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Is the Mega Man 1 box art (US) the worst in history?

MrA

Member
Did it really look like that?
no
gp3WQfZ.png
Ahh yes phoenix games purveyors of games that are of as questionable legality as they are of being games.
 

nkarafo

Member
Megaman 1 is the most baffling to me for sure. Because it's not a case of bad or weird "artistic impression" like most others. It's not even a lazy ass effort like those early Master System covers where it's obvious they didn't care.

It's just a bad/amateurish drawing. Someone made an effort to draw this. But it was either a kid or someone completely talentless/unprofessional.

So i wonder what's the story behind this.
 

JohnnyTropics

Neo Member
This box art was created by Marc Ericksen

This man is a complete fucking super chad who created more box art than most of us have played games.
It was completed in a span of two days* based off of an art brief provided by Capcom USA.

Details from "The Art of The Box" highly recommend a purcahse.
X4W8v9c.png


Other covers created:
After Burner
Strider
2020 Super Baseball
Thunder Force 2
Herzog Zwei
And mutherfuckin' Bad Dudes just to name a few.

One of the best posts I've seen on here, thank you for this link, looks like an amazing book.

Mega Man 1 is"bad" box art in the sense that it doesn't align with the product as it was marketed in the future, but this is true for all of the classic nintendo franchises-- the first iterations of: Final Fantasy, Mario, Metroid, Zelda, Donky Kong, Pokemon, Dragon Quest, (and probably others I'm forgetting,) are all done in a much different tone than the hyper-polished, consumer-friendly forms they hold now.

The box art of Mega Man tells the story of Nintendo. Even though, at that time, they hadn't landed on the formula of "super star, kid-friendly, cartoon-like marketing pillars" they still strictly controlled the image of the games on the platform, so this boxart was going through (what looks like from the post above) a third party channel. Nintendo was taking a product out of a dev teams hands, and sending it through an "Americanizing" process to market it a certain type of way. Nintendo, at the time, had no way of knowing which series were going to stick around, and which ones weren't. Not to say that Mega Man 1 was shovelware, but they weren't going to have a marketing team pouring over the possibilities of every game they were releasing, and focus group testing the appearance of the protagonist. The NES era was more of a "throw everything at the wall and see what sticks" time of game development., so long as there wasn't swearing, pornography, or excessive gore.

The fact that Mario 2 is Doki Doki Panic, or the possibility that Square would drop game development from their operations if Final Fantasy 1 didn't hit, are two examples of the uncertainty of back then.

All that is to say, the boxart for Mega Man 1 has sovl.
 

JohnnyTropics

Neo Member

4 white men + 4 white women = 8-12 white babies a classic display of hetero-normative micro aggressions towards vulnerable lgbtq populations, to say nothing of the ablest assumptions that everyone has the cognitive capacity to play board games thus betraying a neurotypical-favoritive-development-starting-position, with additional layers of added in BIPOC discrimination stretching from presumably development through marketing, and at this point I wouldn't be surprised if they used slave ships to bring the copies of the game from Japan to America. Going forward, we we might as well call "Nintendo" "No, I Never Thought Everyone Needed Discrimination Options" to remind them that we want to just play video games, not have KKK recruiting ads shoved in our faces. Does anyone have the likedin of the person who made this cover? Or know their socials? Maybe we need to amplify our voices collectively to, ya know, prevent every trans aligned ally in America from being exposed to this level of targeted trauma?
 

diffusionx

Gold Member
dog-laughing-meme-idlememe-1.jpg


Now that's some hilarious subliminal messaging. Kinda would've been funny if they hadn't revised it just for the sake of the reactions people would have upon seeing the cover.
It's a dictionary. So the name, on DS, where touch was very novel at the time, makes a lot of sense. It's Korean, too, so it wouldn't surprise me if that it was actually not intentional.
 

BlackTron

Member
really?
Blackbeltgame.jpg

or this
Sms_pro_wrestling_box.jpg

Are you kidding? These are works of art. They must be, because 40 years later, we're still bringing it up!

No, it's one of the best.

The point of box art is to be eye catching and memorable, and you just made a post about a box made almost 40 years ago.

Seriously though, being memorable for being the very worst ever is certainly a...way of doing it. Maybe they were onto something when they made Superman 64 because there's a reason I always remember that game as well...
 

buenoblue

Member
na.large.jpg


Surely there's nothing worse than this one, right?

It's the actual box art from the North American release of Mega Man on the NES. Is it a monkey? Is it a man?

Does Mega Man actually use a handgun?

2008_01_12_megaman.png


So, GAF, my challenge is to present a box art even more ridiculous than the infamous MM1, if you can!
But it is state of the art and high resolution 😂
 

AngelMuffin

Member
At Elsa they have an excuse for this one. The artist never saw the game!

Now, what I want to know is, how in the heck does he still not have his hand cannon by the MM2?
 
4 white men + 4 white women = 8-12 white babies a classic display of hetero-normative micro aggressions towards vulnerable lgbtq populations, to say nothing of the ablest assumptions that everyone has the cognitive capacity to play board games thus betraying a neurotypical-favoritive-development-starting-position, with additional layers of added in BIPOC discrimination stretching from presumably development through marketing, and at this point I wouldn't be surprised if they used slave ships to bring the copies of the game from Japan to America. Going forward, we we might as well call "Nintendo" "No, I Never Thought Everyone Needed Discrimination Options" to remind them that we want to just play video games, not have KKK recruiting ads shoved in our faces. Does anyone have the likedin of the person who made this cover? Or know their socials? Maybe we need to amplify our voices collectively to, ya know, prevent every trans aligned ally in America from being exposed to this level of targeted trauma?
This is an excellent write-up, to the point that the parody is so real it will inevitably become true.
 

DonkeyPunchJr

World’s Biggest Weeb
This box art was created by Marc Ericksen

This man is a complete fucking super chad who created more box art than most of us have played games.
It was completed in a span of two days* based off of an art brief provided by Capcom USA.

Details from "The Art of The Box" highly recommend a purcahse.
X4W8v9c.png


Other covers created:
After Burner
Strider
2020 Super Baseball
Thunder Force 2
Herzog Zwei
And mutherfuckin' Bad Dudes just to name a few.
That’s amazing. I still think it’s ugly but charming. Like some weird Soviet-era bootleg or something.
 

kurisu_1974

is on perm warning for being a low level troll
Megaman 1 is the most baffling to me for sure. Because it's not a case of bad or weird "artistic impression" like most others. It's not even a lazy ass effort like those early Master System covers where it's obvious they didn't care.

It's just a bad/amateurish drawing. Someone made an effort to draw this. But it was either a kid or someone completely talentless/unprofessional.

So i wonder what's the story behind this.

I checked Wikipedia as I was kinda curious myself:

As part of the rushed localization, the president of Capcom U.S.A. told the marketing representative to have a cover done by the next day, so he had a friend draw it within about six hours.[13] Inafune blamed the game's relatively poor North American performance on its region-specific cover art,[14][15] which visualized elements not found in the game: Mega Man himself resembles a man rather than a boy, his costume is colored yellow and blue instead of being entirely blue, and he is holding a handgun rather than having his arm cannon. Over the years, the cover art has been infamous in the gaming community.
 
Yeah they evidently removed the pole that was stuck up his ass but he still has that handgun. At least it has some recognizable characters + locale from the game.

Because I guess we American dudebros would never buy something that looks like this
jp.900x.jpg
Yeahhhh, I don’t know if the word existed at that time in history lol….. I was 10 when the fist game released and we’re talking like Christmas time 87’ here.
In fact I don’t think anyone over the age of 18 played video games lol I jest.

For the record, this box art turned me off from this gme that it wasn’t until I played the second game around my 12th birthday that I went back to this game. 2 years felt like 10 back then..

As it stands today… I think it’s the greatest box art ever.
 

Sethbacca

Member
I don't know that it's one of the worst in history, but I'm going to nominate it simply because it's attempting to market games to teenage boys using Fabio, a guy mostly known for being on the cover of women's romance novels at the time. The art for the first game was so on point, then we got this.

jX8AdPy.jpeg
 
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I don't know that it's one of the worst in history, but I'm going to nominate it simply because it's attempting to market games to teenage boys using Fabio, a guy mostly known for being on the cover of women's romance novels at the time.

jX8AdPy.jpeg
If you squinted and used your imagination really really hard, it’s Arnold in his Conan the barbarian days….

Remember when Fabio was on a roller coaster and a bird flew into his face breaking his nose…..HA
 

DonkeyPunchJr

World’s Biggest Weeb
Np7.png
Yeahhhh, I don’t know if the word existed at that time in history lol….. I was 10 when the fist game released and we’re talking like Christmas time 87’ here.
In fact I don’t think anyone over the age of 18 played video games lol I jest.

For the record, this box art turned me off from this gme that it wasn’t until I played the second game around my 12th birthday that I went back to this game. 2 years felt like 10 back then..

As it stands today… I think it’s the greatest box art ever.
Totally, everyone I know started with 2 then went back to play 1.

Why? Because the only source of Nintendo info in America had this kickass cover and it looked awesome:
 

ssringo

Member
When I wanted to get a copy of Dawn of Sorrow I actively sought out this version because it's so hilarious.
GJA15X1.jpeg
I spent way too much time wondering what the problem was before realizing this wasn't a picture of an in store display or online posting.

Now I can't stop chuckling. Like holy shit Konami...
 
This is actually genius BTW


Phalanx is infamous for the incongruous box art in its American release: it displays a bearded, elderly man dressed in overalls, wearing a fedora and playing a banjo while a futuristic spaceship flies in the background. The popular media site IGN named it their fifth "Most Awesome Cover" in a top 25 countdown on their website.[4] The advertising company responsible for the box art later admitted that they had deliberately chosen this theme in order to attract the customer with something original, considering there were many space shooters in the market that looked alike.[5] The Game Boy Advance release redesigned the cover in favor of a prominent spaceship image.[6]
 
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wondermega

Member
It is a little fascinating to me that we can still have modern gaf posts about this freaking cover. The story is pretty well-known at this point (last minute decision to get a new cover with about a 24h turnaround time, someone at Capcom knew someone, they were likely given the vaguest description of the game and probably a couple of screenshots with little context). In hindsight a lot of that makes sense - the JPN cover looks fine now but in 1987 wouldn't really have flown in the West, that degree of very-cutesy manga style was not yet really accepted over here especially for what the game style was being promoted as (they probably figured it would look appealing only to very young children, and even then not the audience for any kind of a run 'n 'gun). The cover is funky but in context, it was not so outrageously out there compared to what else was on the market (to the point that it would have been chucked anyway in favor of the manga style one).

As for Anticipation, Ironsword, etc - yeah all these covers are basically 40 years old. They stand out a bit out of context, but again if you look at them through a time-appropriate lens, nothing seems really striking. These box designs are famous because the games have maintained any kind of profile over all this time, for whatever reason (these were not tiny niche games by no name devs/publishers). If you started peeling the layers back and looking at, say, marquee art for like 80% (at least) of arcade machines from the day, there'd easily be a lot to pick apart/laugh at as well.

I guess for me, I can look at this stuff with nostalgia because it was "how things were" and there is always going to be residual feeling about the design & marketing of some of these games. Mega Man had a funky cover but the game itself was mind-blowing at the time and it was extremely easy to immediately forget about whatever the cover looked like when you actually played the game. Wizards & Warriors was a massively-advertised game that you saw on the back of every 5th comic book at the time and the sequel Ironsword was no different (and both games were above average at the time). Anticipation was noteworthy for being an unusual "party game, approachable by adults"
and of course one of the earlier Rare games popping up on the NES which was always pretty noteworthy in those days - Pictionary, Win Lose or Draw, those kind of games were really in the zeitgeist at that point and completely made sense to "branch out" and sell a game for the NES with that kind of branding. It was interesting and compelling, and honestly it worked (well enough). Phalanx? That was a bit of an odd duck because at that point shmups ("shooters" at the time) were basically an exhaustively-represented genre on home consoles and they'd been fairly generic by then in cover designs and game titling. It made sense to do.. literally ANYTHING to break from the norm, in fact I am a little surprised they didn't retitle the game to something a little more out-there as well.

All of this stuff is handled very differently now of course, between game cover designs and messaging, game naming - everything is labored over and rigorously A/B tested and decided upon by committees, back then it was more "throw it at the wall and see if it sticks, we have a slew of other products that are coming out so if this one fails, hopefully one or two of the other games will at least break even." There are plenty of other similar cases which have failed to maintain stickiness after all these years which could just have easily been the butt of jokes in 2024. How many people here would even give the time of day to a game called Arkanoid, without knowing it's history? Syvalion? Katamari Damacy? The list can go on and on..
 
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