This thread is going in circles.
My point is that 3DS didn't need a major E3 in terms of completely new software announcements last year - contrary to your implication that it did - and it didn't get one; LM2 is nice, but it's clearly not going to move hardware in massive numbers.
True. Those who want to believe that Vita's current situation is perfectly analogous to the early struggles of PS3 and/or 3DS will keep believing it. Oh well.
Regardless of announcements ANY system needs time to ramp up.
That's the only argument I can present. Time will tell. Sony might screw the pooch. They might succeed. Or have a moderate success.
But so soon after launch is too early to call either either way.
It's mostly because outside of Japan almost everyone has moved on to smartphones/tablets for portable gaming.This doesn't surprise me. 3DS - hell, all Nintendo software - in Australia at least, is outrageously expensive, and never drops in price. I still can't find a copy of DKCR for less than $72.
Vita has no face, no identity. Without being unique would you want to invest in this platform?
Softwaresales aren't very high either, so why would a dev make an expensive game for Vita?
My biggest concern is Sony will support Vita like it's the Golden Child, until the PS4 comes out. Then Sony will drop the support to focus on the PS4.
Did Sony do something similar with the PSP and PS3?
I don't think any playstation platform has had "a face". This is a good thing.
Software sales aren't high because the system is young (and split with digital). Welcome to hardware launch.
Any system has to have something that sells it or people will not buy it. PS1 won the war with FF7; PS2 was the go-to system for many AAA titles before they came up elsewhere, and more importantly it was a DVD player that came out right when everyone wanted a DVD player. They killed a ton of franchises w/ the PS3 but you got Nathan Drake.
PSP died internationally (feel free to ignore the software sales and tout the 'awesome' hardware numbers) because it didn't have anything to call its identity. It thrived in Japan because it was the Monster Hunter portable. Vita doesn't have anything to call its own yet, and with neither a killer app nor pedigree from a previous iteration that enjoyed massive success, it's in a much worse situation than the other PS consoles.
It was a while before PSP became the Monster Hunter portable and until the PSP versions Monster Hunter didn't explode as much.
In other words, you never know when something might become a big hit and when.
Any system has to have something that sells it or people will not buy it. PS1 won the war with FF7; PS2 was the go-to system for many AAA titles before they came up elsewhere, and more importantly it was a DVD player that came out right when everyone wanted a DVD player. They killed a ton of franchises w/ the PS3 but you got Nathan Drake.
PSP died internationally (feel free to ignore the software sales and tout the 'awesome' hardware numbers) because it didn't have anything to call its identity. It thrived in Japan because it was the Monster Hunter portable. Vita doesn't have anything to call its own yet, and with neither a killer app nor pedigree from a previous iteration that enjoyed massive success, it's in a much worse situation than the other PS consoles.
PSP died internationally (feel free to ignore the software sales and tout the 'awesome' hardware numbers) because it didn't have anything to call its identity. It thrived in Japan because it was the Monster Hunter portable. Vita doesn't have anything to call its own yet, and with neither a killer app nor pedigree from a previous iteration that enjoyed massive success, it's in a much worse situation than the other PS consoles.
You also can't take it as a given that something will explode, though.
"never decide"!?... The system launched 3 months ago and it launched with a good lineup.
How many [next chance that something will be announced] opportunities have there been in that time? I think pretty much everyone here has been talking about E3 since page 1.
EDIT: (checked page 1), yep 6 references to E3.
... Vita doesn't have anything to call its own yet, and with neither a killer app nor pedigree from a previous iteration that enjoyed massive success, it's in a much worse situation than the other PS consoles.
It was a while before PSP became the Monster Hunter portable and until the PSP versions Monster Hunter didn't explode as much.
In other words, you never know when and what might become a big hit.
The doubt really started with SCE blundering TGS last fall and not much new interesting stuff coming to the table. People were expecting them to deliver after such a light E3 showing (the "wait for" meme has been going over a year now tbh, really since the Feb 2011 NGP reveal) and instead Nintendo totally disrupted TGS with their own Monhun Megaton."never decide"!?... The system launched 3 months ago and it launched with a good lineup.
How many [next chance that something will be announced] opportunities have there been in that time? I think pretty much everyone here has been talking about E3 since page 1.
EDIT: (checked page 1), yep 6 references to E3.
Hoping for an unknown low profile to become a sales miracle like Monster Hunter is not a strategy. It's a lottery, plain and simple. It's not an legitimate argument for any console's survival so people should stop trying to use it as one.
PSP died internationally because everyone was pirating games, so software sales plummeled after the first CFW that made ISO playing amazingly easy. Then, companies cancelled all the PSP projects on west markets.
PSP died internationally because everyone was pirating games, so software sales plummeled after the first CFW that made ISO playing amazingly easy. Then, companies cancelled all the PSP projects on west markets.
Given how easy piracy also was on the DS, I don't buy that it had as much impact on the PSP as some insist.
Given how easy piracy also was on the DS, I don't buy that it had as much impact on the PSP as some insist.
Given how easy piracy also was on the DS, I don't buy that it had as much impact on the PSP as some insist.
R4 made DS piracy exceedingly easy for families and is exactly why we saw DS software figutes fall off a cliff in 2010/2011.The reason why it did not effect the DS as much was because the millions of parents that got the system for their kids do no know how to pirate games for the DS.
Compare that to Vita, which has been through a whole series of events that haven't really delivered.
Given how easy piracy also was on the DS, I don't buy that it had as much impact on the PSP as some insist.
Yep, how can we forget E3, Tokyo Game Show, CES, and that holiday season. So many events Vita failed to deliver.
The gaming market on smartphones in terms of turnover is really tiny compared to the traditional market. Additionally, 3DS had a monster holiday 2011 and I really don't think people have changed that much since then, the industry at large is however going through a lull right now and outside of Japan 3DS hasn't gotten anything to really drive sales since last year.It's mostly because outside of Japan almost everyone has moved on to smartphones/tablets for portable gaming.
Did software sales decline at a rate hugely disproportionate to the decline in hardware sales?Then how do you explain over 70 million hardware units sold and pathetic software sales? How often did PSP games crack the top ten sales charts in the west? I guess everyone just wanted to own the system, but not buy games for it?
All Sony has to do at E3 is show what games will be out in the next 6-9 months. That alone will show that the Vita will make it (even if it won't be as big as the DS/3DS) or if it really is dying.
"never decide"!?... The system launched 3 months ago and it launched with a good lineup.
How many [next chance that something will be announced] opportunities have there been in that time? I think pretty much everyone here has been talking about E3 since page 1.
EDIT: (checked page 1), yep 6 references to E3.
But taste in games also has to be considered because there are individuals that might not have a attraction to any of the games shown and then they spout off how it has no games.
But taste in games also has to be considered because there are individuals that might not have a attraction to any of the games shown and then they spout off how it has no games.
ONE hot summer’s day a Fox was strolling through an orchard till he came to a bunch of Grapes just ripening on a vine which had been trained over a lofty branch. “Just the things to quench my thirst,” quoth he. Drawing back a few paces, he took a run and a jump, and just missed the bunch. Turning round again with a One, Two, Three, he jumped up, but with no greater success. Again and again he tried after the tempting morsel, but at last had to give it up, and walked away with his nose in the air, saying: “I am sure they are sour.”
“IT IS EASY TO DESPISE WHAT YOU CANNOT GET.”
R4 solution is easier from an end user perspective though. No cfw flashing or technical know how needed, which is probably why parents bought them like crazy.Then how do you explain over 70 million hardware units sold and pathetic software sales? How often did PSP games crack the top ten sales charts in the west? I guess everyone just wanted to own the system, but not buy games for it?
BTW, you didn't need to mail order an R4 chip for PSP piracy. You needed nothing but the standard memory card, and an internet connection.
first of all, the launch line up wasn't that great. second of all, what will save the vita at this point that will be at e3? 3DS had the probability of mario, mario kart, zelda, pokemon and other stuff EVERYONE knew will be hitting the console. What do this console has that you honestly looking forward to that OTHERS outside of the traditional forum lurkers is looking forward to?
EDIT: to think about it, a true zelda and true pokemon for 3ds didn't even been mentioned yet, so we know that is coming down the road.....so what can we expect from vita outside of this year? wait till e3 to find out? 3ds still have gangs of games leaking and exploited on the front page of this very website. Where is the vita?
But taste in games also has to be considered because there are individuals that might not have a attraction to any of the games shown and then they spout off how it has no games.
Did software sales decline at a rate hugely disproportionate to the decline in hardware sales?
Software sales were never there.
R4 solution is easier from an end user perspective though. No cfw flashing or technical know how needed, which is probably why parents bought them like crazy.
Really? The GTA titles (at least the first one) did pretty well early in Vita's lifespan, and GoW:CoO sold much better than GoS.