Obscuritas
Member
I mean, Sonic Generations is not that old. Not yet, at least.
Alex Kidd is the real SEGA's mascot, fuck Sonic.
Sonic veered too far into territory he didn't need to go. Once we were looking at Sonic parading around realistic backdrops instead of the heavily-abstracted backdrops we grew accustomed to, it wasn't actually Sonic anymore. Not really.
Don't misinterpret, I don't mind that he talks, or that he has "shitty friends" (as the kids say nowadays), the "super-cool" rail-grinding shit they added to his repertoire during the jump to 3D or even the redesign of his character.
But there's something fundamentally absent from the games once Sonic Adventure happened. The gameplay isn't fluid. It's disjointed and all over the place. The backdrop went from abstract environments and became the epitome of the abuse of unnecessary realism in video games, for no discernible reason. The story changed from a rather simple but effective environmentalism allegory to the most convoluted stories that I've seen in my life that have no place in such a simple game premise.
Sonic Adventure broke the series in ways that it can NEVER recover from, because it has so significantly fractured the audience that there is no going back.
Sonic is just... gone forever.
While I don't see Sonic as a "joke," I'm not exactly in a rush to buy modern Sonic games.
Also, I know "opinions" and all, but what is up with this "Sonic was never good" stuff? I'm not sure how one can look at Sonic 2 or Sonic 3 and not see well made games.
Sonic is like the Three Stooges to me. They're a joke but they're also legends.
There's only one big farce in video games and his name is Crash Bandicoot.
Sonic veered too far into territory he didn't need to go. Once we were looking at Sonic parading around realistic backdrops instead of the heavily-abstracted backdrops we grew accustomed to, it wasn't actually Sonic anymore. Not really.
Don't misinterpret, I don't mind that he talks, or that he has "shitty friends" (as the kids say nowadays), the "super-cool" rail-grinding shit they added to his repertoire during the jump to 3D or even the redesign of his character.
The backdrop went from abstract environments and became the epitome of the abuse of unnecessary realism in video games, for no discernible reason. The story changed from a rather simple but effective environmentalism allegory to the most convoluted stories that I've seen in my life that have no place in such a simple game premise.
Sonic Adventure broke the series in ways that it can NEVER recover from, because it has so significantly fractured the audience that there is no going back.
Sonic is just... gone forever.
I agree with most of that first half, but I'm gonna have to be real.
I've never quite understood when people act as if the original stories were some high art of minimalistic stories about saving the rainforests from The Man.
The American/European media (like the SatAM cartoon or the Archie comics) may have played up the environmentalism stuff while the US/EU instruction manuals dialed hard on the simplicity of "Sonic beats up Robuttnik lol", but the Japanese side of things was always more focused on the characters themselves and the world's mythos rather than some overarching aesop, even before hitting the Adventure era (ie: Sonic 1's manual, Sonic 2's manual, Sonic 3's manual, Sonic & Knuckles' manual).
Sure, the message was there (Eggman's actions were part of why you care for what happens in-game!), but Adventure just continued the developer's intentions to focus on the characters and the world they were developing and I can't see any fault in that, since they were just continuing what they started. Any dissonance between the US/EU way of handling the Sonic stories and the JP ones can be blamed on localization that gave zero crap about what the team wrote. :v
So I really can't blame them for the direction the stories took at all.. that is, until a few games into the 3D era where they started royally shitting it up. Thankfully the only times it was too complicated was SA2, Shadow and 06, which are long gone now!
Also, RE: environments..
That realism, man. I'm telling ya, it's unbearable.
I feel like people's opinions on things in the series are really heavily warped by their execution. There never really was anything wrong with the Sonic series focusing heavier on story elements, having many other playable characters, or even trying new things. The only problem was that in more cases than not, the execution of such hasn't been great, which leads people to assume it's the fault of the very concept's existence rather than that they should simply do better at it.
Also I wrote a lot holy shit can't wait for GAFers to walk right over this one :y
I need to know what this is from.
Wasnt sonic boom rise of lyric supposed to be the officially reboot of the franchise? I heard it was hot garbage and buggy/broken. Im not one of those people who hate on everything sonic because i personally love some of the newer and all of the older entries to the franchise. However, perhaps the bad response to what was supposed to be the new face of sonic has just left a bad taste in peoples mouths. I remember sonic adventure 1 wasnt that great and reviewed poorly but sonic adventure 2 killed it with fans and reviewers and is still a fun game to play to this day. Hopefully if they make a sonic boom 2 they can refine it in much the same way and we can see sonic on top once again.
Wasnt sonic boom rise of lyric supposed to be the officially reboot of the franchise? I heard it was hot garbage and buggy/broken. Im not one of those people who hate on everything sonic because i personally love some of the newer and all of the older entries to the franchise. However, perhaps the bad response to what was supposed to be the new face of sonic has just left a bad taste in peoples mouths. I remember sonic adventure 1 wasnt that great and reviewed poorly but sonic adventure 2 killed it with fans and reviewers and is still a fun game to play to this day. Hopefully if they make a sonic boom 2 they can refine it in much the same way and we can see sonic on top once again.
Iizuka does not wash his hands completely of Sega’s problems. He cites Rise of Lyric, explaining how priority was put into shipping the title rather than quality and fan expectation. He also admits that Sonic Team wasn’t "deeply involved" with the game’s development. Iizuka says that Sonic Team wants to build a new internal standard for its products, giving the team the necessary resources to craft something that lives up to fans’ expectations.
Boom was an attempt (made by a studio of Insomniac/Naughty Dog rejects) to make a version of the Sonic series that's more appealing to American audiences.
Sega's western branch thought it was a good idea at the time, but Sonic Team (the people who make the actual series) were so gobsmacked by it's existence / lack of quality that they're making the next game as good as possible out of pure spite and discontent. No kidding lmao,
EDIT: Also I ended up being the third person in a row explaining this lmao whoops
I don't think the argument against Sonic fans is entirely fair as a means to dismiss the series.
But you can absolutely point to Sega directly trying to appeal to them with the "Let's put a bat with huge tits and spandex as a playable character" decision and then the two become harder to separate.
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In the end, Boom is now a 'sub-brand' not unlike what Mega Man did with Battle Network if that makes sense; a series part of the 'main brand' but not directly a part of it. The show is successful and the 3DS game did okay, leading to Boom Fire & Ice getting made for this Fall.
Long story short; don't expect Boom 2 on NX next year.
Sonic Boom is essentially a spin off to tie in with the cartoon of the same name licensed out to a no name team.
I don't think it's meant to represent anything about the franchise other than the TV show.
Boom was an attempt (made by a studio of ex Insomniac/Naughty Dog folks) to make a version of the Sonic series that's more appealing to American audiences.
Sega's western branch thought it was a good idea at the time, but Sonic Team (the people who make the actual series) were so gobsmacked by it's existence / lack of quality that they're making the next game as good as possible out of pure spite and discontent. No kidding lmao,
EDIT: Also I ended up being the third person in a row explaining this lmao whoops
Is Sonic Boom even remotely fun in co-op, or is it really broken ala Sonic 2006?