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Is Horizon: Zero Dawn the best looking open world game ever?

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Fine, I'll explain more why I think Zelda looks better and it's synonymous with the gameplay too.

Basically, Zelda looks more alive and interesting than Horizon both aesthetically, its art style, and in direction. The game isn't as technical visually as Horizon, no doubt about that and Zelda does have flaws and ugly texture here and there but that really doesn't matter. The game looks beautiful enough to look beautiful and accomplish what it's doing mechanically, and gameplay-wise. Zelda looks better because what you're seeing is all possible. It isn't there just to look pretty, it doesn't exist just to be beautiful. You see this huge mountain that's beautiful, yeah... go climb that because you can anyway you see fit.

You're probably thinking "This is comparing the games overall than just visually" the thing is, BOTW visuals and gameplay actually co-exist. There are no rock formations that obviously tell you you can climb there, there are no trees with sore thumb branches telling you can climb it, there is no visual indicator you can cut something down, light it on fire, or use it. It existing is your visual indicator. Am I saying BotW has no restrictions? No. But we've yet to see anything typical of an open world game and it's art style compliments all of this. Seeing and doing are two different things, especially in video games. That rarely looks to be the case in BotW. Seeing is doing and doing is seeing.

Horizon has yet to display anything of that level in all the footage we've seen. That's a beautiful mountain, can I climb it? I doubt you will be in Horizon, we'll see, but I doubt it unless there's a set path which will inevitably limit how high and what you can do. That's why I say Horizon looks typical, it looks like something seen before, it doesn't stand out visually. Visuals only look so beautiful and can only be appreciated so much if all it is is something you can experience or explore optically. Being able to visually and physically is when it's really a beautiful thing.

But that's just me. My point may seem confusing but basically I'm saying Zelda's art style looks visually better than Horizon, and being able to interact with what is visually appealing put it above any technical aspects of Horizons visuals.

I agree it looks good mate, but this is a lot of mental gymnastics just to justify yourself here.

Not saying you're wrong, but does this really matter so much anyway? Both nice looking games.
 
Well there is a such thing as art you can both look at and interact with. That's the case here. But sure, ignore the points I made.
But the point isn't about interaction, (btw, Horizon is quite emergent as well), but about visuals. Straight up visuals. Try to wrap your brain around separating gameplay and visuals and then solely focus on the technical specifics of what each game is doing when it comes to rendering and you have your answer.
 
Again you're talking about gameplay concepts, not visuals, I don't think you know enough about technical specifics to really be objective in this discussion, i'm more excited for Zelda than Horizon, which I really don't care for as a game based on the footage they've shown, but that doesn't mean I need to be disingenuous and prop up what's essentially a visually pleasing wii U game when it comes to visuals when there are a lot of other things to prop up, like the gameplay, or how much better the animation is compared to previous Zelda games. It absolutely doesn't compare to Horizon though, and dude, that's ok.
I think Zelda looks better, I already said Horizon is technically superior but that doesn't change that I think it looks better. That's not being disingenuous.
 
That dude is basically saying Zelda is going to be a better game. Can't separate how it looks or something? How does being able to interact with the art make it look better? Whatever though...it is appealing and I'm excited about Zelda.

Visually yeah, I agree Horizon is top dog right now. Maybe God of War will challenge them, I think they are doing huge connected world like TR. so not open, but still impressive.'
 
But the point isn't about interaction, (btw, Horizon is quite emergent as well), but about visuals. Straight up visuals. Try to wrap your brain around separating gameplay and visuals and then solely focus on the technical specifics of what each game is doing when it comes to rendering and you have your answer.
Visually, Zelda looks better to me. I don't get why that's so hard for you guys to accept.
 
I always dislike the usage of the word ever in a context like this (I just wanted to point out this meaningless nit pick I have).

As to the OP, yes, it's definitely the most impressive I've seen. I think part of the fidelity that moved it up beyond TW3 for me (which is the current king and absolutely gorgeous on PC, especially downsampled) is the animation quality.

It just presents a much note refined, visually cohesive package. TW3 was a gorgeous game but the player controlled animations were lacking compared to the rest of the game.
 
It looks great but so far I haven't seen any variety.

It looks like forests and grassy pastures all over the place.
 
I think Zelda looks better, I already said Horizon is technically superior but that doesn't change that I think it looks better. That's not being disingenuous.
Visually, Zelda looks better to me. I don't get why that's so hard for you guys to accept.
Congrats I guess but that's not really the question in the OP. I mean just going back to what's being done with the clouds. Horizon is really up there in terms of technical prowess. I don't know why you chose this hill to die on.

It looks great but so far I haven't seen any variety.

It looks like forests and grassy pastures all over the place.
They've shown snowy areas in deserts and quite recently, (literally yesterday) footage of the desert.
 
It definitely is based on what I've seen thus far. It's kind of mind boggling to me because it's not far off from Uncharted 4, which is absurd. I never thought The Witcher 3 (proper) looked that great though. That was some "validate the Master Race" shit to me.
 
That's pretty hawt.

I really need to get a HDR 4K soon.

Prices... don't look too good right now, only problem :(
Can i ask why the prices don't look too good? $399 for a 4.2tf console compared to $299 slim or $299-399 xbox one s which don't offer any visual upgrades is a complete steal for me.


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Actually now that I think about it Zelda is a good example of where stylization can fall short in some ways, everything is really low poly compared to what's expected from a next gen game. Ծ_Ծ
 
It definitely is based on what I've seen thus far. It's kind of mind boggling to me because it's not far off from Uncharted 4, which is absurd. I never thought The Witcher 3 (proper) looked that great though. That was some "validate the Master Race" shit to me.

I honestly think it looks actually better than Uncharted 4.
 
Lol the horizon vs Zelda war is just beginning guys

Cant wait for more ;D

Of course horizon looks better but from gameplay Zelda will be on top. But again this thread is dedicated to graphics best looking open world atm is witcher 3, and horizon really blows that game out of the water visually
 
Absolutely. The game looks jaw-droppingly good -- the character and environment detail being the standout features.
 
It definitely is based on what I've seen thus far. It's kind of mind boggling to me because it's not far off from Uncharted 4, which is absurd. I never thought The Witcher 3 (proper) looked that great though. That was some "validate the Master Race" shit to me.
Forests and environments in general still look insane in W3.
Some of the best around.
 
this right here is the reason why most people will never take Nintendo fans seriously. the most delusional bunch of gamers ever.


Aaaand this is why most people will never take Sony fans seriously? I mean, it is not that all the Zelda Botw awards were given by Nintendo fanboys you know?
 
I will say that, as amazing as Horizon looks, I'm not a big fan of the character models/shading/cloth mats. At least the little they showed so far.

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Because I don't need to or have to.
Then why are you in a thread about discussing visuals?? I can't... ლ(ಠ_ಠლ)

Aaaand this is why most people will never take Sony fans seriously? I mean, it is not that all the Zelda Botw awards were given by Nintendo fanboys you know?
How many of those awards were for visuals again?

I will say that, as amazing as Horizon looks, I'm not a big fan of the character models/shading/cloth mats. At least the little they showed so far.

Horizon-Zero-Dawn-E3-2016-Days-Gone-Moments-_-PS4.jpg
An issue with making a game look this good is that they stuck with procedurally generated facial animation with the dialogue system. Which from what we've seen of it so far has some pretty hardcore uncanny valley due to the eyes staying blankly. Which really contrasts with the cutscenes which use facial capture.
 
I will say that, as amazing as Horizon looks, I'm not a big fan of the character models/shading/cloth mats. At least the little they showed so far.

Horizon-Zero-Dawn-E3-2016-Days-Gone-Moments-_-PS4.jpg

Yeah not a huge fan either, but at least some of the main characters shown so far look decent enough.
 
I think part of the fidelity that moved it up beyond TW3 for me (which is the current king and absolutely gorgeous on PC, especially downsampled) is the animation quality.

Current king? Lmao. It wasn't on its release day and it wouldn't even make the top 5 best looking open world games on PC now. I say this as someone who played it maxed out at 5k and have seen hundreds of its screenshots in the PC screenshot thread.
 
Current king? Lmao. It wasn't on its release day and it wouldn't even make the top 5 best looking open world games on PC now. I say this as someone who played it maxed out at 5k and have seen hundreds of its screenshots in the PC screenshot thread.

Out of curiosity, what are the 5 open world games that look better than Witcher 3?
 
Lol at Zelda looking better than Horizon Zero Dawn. It dosent even look better than Ni No Kuni from PS3 to me.

Zelda can be an amazing game to play and all, but visually shows alot of the nintendo hardware limitations. Art Style of the new zelda is nice too.

Talking about Horizon Zero Dawn, yes, everething on the game looks amazing. Amazing animations, good art style, great main charater too, impressive visuals.

Only thing i noticed in the gameplay videos i have seen, is that the game dosent look to be too open world like a Skyrim, maybe more like a DA: Inquisition with open world areas.

But we cant forget that this game is comming from Guerrila, they have worked the last decade only on the FPS genre, and is now jumping to a open world action RPG (I wish more devs had the balls to do that) so the question about if the game will be a good RPG or not, is still in the air...
 
Because I don't need to or have to.

The BEST you could ever say about Zelda's visuals over Horizon is that you prefer the art style of Zelda. Because, besides that one subjective point, everything in Horizon destroys it visually. But you DON'T just say you prefer Zelda's art style. You say it looks visually better. You say it's more IMPRESSIVE. THAT is why what you're saying is disingenuous; because art style is the only thing that could ever come out in Zelda's favor (and even that is entirely subjective).
 
It looks great but I need to see more gameplay. I dont think its for sure "modern" open world. Like see and walk where you want. Most gameplay videos look a bit too scripted.
 
It looks great but I need to see more gameplay. I dont think its for sure "modern" open world. Like see and walk where you want. Most gameplay videos look a bit too scripted.

They've mentioned that you can stray into areas where the enemies are really strong, and they've compared it to recent open world offerings.
 
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