This looks really good, quite a bit better than the actually fighting models.
That's actually the in game model lol. Watch the video again.
This looks really good, quite a bit better than the actually fighting models.
OK, so I might have jumped the gun on this.
Between ORAS characters "looking identical to the originals" and now this and kind of same reactions in other SF5 threads this year i learned that people can't distinguish art styles even if their lives depend on it.
OK, so I might have jumped the gun on this. If that tired watercolour effect is exclusive to Ryu and they ditch the dumb cartoon look then I may not get repulsed by this game's artstyle. That water effect is pretty cool looking now that I notice it.
If you are instead saying they should just make the characters look like real people then maybe Street Fighter isn't for you.Click to see the full HD images
You're right.I probably don't have any right to speak on the subject because I haven't played much of SF4 (used to play SF2 and it's ilk a ton) but I agree... the artstyle was disappointing. I didn't immediately see anything graphically that different from SF4... it looks like a cross gen version of SF4 versus a major sequel it's supposed to be.
Not only is it not using the same artstyle, the assets are completely new and the rendering style is completely different.
I'd say that's even worse... Chun-li has super detailed man hands and a plastic mannequin-esque face.
There is no water color effect. This is a water/ink streak effect on moves in what looks like a powered up state. It also isn't exclusive to Ryu as Chun Li uses a blue version of it.
And what Dumb cartoon look are you talking about?
If you are instead saying they should just make the characters look like real people then maybe Street Fighter isn't for you.
You're right.
Not only is it not using the same artstyle, the assets are completely new and the rendering style is completely different.
Yeah, really don't understand how people can't see the difference. It's immediately apparent.
You're right.
Not only is it not using the same artstyle, the assets are completely new and the rendering style is completely different.
And yet, I'm not alone when many people watched it and didn't see much difference... What does that tell you?
That you guys are blind... or that you like to troll.
And yet, I'm not alone when many people watched it and didn't see much difference... What does that tell you? People want something new and exciting. SF4 was new and exciting. SF5 is not. It's in some ways LESS interesting (as I noted in my edit).
(edit for sanity)
No, but you being factually wrong does. The game does not look like SFIV anymore than any Street Fighter game has looked like its previous entry. The visual differences are large and apparent if you actually look at the two games.Or you are being intentionally obtuse and not seeing where many people are coming from that the game doesn't look all that different. Calling (or implying) someone is a troll because you don't agree with them doesn't make your opinion any more valid than mine.
It tells me that those people sure as hell didn't play much of SFIV. What people want is a great playing Street Fighter game that also looks great, not a reinventing of the wheel for the hell of it. The people that actually play Street Fighter can tell the difference, I'm glad Capcom isn't making a enormous change to the visual style just to try and catch the eye of people who aren't even going to play the game.
No, but you being factually wrong does. The game does not look like SFIV anymore than any Street Fighter game has looked like its previous entry. The visual differences are large and apparent if you actually look at the two games.
You're making a rather big assumption for everyone. The competitive scene may only care about a game being iterative instead of inventive, but the competitive scene isn't the only one that plays the game. Gameplay and balance should be designed for competitive scene, everything else should be aimed at everyone to draw as many people as possible IMO.
Or you are being intentionally obtuse and not seeing where many people are coming from that the game doesn't look all that different. Calling (or implying) someone is a troll because you don't agree with them doesn't make your opinion any more valid than mine.
Thats neat, not the direction street fighter wants to go with.
I don't want all my games looking like that.
I don't actually think that you are trolling but i genuinely think that you guys are actually blind and can't distinguish different art styles
...then hey maybe you really can't remember what SF4 looks like in that case go and boot up the game and see for yourself.
This looks really good, quite a bit better than the actually fighting models. Hopefully the rest of the game looks this good by the end of dev.
Or you are being intentionally obtuse and not seeing where many people are coming from that the game doesn't look all that different. Calling (or implying) someone is a troll because you don't agree with them doesn't make your opinion any more valid than mine.
With that art direction? No. But think of a 3rd Strike style game made with ArcSys' engine.
The fact that so many people think the artstyle in SF5 is too similar basically confirms that the game does look pretty similar to sf 4. If not we wouldn't even have this thread.
Nobody said that Marvel vs Capcom 3 looked like SF4 or that SF 3 looked like the SFA series.
Personally I would have liked them to develop a new look for this game to make it stand more on it's own legs, it feels more like a revision of SF4 now instead of a full fledged sequel.
You're making a rather big assumption for everyone. The competitive scene may only care about a game being iterative instead of inventive, but the competitive scene isn't the only one that plays the game. Gameplay and balance should be designed for competitive scene, everything else should be aimed at everyone to draw as many people as possible IMO.
Are... are you being serious right now?Have you only ever played SF4? Because every main line Street Fighter title has looked significantly different even if playing well and similarly.
How does it FEEL like a revision when you haven't even played it?The fact that so many people think the artstyle in SF5 is too similar basically confirms that the game does look pretty similar to sf 4. If not we wouldn't even have this thread.
Nobody said that Marvel vs Capcom 3 looked like SF4 or that SF 3 looked like the SFA series.
Personally I would have liked them to develop a new look for this game to make it stand more on it's own legs, it feels more like a revision of SF4 now instead of a full fledged sequel.
People being stupid doesn't make them right.
A lot of people think the moon landing was fake, does that mean it was?
That's a terrible argument.
I was of course referring to the visual style of the game.How does it FEEL like a revision when you haven't even played it?
I am so done. People have become so fickle it's ridiculous.
Have fun waiting a decade or more for another SF game since apparently a 6 year cycle is just too soon for people.
On the original premise of the thread...
I agree that Ryu and Chun Li look really huge (Ryu being far too muscular) and Ryu looks really angry? It's almost like Capcom was trying to chase the big Mortal Kombat and Killer Instinct market with these darker graphics and tone. Kind of disappointing.
The roided up characters are ridiculous.
They are supposed to be martial artists... Anyone that has done any fighting knows that excessive bulk and unnecessary muscle mass is a huge hindrance to both mobility, speed and endurance.
How does it FEEL like a revision when you haven't even played it?
I am so done. People have become so fickle it's ridiculous.
Have fun waiting a decade or more for another SF game since apparently a 6 year cycle is just too soon for people.
On the original premise of the thread...
I agree that Ryu and Chun Li look really huge (Ryu being far too muscular) and Ryu looks really angry? It's almost like Capcom was trying to chase the big Mortal Kombat and Killer Instinct market with these darker graphics and tone. Kind of disappointing.
The roided up characters are ridiculous.
They are supposed to be martial artists... Anyone that has done any fighting knows that excessive bulk and unnecessary muscle mass is a huge hindrance to both mobility, speed and endurance.
The roided up characters are ridiculous.
They are supposed to be martial artists... Anyone that has done any fighting knows that excessive bulk and unnecessary muscle mass is a huge hindrance to both mobility, speed and endurance.
But you can't really argue against people who think it looks very similar. Because to them it does in fact look very similar. It's not stupid to think it does.
Or you are being intentionally obtuse and not seeing where many people are coming from that the game doesn't look all that different. Calling (or implying) someone is a troll because you don't agree with them doesn't make your opinion any more valid than mine.
The roided up characters are ridiculous.
They are supposed to be martial artists... Anyone that has done any fighting knows that excessive bulk and unnecessary muscle mass is a huge hindrance to both mobility, speed and endurance.
It is the same graphics, guuuuys!
I mean, look at it! Same dude, same red ribbon! Female japanese token character with BEEEWBS and that blue stuff!
Completely the same!
I don't want that either
I had third strike, I like 3rd strike. I am done with 3rd strike.
I think sf5 is actually something new, at least from what I see and no one is talking about it.
People are taking about ink and water color
I think it they are going with like statue and clay look , looking at the material again.
Chun-li is Chinese, tyvm
That's the joke.
It's a video game. And it's Street Fighter.The roided up characters are ridiculous.
They are supposed to be martial artists... Anyone that has done any fighting knows that excessive bulk and unnecessary muscle mass is a huge hindrance to both mobility, speed and endurance.
The roided up characters are ridiculous.
They are supposed to be martial artists... Anyone that has done any fighting knows that excessive bulk and unnecessary muscle mass is a huge hindrance to both mobility, speed and endurance.
Chun-li is Chinese, tyvm
Stupid might be a harsh term, but I definitely question their ability to see the difference between the two. I wonder to myself how often they even played SF4 if they can't tell that this is clearly a new Ryu model.
The model is irrelevant to the observation that this is SFIV again. Of course they would update the models/graphics.