to make some solid Wolfenstien reboots, despite the more modern game-play compared to Doom.

Is Bethesda perfect? Of course not, they've got their share of dumb BS like any gaming company out there. But I think Bethesda Game Studios is responsible for most of it. Really, the problem with BGS is the same problem with Game Freak's Pokemon team. There's some real talent at the studio, but they insist on using outdated technology, dumb things down with no rhyme or reason, and is so hell bent on living in the past. Something needs to change there, and I think it starts with firing Todd Howard, I think it's clear he's little more than dead weight at this point, using his ego and past accomplishments to make up for a lack of creativity and polish in his games.

But otherwise, Bethesda as a publisher though, isn't half bad. They put out consistently great games, and have some really talented studios under their belt. Even when BGS and Todd are making them look bad, they're still way better than EA or Activision, so that's at least something.


Dec 16, 2018
Softworks any day of the week. So many gems that hardly get any marketing at all.


Aug 13, 2015
I'd say no but I'm also a huge BGS fan so take my opinion with a grain of salt. Fallout 76 was a huge PR and Marketing disaster but I don't think that this game shows the standard of what BGS is known for, it was a misstep made by mostly new devs who haven't made a big game yet while the main studio (Maryland) was focused on Starfield. If Starfield turns out to be mediocre or shit then we may have to talk about them.


Jul 16, 2008
I enjoyed Fallout 4 with the exception of some near game breaking bug that I needed to cheat past to get the story to continue. ( thanks to the smart players who figured that out) I have no interest in Fallout 76 because I cannot commit to an online game. So they are at least 1 for 2 after Skyrim. I am eagerly awaiting Starfield and the next ES game.

I am not sure how to compare that the to publishing aspect. Have the other studios combined to release more good games since Skyrim? Yes. Have they release any single game that I enjoyed more than Fallout 4? No. Would I enjoy another Fallout 4 that doesn't add something new? I am not sure. I think yes, especially considering how long it has been since I played something like it, but in Fallout 4, just like Skyrim I get to the point after 40 or 50 hours when I get back to the main story and start to feel like its a chore to finish. But that is like playing through 4 Wolfenstein games back to back in terms of length.


Patient MembeR
Apr 18, 2018
Bethesda Softworks gave Arkane and id the reins and their output speaks for itself. I haven't played it, but I know Evil Within has its own loyal fanbase, too.


Nov 21, 2014
Softworks are so good. It’s weird that both of them have the same first name. “Bethesda”

One actually goes out there and delivers while the other is a shitshow running on a stone aged engine