That's not what it implies, but since my comments already explain what it means, I'll just let you re-read them and move on.
Clarify your argument because under your definition of manufactured hype, many games could be accused of this as well.
Sure, why the hell not?
What are we looking at for a respectable LTD? Early 2015? That gives each game a year on the market at the minimum?
See why this would be a ridiculous ban bet?! I won't even be here anymore at that time.
Yes, that's what it implies. You call the press "paid performers" in relation to this game's coverage. That its all monkeys squatting at the newest thing.That's not what it implies, but since my comments already explain what it means, I'll just let you re-read them and move on.
My guess is under 400k sales for all systems combined.
Yes, that's what it implies. You call the press "paid performers" in relation to this game's coverage.
Otherwise you're talking about marketing, or even smart marketing at that. Which yeah, it always helps when you've got a product that looks amazing.
That's not what it implies, but since my comments already explain what it means, I'll just let you re-read them and move on.
That's not what it implies, but since my comments already explain what it means, I'll just let you re-read them and move on.
I think Verendus confidence stems from simple math.
PS4 is going to have more units sold than the XBO will have by the time Titanfall comes out (every metric we have suggests this: pre-orders are from all reports significantly higher, AND Sony reportedly has much higher launch allotment; word-of-mouth is also significantly more positive than XBO to date. Little chance Microsoft will be able to turn XBO around fast enough to overcome the initial thunderous PS4 start). It's also $100 cheaper. I think his calculation is that unless Titanfall sold to an absurd amount of the fanbase - say, 75% like the way New Super Mario Bros. U sold to Wii U fans - there's little chance that the number of players on the XBO will be enough to overcome the number of players who potentially purchased Killzone, merely because there would be more people to buy games on the PS4.
At least, that's what I think he's feeling. And it's not an altogether ridiculous bet either.
I totally agree. Each company usually attempts to manufacture hype for at least a few of their most major titles.
Neither is "the press loves it so it must be manufactured".Yes, because I was suggesting that positive buzz from press doesn't mean anything one way or the other about games, so saying "it's not manufactured because the press loves it" is not a valid argument.
Except, Titanfall is on the 360 as well.
Verendus said:I'm confident in saying that Killzone Shadow Fall will sell better on the PS4 than Titanfall does on the Xbox One.
NullPointer said:Neither is "the press loves it so it must be manufactured".
Again, just because hype is manufactured doesn't mean the game isn't good or doesn't deserve hype. Titanfall may be the best game ever, and it may actually deserve the hype. That's not what my comment is about.
I'm going off of what you said, in your post. Maybe you can clarify what you mean?Good thing that's not my argument. This is getting circular now. You guys are just repeating stuff that isn't what I'm saying, so, you'll need to find this person you think you're arguing with![]()
Not possible. Its the next COD.
I think Verendus confidence stems from simple math.
PS4 is going to have more units sold than the XBO will have by the time Titanfall comes out (every metric we have suggests this: pre-orders are from all reports significantly higher, AND Sony reportedly has much higher launch allotment; word-of-mouth is also significantly more positive than XBO to date. Little chance Microsoft will be able to turn XBO around fast enough to overcome the initial thunderous PS4 start). It's also $100 cheaper. I think his calculation is that unless Titanfall sold to an absurd amount of the fanbase - say, 75% like the way New Super Mario Bros. U sold to Wii U fans - there's little chance that the number of players on the XBO will be enough to overcome the number of players who potentially purchased Killzone, merely because there would be more people to buy games on the PS4.
At least, that's what I think he's feeling. And it's not an altogether ridiculous bet either.
I'll back off, but honestly this manufactured stuff comes up in every Titanfall thread.Oh god no. Turning into another Amirox back and forth thread.
Right, but this is what I'm pretty sure he's willing to take a ban bet over:
I'm going off of what you said, in your post. Maybe you can clarify what you mean?
Just highlighting this reply for posterity. Single player is more essential to a large segment of gamers than they realize. To us it will look like a success, but to the people who poured money into, it will have fell short of expectations.Since some publishers have crazy expectations it's possible it could under-perform for them.
Clever Velociraptor.I think Verendus confidence stems from simple math.
PS4 is going to have more units sold than the XBO will have by the time Titanfall comes out (every metric we have suggests this: pre-orders are from all reports significantly higher, AND Sony reportedly has much higher launch allotment; word-of-mouth is also significantly more positive than XBO to date. Little chance Microsoft will be able to turn XBO around fast enough to overcome the initial thunderous PS4 start). It's also $100 cheaper. I think his calculation is that unless Titanfall sold to an absurd amount of the fanbase - say, 75% like the way New Super Mario Bros. U sold to Wii U fans - there's little chance that the number of players on the XBO will be enough to overcome the number of players who potentially purchased Killzone, merely because there would be more people to buy games on the PS4.
At least, that's what I think he's feeling. And it's not an altogether ridiculous bet either.
Make sure you request your ban in early 2015 when KZSF has a higher LTD than Xbox One Titanfall. Even if I'm not around, justice must be upheld. It's how Batman would do things.I'll shake on that.
See you in a year.
All the odds are stacked against the sales of the Xbox One version:
Good thing that's not my argument. This is getting circular now. You guys are just repeating stuff that isn't what I'm saying, so, you'll need to find this person you think you're arguing with![]()
Not possible. Its the next COD.
So, marketing. OK. My final word too.This is as concise as I can be without, um, entering your brain and reconfiguring it to Amir0x: Tech, so it's going to have to be my last word on that score.
We had a pre alpha build playable by the public at both Gamescom in EA's booth and PAX Prime in Microsoft's booth.Has anybody other than press played it yet? It looks cool, and fun. It meshes lots of new ideas together. But that's the thing nobody knows if it meshs well or not. It could all be an unbalanced mess. Not only that but how is it going to compete and sustain longevity compared to what else is out there. What they have shown is just some form of hard point. Been there and done that, but now this is just with wall jumps and mechs.
Can they say "from the makers of Call of Duty Modern Warfare" or something similar to that effect in their advertising? That could be a big point for them.
Has anybody other than press played it yet? It looks cool, and fun. It meshes lots of new ideas together. But that's the thing nobody knows if it meshs well or not. It could all be an unbalanced mess. Not only that but how is it going to compete and sustain longevity compared to what else is out there. What they have shown is just some form of hard point. Been there and done that, but now this is just with wall jumps and mechs.
I don't think Destiny will beat it, but I'm pretty sure both COD and Battlefield will.
Unless it reviews poorly, I think it will be the next big mainstream hit akin to Halo or GTA
its not for everyone but it appeals to the biggest market of gamers
Unless it reviews poorly, I think it will be the next big mainstream hit akin to Halo or GTA
its not for everyone but it appeals to the biggest market of gamers
We had a pre alpha build playable by the public at both Gamescom in EA's booth and PAX Prime in Microsoft's booth.