Fine, I'll explain more why I think Zelda looks better and it's synonymous with the gameplay too.
Basically, Zelda looks more alive and interesting than Horizon both aesthetically, its art style, and in direction. The game isn't as technical visually as Horizon, no doubt about that and Zelda does have flaws and ugly texture here and there but that really doesn't matter. The game looks beautiful enough to look beautiful and accomplish what it's doing mechanically, and gameplay-wise. Zelda looks better because what you're seeing is all possible. It isn't there just to look pretty, it doesn't exist just to be beautiful. You see this huge mountain that's beautiful, yeah... go climb that because you can anyway you see fit.
You're probably thinking "This is comparing the games overall than just visually" the thing is, BOTW visuals and gameplay actually co-exist. There are no rock formations that obviously tell you you can climb there, there are no trees with sore thumb branches telling you can climb it, there is no visual indicator you can cut something down, light it on fire, or use it. It existing is your visual indicator. Am I saying BotW has no restrictions? No. But we've yet to see anything typical of an open world game and it's art style compliments all of this. Seeing and doing are two different things, especially in video games. That rarely looks to be the case in BotW. Seeing is doing and doing is seeing.
Horizon has yet to display anything of that level in all the footage we've seen. That's a beautiful mountain, can I climb it? I doubt you will be in Horizon, we'll see, but I doubt it unless there's a set path which will inevitably limit how high and what you can do. That's why I say Horizon looks typical, it looks like something seen before, it doesn't stand out visually. Visuals only look so beautiful and can only be appreciated so much if all it is is something you can experience or explore optically. Being able to visually and physically is when it's really a beautiful thing.
But that's just me. My point may seem confusing but basically I'm saying Zelda's art style looks visually better than Horizon, and being able to interact with what is visually appealing put it above any technical aspects of Horizons visuals.
But the point isn't about interaction, (btw, Horizon is quite emergent as well), but about visuals. Straight up visuals. Try to wrap your brain around separating gameplay and visuals and then solely focus on the technical specifics of what each game is doing when it comes to rendering and you have your answer.Well there is a such thing as art you can both look at and interact with. That's the case here. But sure, ignore the points I made.
I think Zelda looks better, I already said Horizon is technically superior but that doesn't change that I think it looks better. That's not being disingenuous.Again you're talking about gameplay concepts, not visuals, I don't think you know enough about technical specifics to really be objective in this discussion, i'm more excited for Zelda than Horizon, which I really don't care for as a game based on the footage they've shown, but that doesn't mean I need to be disingenuous and prop up what's essentially a visually pleasing wii U game when it comes to visuals when there are a lot of other things to prop up, like the gameplay, or how much better the animation is compared to previous Zelda games. It absolutely doesn't compare to Horizon though, and dude, that's ok.
Visually, Zelda looks better to me. I don't get why that's so hard for you guys to accept.But the point isn't about interaction, (btw, Horizon is quite emergent as well), but about visuals. Straight up visuals. Try to wrap your brain around separating gameplay and visuals and then solely focus on the technical specifics of what each game is doing when it comes to rendering and you have your answer.
I think Zelda looks better, I already said Horizon is technically superior but that doesn't change that I think it looks better. That's not being disingenuous.
Congrats I guess but that's not really the question in the OP. I mean just going back to what's being done with the clouds. Horizon is really up there in terms of technical prowess. I don't know why you chose this hill to die on.Visually, Zelda looks better to me. I don't get why that's so hard for you guys to accept.
They've shown snowy areas in deserts and quite recently, (literally yesterday) footage of the desert.It looks great but so far I haven't seen any variety.
It looks like forests and grassy pastures all over the place.
It looks great but so far I haven't seen any variety.
It looks like forests and grassy pastures all over the place.
Can i ask why the prices don't look too good? $399 for a 4.2tf console compared to $299 slim or $299-399 xbox one s which don't offer any visual upgrades is a complete steal for me.That's pretty hawt.
I really need to get a HDR 4K soon.
Prices... don't look too good right now, only problem![]()
Because youv aren't making any real argument beyond "i like it more, because i do".Visually, Zelda looks better to me. I don't get why that's so hard for you guys to accept.
Actually now that I think about it Zelda is a good example of where stylization can fall short in some ways, everything is really low poly compared to what's expected from a next gen game. Ծ_Ծ
It definitely is based on what I've seen thus far. It's kind of mind boggling to me because it's not far off from Uncharted 4, which is absurd. I never thought The Witcher 3 (proper) looked that great though. That was some "validate the Master Race" shit to me.
Because I don't need to or have to.Because youv aren't making any real argument beyond "i like it more, because i do".
Can i ask why the prices don't look too good? $399 for a 4.2tf console compared to $299 slim or $299-399 xbox one s which don't offer any visual upgrades is a complete steal for me.
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He is talking about the price of 4K HDR TV.
You set em straight kid...Because I don't need to or have to.
Forests and environments in general still look insane in W3.It definitely is based on what I've seen thus far. It's kind of mind boggling to me because it's not far off from Uncharted 4, which is absurd. I never thought The Witcher 3 (proper) looked that great though. That was some "validate the Master Race" shit to me.
Does not change what we have been seeing for awhile now.Let the game come out first, damn. You're just setting yourself up for disappointment.
LolBecause I don't need to or have to.
Let the game come out first, damn. You're just setting yourself up for disappointment.
Alright then, you're the one who came in the thread specifically made to discuss visuals, while not being interested in doing so, apparently.Because I don't need to or have to.
this right here is the reason why most people will never take Nintendo fans seriously. the most delusional bunch of gamers ever.
Then why are you in a thread about discussing visuals?? I can't... ლ(ಠ_ಠლBecause I don't need to or have to.
How many of those awards were for visuals again?Aaaand this is why most people will never take Sony fans seriously? I mean, it is not that all the Zelda Botw awards were given by Nintendo fanboys you know?
An issue with making a game look this good is that they stuck with procedurally generated facial animation with the dialogue system. Which from what we've seen of it so far has some pretty hardcore uncanny valley due to the eyes staying blankly. Which really contrasts with the cutscenes which use facial capture.I will say that, as amazing as Horizon looks, I'm not a big fan of the character models/shading/cloth mats. At least the little they showed so far.
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No flare or style
Too lifeless
I will say that, as amazing as Horizon looks, I'm not a big fan of the character models/shading/cloth mats. At least the little they showed so far.
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I think part of the fidelity that moved it up beyond TW3 for me (which is the current king and absolutely gorgeous on PC, especially downsampled) is the animation quality.
Current king? Lmao. It wasn't on its release day and it wouldn't even make the top 5 best looking open world games on PC now. I say this as someone who played it maxed out at 5k and have seen hundreds of its screenshots in the PC screenshot thread.
Because I don't need to or have to.
It looks great but I need to see more gameplay. I dont think its for sure "modern" open world. Like see and walk where you want. Most gameplay videos look a bit too scripted.