The Switch was decently powerful for a $299 handheld back in 2017.
The reason they haven't updated the hardware is because there hasn't been any need for it as the system has continued to sell incredibly well through the years.
Also the visuals in their games seem more like a design decision than something related to the hardware. I actually doubt TotK would look substantially better if the Switch was more powerful, you'd just get some better textures and the game would run at 1440p 60fps instead of 900p 30(ish)fps. Nintendo makes games people actually want to play because of their gameplay and design instead of just graphics.
Not to mention that getting the physics of a game like TotK to run on the Switch was probably the opposite of "an easy to make game"
If we're using release year, what if I say Switch GPU is more cutting edge than PS4/Xbone's one? It literally is like 3 years newer and has at least one more modern feature that makes it punch above it's weight constantly: FP16, which didn't came out to competitors until their mid gen refreshes.Both have a Zen 2 CPU (2019) and RDNA2 GPU (2020) architecture and both consoles are from end of 2020 using bleeding edge tech, clearly electronic waste...
I mean, regardless of how you define it, they had to build that thing to be portable and that obviously gimped the specs.People always flip flopping if switch is a handheld console or not depending on the current narrative.
Yes Nintendo makes cheaper hardware for bigger profit margins on hardware. I dont think software has anything to do with it.
I mean, regardless of how you define it, they had to build that thing to be portable and that obviously gimped the specs.
In terms of competition only the Game-gear could give the Gameboy a run for its money, all the other pretenders fell away, but ironically there was still a HUGE gulf in sales between the 2.....The Game Gear was a distant 2nd and we are talking SOME distance...also the fact that it had the novelty of a TV tuner, something you couldn't get with any other portable, and saying that you probably had clearer picture quality on a Game Gear TV tuner than what you had with the Sega CD and its FMV playback...How was the experience with the game gear tho?
Feels like lower powered hardware would make it more expensive to create games as good as Nintendo's, not less expensive. Probably takes more optimization to make big games perform well.
Yeah, just like Sony ponies and Xboners buy COD every year.Because their greedy and know their fans don't care. They'll buy the cheapest piece of crap game for maximum price and argue that it's the best thing ever. See last two Pokemon games. Even BOTW 2. A literal copy/paste with almost nothing added.
How was the experience with the game gear tho?
COD is a 3rd party game.Yeah, just like Sony ponies and Xboners buy COD every year.
That what AAA devs are doing in general
Folks called PS4 underpowered at 2013 launch, NVIDIA called the PS4 a low end PC in 2013If we're using release year, what if I say Switch GPU is more cutting edge than PS4/Xbone's one? It literally is like 3 years newer and has at least one more modern feature that makes it punch above it's weight constantly: FP16, which didn't came out to competitors until their mid gen refreshes.
Not saying those consoles are bad, but far from cutting edge. What's cutting edge in them are the I/O systems, but now PCI-e 5.0 nvme drives can brute force them even before accounting for DirectStorage on PC.
What I find cute is that people shit on Nintendo hardware as if the other consoles were some high end alien tech, it felt specially cute during last gen, pro consoles were no more than lower mid range PCs since they had shit CPUs and HDD anyway, just like ps5 and XSX when they came out, but they're in a better position in comparison... Which is good enough for budget gaming anyway.
this ain't it chief. Mario Odyssey is a feast for the eyes but it's not even in the top 30 of that listmario odyssey would be the best looking game ever made running on the ps5.
I mean... shooters can have good gameplay. infact a lot of them do. DOOM, Halo, Titanfall, Team Fortress 2, Sunset Overdrive are a few examples off the top of my head. 3 of them are owned by Microsoft.Instead, Microsoft focussed on pew-pew games, and Sony focussed on boring, realistic crap
People always flip flopping if switch is a handheld console or not depending on the current narrative.
Yes Nintendo makes cheaper hardware for bigger profit margins on hardware. I dont think software has anything to do with it.
Not on their hustle, but let's not forget that the Tegra X1 chip the Switch uses is actually a scaled-back/entry version of the 2015 chip used in devices like the Nvidia Sheild.
I would be shocked if the Nintendo Switch cost more than $199 for Nintendo to make back in 2017.
you might not remember wii U, also ToTK is not subpar, it is intended to be that way with many reason including hardware optimization and also artstyleThat is one of the consequences. I think their overarching goal is to make as much profit and milk fans as much as possible. They never lost money on a sale ever since the Wii.
Just remember TotK was $70. If the only goal was to make it cost less with subpar graphics then they would not have increased price at the last second. Nah, they are greedy corporations just like everybody else.
Nintendo aims from Day 1 to make profit on hardware, which limits their OEM choices. Both Sony and Microsoft lose money at the start of the generation with every console sold.one advantage of having not too powerful hardware is not having to push the graphics too hard
like we have seen pubslishers complaining that games became very expensive to make because you push more graphics and everything
would that be the reason why nintendo prefers cheap hardware that makes them profit from day 1 and the games aren't hard to make?
when i say cheaper is cheaper to make, they are still scamming us with games that cost same as day one years later after release
Wii U didn’t sell well but it was never sold at a loss.you might not remember wii U, also ToTK is not subpar, it is intended to be that way with many reason including hardware optimization and also artstyle
One and done.no its because higher profit margins and they only make portable consoles so power is limited by battery
I mean... shooters can have good gameplay. infact a lot of them do. DOOM, Halo, Titanfall, Team Fortress 2, Sunset Overdrive are a few examples off the top of my head. 3 of them are owned by Microsoft.
And Sony's catalogue isn't 'boring realistic crap' unless your eyes are glued to God of War (which even then has a good combat system) TLOU and Uncharted. Spiderman, Returnal, Gravity Rush, Gran Turismo, Sifu.... all very fun.
You seem to think that the graphics are all these games have to offer when that's simply not the case. The gameplay in most Nintendo games aren't leaps and bounds beyond what other stuff in the industry can offer. Many devs from indie to AAA have all replicated and improved upon many of what Nintendo offers. I'm not saying that Nintendo games aren't good because quite a lot of them are. But this perception people have about them that they coast on gameplay and everyone else is just graphics is just stupid, and reminds me of back when i used to cope about only being able to play Nintendo because I didn't have a PS4 or an Xbox One.