SargerusBR
I love Pokken!
Yeah, its not easy to control which is surprising considering how well they did the rest of the game.
Game Options -> Battle Mode Toggle ON
It really makes easier to control.
Yeah, its not easy to control which is surprising considering how well they did the rest of the game.
I dunno, im always woobling left and right smashing into everything. I found that letting go of the left thumbstick when going it straight lines helps a bit.
Really? Jesus ill have to check that tonight. What does it do?
Game Options -> Battle Mode Toggle ON
It really makes easier to control.
It should also be noted that the toggle battle mode option doesn't appear until you complete the first Riddler challenge.
Wow. The ENTIRE game is a batmobile fetch quest.....funny how IGN gets called out for hyperbole all the time from GAF. Some people here are just as bad.
Those are different contexts, just like carrying a grapnel gun and a Luger pistol are different.
It barely has roots in the history of Batman. You can contrive a way to include it, but it's a contrivance. The pursuit-mode Batmobile, however, isn't. But you hear people defend the entire Batmobile because it's part of Batman's arsenal in the comic books, but the battle-mode never really was.
Batman has a Hulkbuster-type mech suit he hid away for fighting the Justice League. I don't think a Batmobile/Tank hybrid equipped with nonlethal weaponry is THAT outrageous.
As I said in my edit, I can burn around the city at too speed without bashing into stuff if I want to. I bash into stuff because it's incredibly fun and often helps with shortcuts and efficient racing lines.
If it's possible for one person to control it well it's possible for you.
Makes tank mode a toggle so you don't have to hold it.
Moves break and Vulcan gun to R2.
Should have been default, imo.
I (mostly) liked it, though I did laugh at Jim Sterling's comment about it in his AK review:
It's pretty obviously intentionally slippery. Just because you can learn to control it doesn't mean it's not supposed to slide. I'm not saying it's hard to control, I'm saying it's intentionally loose. You just adjust to how loosely the car drives.It's very easy to control. Which parts are you having difficulty with exactly?
Making use of its full potential is key. Aside from basic driving stuff: Afterburner out of corners to "stick" to the road, the side dodge to help position in a pursuit, switching to batt and very quickly to reposition if required, first person mode for jumps and driving on walls and ceilings... It handles like a dream.
The way you transition into it when you call it, how the game initially introduces you to it, and how they integrated it into puzzles, all feel seamless to me.
Fair enough if you think it's overused in places, but integration not being seem less I can't understand.
It's not slippery at all, if you find it slippery you can learn to drive it better and it won't be. If it's possible for me to career around the city at top speed without bashing into stuff, it's possible for everyone.
Which is really dumb. They should have had the game tell you the control options, maybe even Alfred saying "Master Bruce, make sure you check the revised control schemes that Lucius has added to the Batmobile's systems, you may find them more to your liking".
Batman has a Hulkbuster-type mech suit he hid away for fighting the Justice League. I don't think a Batmobile/Tank hybrid equipped with nonlethal weaponry is THAT outrageous.
I don't really like the way that the weight of the Batmobile feels; it handles like one of the bulkier vehicles in a Rockstar game. I never got the responsiveness that I would want out of it, particularly when braking or reversing course. It felt particularly clumsy when using the Batmobile to traverse environments. Nothing in a Batman game should feel clumsy, but the Batmobile is the one real exception. The imprecision of it just never felt right to me. A lot of people seem to like it, and that's fine.I really don't get this at all....
It's seamlessly integrated and incredibly responsive to control, how does it feel like Batman's first time piloting it when he can tear around the city at top speeds and hit enemy targets with precision (if you're capable of pulling it off from a gameplay mechanic perspective, of course, but the potential is there just like predator and combat, so it's not the game's fault if you're not good at it).
Spoiler for people who have finished Batman: Arkham Knight
Why are people just casually dropping Deathstroke? Deathstroke has nothing to do with the freaking tanks. It's not difficult to put two-and-two together.
That wouldn't be outrageous, no.
That's only part of what his Batmobile has in Arkham Knight, though.
A vulcan minigun is only 'non-lethal' in the most contrived of circumstances.
I don't really like the way that the weight of the Batmobile feels; it handles like one of the bulkier vehicles in a Rockstar game. I never got the responsiveness that I would want out of it, particularly when braking or reversing course. It felt particularly clumsy when using the Batmobile to traverse environments. Nothing in a Batman game should feel clumsy, but the Batmobile is the one real exception. The imprecision of it just never felt right to me. A lot of people seem to like it, and that's fine.
It's not about "getting good" at it. It's not hard; the tank combat in particular is dirt easy. It's just not compelling gameplay to me, which is why it's unfortunate that there's so much of it.
I did like the use of the Batmobile to remotely get Batman out of tough spots. I also liked it's use in some environmental puzzles using winches, some of those were really creative. That's the sorta stuff I would have liked to have seen more of. If I needed to count on the Batmobile for anything that required precision, I found it to be pretty unreliable.
I don't know what you've been reading. But one of the biggest complaints about the Batmobile has been that it's felt loose.I don't mean to be rude, but if you're finding it clumsy then it is about getting good. I don't find it clumsy at all, neither do others, so if it's possible for one person to drive it with precise control that potential exists for everyone.
The mechanic itself is sound.
There is precedent in both the comics and the movies for Batman using weapons that are conventionally used for killing. Hell, Batman has actually killed before.
I don't know why you are so hung up on the Bat-Tank.
I don't know what you've been reading. But one of the biggest complaints about the Batmobile has been that it's felt loose.
Again, just because you adjust yourself to the way it drives, doesn't mean the way it drives is great. There are plenty of bad mechanics that people get good with.
That makes no sense. By your logic, since I and others don't find it very responsive and find it loose, then since it exists for us, it exists for everyone.I didn't need to adjust to the way it drives, I found it precise from the beginning as have many others as it's a well made mechanic.
If that exists for me it exists for everyone.
That makes no sense. By your logic, since I and others don't find it very responsive and find it loose, then since it exists for us, it exists for everyone.
Again, just because there is potential to adjust myself to a mechanic and do well with it, it doesn't mean I have to think the mechanic is well done when I get to that point. I have no problem driving the Batmobile around the city, it's literally been the easiest part of the game for me, I just think the way I have to do it isn't particularly well done.Of course, the potential to drive it badly exists for everyone.
Again, just because there is potential to adjust myself to a mechanic and do well with it, it doesn't mean I have to think the mechanic is well done when I get to that point. I have no problem driving the Batmobile around the city, I just think the way I have to do it isn't particularly well done.
I'm excited for the DLC. Batgirl has no reason to be driving a Batmobile (maybe a Batcycle), and the 'Season of Infamy' Batman DLC might not have the tankmobile.
That wouldn't be outrageous, no.
That's only part of what his Batmobile has in Arkham Knight, though.
A vulcan minigun is only 'non-lethal' in the most contrived of circumstances.
It's too simple to be badass. It's basically the definition of "push a button; something awesome has to happen." Nothing's awesome when it's so easy. It feels very AAA, very focus group tested, very carefully designed to ensure nothing mechanically intensive is required to execute it properly. The same can be said about the regular combat in the Batman games too, though.
Wait, what's hyperbolic about that sentence? There's a lot of people being apologetic for the car combat by saying it's badass. It's a statement of fact. You can disagree with me, but what I said isn't hyperbolic.
It's not, though. Zen_Arcade pretty much summed up my thoughts, so I won't rehash those points.I don't mean to be rude, but if you're finding it clumsy then it is about getting good. I don't find it clumsy at all, neither do others, so if it's possible for one person to drive it with precise control that potential exists for everyone.
The mechanic itself is sound.
A vulcan minigun is only 'non-lethal' in the most contrived of circumstances.
He's using Rubber Bullets......Honest
It's not, though. Zen_Arcade pretty much summed up my thoughts, so I won't rehash those points.
Again, you're assuming I haven't learned how to drive it. I have, very quickly. My complaint isn't that it's hard to control, my complaint is that even when controlling it well, the Batmobile feels intentionally loose. I just think driving it isn't very fun. I'm not the only one who feels this way, and it's fine that you don't. But it's pretty condescending that anyone saying that the Batmobile doesn't feel particularly fun to drive is met with you saying that they just need to get better at the game. It's possible to be good at the game and still think the Batmobile is unfun and badly designed. No matter how much you want to claim otherwise. Me thinking the controls are loose doesn't mean I'm doing badly while driving.Every new mechanic needs to be learnt, and every driving mechanic is slightly different. It didn't take any longer than usual for me to apply general driving game rules to the BM, I certainly didn't have to learn how to compensate for it handling poorly.
I'm not even particularly good at driving games...
The BM will spin out or drift slightly if you over do it with the AFterburner or don't lock your drift in well for example,, but these are not faults with the mechanic itself.
He doesn't use the vulcan mini-gun against people...
There have been just as many, if not more people who say the Batmobile isn't a great mechanic.
No problem, it's not really difficulty, it's more of a feel thing. I have the same issue with Grand Theft Auto games, something about the character movement just feels "off" in those games, and it's just something I have to deal with. I think everything else about the Arkham games feels incredibly tight, and I wish I got that same satisfaction from driving around in the Batmobile.It is for me and many others, sorry you guys are having difficulty with it.
This has pretty much been my exact takeaway from the game. I'm pretty much down to only Riddler trophies at this point, and I wouldn't still be playing the game if I didn't largely enjoy it. I just wish I had gotten more fun out of the Batmobile than I did.Again, you're assuming I haven't learned how to drive it. I have, very quickly. My complaint isn't that it's hard to control, my complaint is that even when controlling it well, the Batmobile feels intentionally loose. I just think driving it isn't very fun. I'm not the only one who feels this way, and it's fine that you don't. But it's pretty condescending that anyone saying that the Batmobile doesn't feel particularly fun to drive is met with you saying that they just need to get better at the game. It's possible to be good at the game and still think the Batmobile is unfun and badly designed. No matter how much you want to claim otherwise. Me thinking the controls are loose doesn't mean I'm doing badly while driving.
I've done 96% of what there is to do in the game, including all of the driving and tank missions. Driving and tank missions are the easiest part of the game for me, they're also the most boring and uninteresting parts.