EmuVR playing emulated light gun games.
Throttle
is correct, light gun games have evolved into VR which is much better than the old school shooting at a square TV imo.
None of the made-for-VR games are as good as something from SEGA or Namco though. Most are bleh-paced and unfulfilling wave shooters. The Crisis VRigade games are nowhere near as good as Time Crisis, Drop Dead is one of the better VR games in that style but doesn't feel anywhere near as good as The House of the Dead games and so on. But EmuVR is still janky, at least on my specs, I can basically play a handful of games great on it, some from Dreamcast, some from PS1 (and I didn't even try to run 3D stuff on Mame, that probably doesn't work well even out of VR for now, specific system emulators are way faster), we have a long way to go for it to be viable for the bulk of those games. Still, The House of the Dead 2 is one of those that work great for me and it beats anything made for VR. I really hope EmuVR keeps improving but it's not doing so very fast these days (solo dev). Perhaps one day RetroArch itself will simply work in VR or someone else will make a better VR implementation, or EmuVR will be polished and optimized further. Until that happens then the Sinden lightgun is probably going to be better sooner and more viable with more emulators and games out of the box (and hopefully also cause more emulators to work on/improve their lightgun features).
www.sindenlightgun.com
The Sinden Lightgun® is the world's first true LCD television compatible Lightgun. | Check out 'The Sinden Lightgun' on Indiegogo.
www.indiegogo.com
It kinda uses the Wii/Move/GunCon3+ principle (anyone who says these, even Wii which is the best, are as good as real lightguns doesn't play the games enough) but takes it further for proper accuracy in 3D space without a sensor bar or extra hardware as it tracks a software based white border around the game instead.
They also have a deal with Polymega for a lightgun but I dunno specifics or who knows if it will even become a thing, if Polymega sells enough, etc.
Polymega™ has a new light gun compatible with HDTV's. RGC01 is powered by the Sinden Light Gun and is compatible with Sega Saturn, PS1, NES, SNES, and more.
www.polymega.com
Unless you meant that since now we can have proper realistic gunplay in full-freedom games like say, The Walking Dead: Saints & Sinners or Half-Life Alyx or Onward that's better than lightgun games. I disagree with that too, they can be better than non-VR FPS but they're a whole different beast, very unlike fun tight arcade games.
Edit: Pistol Whip might be better than Drop Dead in the tight precise gameplay feel of lightgun games when played with the deadeye modifier! It doesn't have the variety of scenarios and stuff, sure the levels differ but the enemies and stuff show up in similar ways, you always beeline forward etc. I still love it though.