Doom looks really nice but it's not that crazy looking.
It's just really well done. Not an inflection point.
The impressive part is that it's rendering some really high quality effects (a lot of them) while also performing really well.
Doom looks really nice but it's not that crazy looking.
It's just really well done. Not an inflection point.
It runs and looks amazing on my 680 it's a solid ass game.The impressive part is that it's rendering some really high quality effects (a lot of them) while also performing really well.
Doom's camera angle and setting are never going to trick you into thinking you're watching live action footage.
UFC 3 can trick me into thinking I'm watching live action footage. NBA 2K can do that. That doesn't mean I think they have better graphics than something else.
There's a free demo, the tech on display in Doom is absolutely fantastic, the motion blur is incredibly sublime. Every model is high poly. The lighting is on point. Really trying to see where they sacrificed anything to get it to look this good visually.No. A 60 fps console game can't be technically impressive since it has to give up a lot of modern tech to reach that performance goal.
I disagree, because the "tricked me into thinking its real" bar should be the same for fantasy settings (DOOM) if we are strictly talking about graphics.
There's a free demo, the tech on display in Doom is absolutely fantastic, the motion blur is incredibly sublime. Every model is high poly. The lighting is on point. Really trying to see where they sacrificed anything to get it to look this good visually.
Really?
...
REALLY?
U4 in my mind is easily the best looking game Ive ever played and I did not enjoy it.
What does this even mean?People are going to bring up UC4 over and over again in this thread, but it's worth pointing out that most of the effects in UC4 are completely baked, whereas most of Doom's effects are being done in real time.
Here it is in all its glory with every setting maxed out at 4K resolution.
The effects are just ridiculous. Does any other game at max settings compete?
What does this even mean?
Yeah, Uncharted 4 uses baked lightmaps. Although even that doesn't mean the lighting is cheap.
Kinda ruined by too high fps (60). Looks like a Korean soap opera.
I was just bringing up the obvious example of something that's baked in U4.When did he say the lighting is cheap? He simply said it was baked in, while DOOM has real-time effects like that, making it more technically impressive.
Meaning it's the most impressive game at either framerate. Some people were saying it looked good for 60fps.When is it 30? Lol
Also, the gameplay in that video is gross.
I was just bringing up the obvious example of something that's baked in U4.
And they didn't say it's cheap, but an overall reduction in cost and complexity would sort of be implied in another product being more impressive, no?
(Although the particulars in this case are a complex can of worms.)
I wasn't saying it was, and it certainly isn't if the systems are like-for-like in most other respects. Although in this case they aren't.It is not more technically impressive to use baked lighting over real time lighting. It's not even close.
yes, really. doom on a high difficulty with no HUD really let's it sink in how good it can look. so much shit goes on. plus, this game manages to run at 60ish on consoles, and uncapped on pc. higher framerates are more impressive given the quality of doom's visuals.
I don't find 60fps more impressive looking. I always notice the hits it took to get to that point. In regrds to consoles I will never consider a 60 fps game "technically more impressive" than a 30 fps game. Although DICE has me second guessing that.
I don't find 60fps more impressive looking. I always notice the hits it took to get to that point. In regrds to consoles I will never consider a 60 fps game "technically more impressive" than a 30 fps game. Although DICE has me second guessing that.
Kinda ruined by too high fps (60). Looks like a Korean soap opera.
Enthusiast PCs aren't taking major hits for 1080/60, and the OP makes it pretty clear he's focusing on the PC version in specific (though I'm not going to speak for him, I'm referring to the video he posted as reference)
Rendering double the frames in the same amount of time is more technically impressive, too.
Kinda ruined by too high fps (60). Looks like a Korean soap opera.
Surprised no one has mentioned Battlefront, the game is boring but god damn it's something to behold at 4k.
It looks good, but it's mostly a corridor shooter, right? no big open areas. I suppose that helps keep high frame rate
U4 is pretty, but it came nowhere close to having that effect on me. I think we're still quite far from that.