So I guess you never actually saw it running on a DS, right?
My DSPhat, DS Lite, DSi, and 3DS (across the years) do beg to differ
. It is the first game I test on a new system actually, but thanks for jumping to conclusions
.
I actually remember being very happy about the DS Lite when running this game because the colors, grass especially, changed dramatically and for the better.
The DS didn't support mip maps, but there's barely no shimmering because most textures have soft pastel, low-contrast details. Many levels also have a subtle fog that smooths the contrast for distant textures.
I forgot if it supported them or not, it was not an archaic chipset. Even an older chipset like PS2 was supposed to support mip-mapping, but it was not too usable on it unfortunately ( not considering the surface's angle to the camera, but just distance to the camera).
Yes, I do remember some textures changed, even inside the castle like the checkerboard textures on the ground. The look of them appeared to be pre-filtered/blurrier with high frequency data removed. So, yes they were using higher resolution textures but they axed some of the data out first.
And finally, the DS version had antialiasing on the polygons' edges (which is not visible in the emulator shot above). The game is far from a pixelated mess and you'll won't notice the lack of filtering most of the time unless you're actively looking for it, specially if you played it on the DS Phat, with had softer colors (the game becomes slightly over-saturated on the DS Lite).
I like oversaturated colors (must be all those SEGA consoles I played on when I was younger
) so I actually thought that the game running on the DS Lite looked better
, it appeared to have a palette a bit closer to what I remember on the N64 and I can see on the game running inside its Virtual Console emulator.
I did not say that this game was a pixelated mess, I did not even call it a mess, but yes it was pixelated and appeared so even on the original DS back when I bought them. The lack of filtering made skyboxes and the snow levels much less pleasing to look at, but that's another story. Some people might notice it less in that game, but I do when I play it and again I prefer the way it looks on the N64 than on the DS, personal preferences and all...