• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Is the "New SMB"-series finally dead?

Just because NSMB2/U didn't sell +25 million units like NSMB/NSMBWii doesn't mean the series is dead (plus, these games will have insane legs like the previous entries). These games are probably dirt cheap for Nintendo to make, they've reused the same music and art assets for 4 games now.
 
I just want a proper 2D Mario game :(

NSMB Wii was so much of a proper Mario game that I didn't need Mario Galaxy 2.

NSMB Wii U was so much of a proper Mario game that it justified my Wii U (and I'm looking forward to the new levels for it).

The NSMB Wii games get so much hate on GAF for not having new enough presentation, but they really are amazing games for someone like me that prefers classic gaming.
 
combined with the relatively lackluster sales of NSMBWIU

Whut?

iXyHnQXJEQnT5.png


Considering the low install base, it's not "lackluster".
 
If so, then perhaps we can finally see fresh 2D mario platforms, on both home console and handheld.

One would certainly hope so. The "New" series is so stale and same-y at this point, I feel it would be a terrible decision not to drop it and try shaking things up a bit.
 
I still haven't played Wii U game but god DAMN they need to start using some good music for fucks sake. You cannot release a OST like this when you release games like Galaxy and Galaxy 2 at the same time.

And yeah it's time to drop the ''new'' from the title. Just go with Super Mario Bros 4 (or World 3, whatever) with good original music and fresh ideas and it could be super exciting even if they recycled the assets.

On topic tho, no it isn't dead but it would do a lot of good imo to have some fresh winds to the sails.
 
What with the plans of DLC for NSMBWii U, and probably continued releases of DLC for the 3DS version, combined with the relatively lackluster sales of NSMBWIU, is it possible that Nintendo won't bother with the "NEW" series again for this or next gen?

If so, then perhaps we can finally see fresh 2D mario platforms, on both home console and handheld.

These seems like a lot of assuming, especially considering how Mario games tend to sell more in legs.Also the fact typically only one 2d Mario game is released per nintendo system, so we'd have, to you know, see what happens with the next handheld/console. I don't particularly understand how new dlc indicates plans to NOT continue with the series and branding either...
 
Not until the 4DS and its triumphant return in New Super Mario bros 3 with 3 times as many bahs and synchronized goomba movement.
 
There'll be one 2D super mario game per Nintendo console, i would guess. Whether that is NSMB or something different, i don't know. They're already doing a new yoshi's island on 3DS.
 
New Super Mario Bros Wii sold almost 30m - Weak NSMBWU sales just come from weak WiiU sales. The series isn't going anywhere.
 
I don't think so. I admit NSMB2 was sort of lackluster, but NSMBU was outstanding. It's definitely the best one out of them all and the challenges mode was awesome.
 
I'm not a huge fan of the New (Wii) series. It's focused on four player co-op and because everyone bumps into each other, that collision has to be taken into account which makes the platforming more forgiving and simpler with wider platforms and more padding to fit all of them in on-screen comfortably. That's okay and decent fun in that situation with other player characters all bopping around, wall-kicking, and bubbling up, but when you're playing by yourself, the accommodation in design proves to just be too much damage to the more traditionally-focused single-player design seen in older Marios. Tight level design and more demanding obstacles and enemy placements and behaviors are more fun because the skill needed to get past them is much higher allowing you to get more satisfaction from the process of mastery. With just a single character on-screen to worry about, the game doesn't have to be overflowing with opportunities to save yourself from a bad bounce or misjudged landing and generally means you have to focus to maintain that zen state of control discipline that makes Mario intense.

I don't think the New series is dead, but I really want a big new 2D Mario with the sensibility of the classics. Until then, 3D Mario is the only one I look forward to now.
 
What with the plans of DLC for NSMBWii U, and probably continued releases of DLC for the 3DS version, combined with the relatively lackluster sales of NSMBWIU, is it possible that Nintendo won't bother with the "NEW" series again for this or next gen?

If so, then perhaps we can finally see fresh 2D mario platforms, on both home console and handheld.

I hope not, I definitely want more 2D-Mario games on both consoles and handhelds. Just make them even more like Super Mario World and everything will be awesome.

Dont get what you mean by fresh 2D-Mario plattformers btw, fresh like in with a different artstyle or new gameplay mechanics? The first one would be fine, but I think they should be careful with experimenting too much with the core Mario-gameplay. Look at Yoshis Island, that game looked great, but was slow and boring to play (and started the collectathon-craze). Nah, just give us regular Mario-games with new levels and powerups, tons of secrets and an awesome new overworld to explore, and I'm fine.
 
Hopefully! Ive hated that art style since the 1st NSMB on the ds. The subsequent games with the same re hashed graphics have prevented me from buying anymore NSMB games
 
Just because NSMB2/U didn't sell +25 million units like NSMB/NSMBWii doesn't mean the series is dead (plus, these games will have insane legs like the previous entries). These games are probably dirt cheap for Nintendo to make, they've reused the same music and art assets for 4 games now.

With the number of people who don't recognize new music when they hear it, I can't blame Nintendo for using the same theme song for three games.
 
Nintendo's made each game like what, every 3 years ? We'll have to wait and see if it comes back or not. So far, New SMB2 has sold 6.42 million copies in about 9 months or so while New SMBU has sold 2.15 million copies in about 6 months. Those games are gonna be selling at a slow burn for years.
 
What with the plans of DLC for NSMBWii U, and probably continued releases of DLC for the 3DS version, combined with the relatively lackluster sales of NSMBWIU, is it possible that Nintendo won't bother with the "NEW" series again for this or next gen?

If so, then perhaps we can finally see fresh 2D mario platforms, on both home console and handheld.

To my recollection they've only ever released one NSMB title per system. As for next, I'd imagine they would. The formula is getting better each time, and NSMBU is a fantastic game. Granted, it is now what it should have been from the very start.
 
God, I hope so. They're the video game equivalent of direct-to-DVD sequels of Walt Disney-produced animated films.
 
How are NSMB games not "proper"? They're 2 dimensional platformers starring Mario using the series' standard gameplay mechanics.

No you don't get it it's not "proper" because it doesn't fill me with the same amazement I felt the very first time I played a video game, when I was 3 years old and tried Super Mario Bros. 1.

Just do that again, come on Nintendo, why are you so lazy
 
I don't think so. Keep in mind that while nsmbu sales are not extremely high, the current attach rate for the game is. It will probably sell steadily for years to come.

I don't think we'll be getting any more of them this gen though, particularly when they can sell dlc instead.
 
New Super Mario Bros. U cost like $45 to make, and has an attach ratio of, what, 75%? On top of that it is a legitimately great game. The only thing that will stop Nintendo from making another one is whether or not they want to keep the series to one per system, like Mario Kart.

Most of the people who bash this series can only talk about the graphics style and lack of musical variety. While I definitely prefer the music of Mario World and Yoshi's Island (I can't stand the "bah-bah!"), some people are forgetting that each of those games had like 3 songs spread over 100 levels. I do think that a more interesting graphics style would be better, but in the end the gameplay is what matters.

Nintendo's miscalculation (and mine too before the Wii U launch) was in thinking that everybody would buy a Wii U for New Super Mario, when it turned out that the real situation is that everybody who buys a Wii U will buy New Super Mario. Big difference.
 
I'm not a huge fan of the New (Wii) series. It's focused on four player co-op and because everyone bumps into each other, that collision has to be taken into account which makes the platforming more forgiving and simpler with wider platforms and more padding to fit all of them in on-screen comfortably. That's okay and decent fun in that situation with other player characters all bopping around, wall-kicking, and bubbling up, but when you're playing by yourself, the accommodation in design proves to just be too much damage to the more traditionally-focused single-player design seen in older Marios. Tight level design and more demanding obstacles and enemy placements and behaviors are more fun because the skill needed to get past them is much higher allowing you to get more satisfaction from the process of mastery. With just a single character on-screen to worry about, the game doesn't have to be overflowing with opportunities to save yourself from a bad bounce or misjudged landing and generally means you have to focus to maintain that zen state of control discipline that makes Mario intense.

I don't think the New series is dead, but I really want a big new 2D Mario with the sensibility of the classics. Until then, 3D Mario is the only one I look forward to now.

Until I bought a WiiU, the only NSMB game I had played was the original on the DS years ago. NSMBU has plenty of challenge for single player, just go read the official thread. I think it is designed well for it to accommodate casuals, co-op play, and throw in some challenge as well. I went for all the star coins in each level and died a bunch near the end of the game.

The challenge mode stuff alone is worth playing the wiiu version if you truly want difficult or skill based platforming.
 
I want new 2D Mario platformers, just not in the style that they're currently doing them. I'd much rather they take the series back to its roots with more twitch-style gameplay and less emphasis on co-op etc.

I have so much more fun going back and playing the old Mario games than I ever did with NSMBU. That's not to say it's a bad game, it's a great game, just it doesn't anywhere near hit the potential that a 2D Mario game should be hitting.
 
Until I bought a WiiU, the only NSMB game I had played was the original on the DS years ago. NSMBU has plenty of challenge for single player, just go read the official thread. I think it is designed well for it to accommodate casuals, co-op play, and throw in some challenge as well. I went for all the star coins in each level and died a bunch near the end of the game.

The challenge mode stuff alone is worth playing the wiiu version if you truly want difficult or skill based platforming.

Gone all the way through and got most of the star coins before tiring of the game. It's not bad at all, just not the same challenge level in the basic structure the way it is with the NES and SNES games. I like that they offer more challenge, but it's on the side instead of a core part of the main experience. I guess I just prefer the way you had to really get it together to get through in the first place. Playing SMW on VC recently made me realize that New series is never going to be able to reproduce that edge during the main campaign specifically because of its player count. And SMW is easy compared to the NES games.
 
I hope to god not. They have barley scratched the surface as far as throwback nostalgia being re-imagined.
I hope they give us a couple more NSMB (between WiiU/3d) but take a more ambitious approach to themes.

Plus its nice to have an alternation between a 2d/3d Mario platformers
 
I feel like most if you complainers didn't even actually play or beat NSMBU

I 100%'d all four games

they're all mediocre

No you don't get it it's not "proper" because it doesn't fill me with the same amazement I felt the very first time I played a video game, when I was 3 years old and tried Super Mario Bros. 1.

Just do that again, come on Nintendo, why are you so lazy

yeah it's impossible rite

250px-SuperMarioGalaxy.jpg
 
I can't say I haven't enjoyed the new super mario bros games. I actually think the DS version and Wii versions are good games (i mean be honest, you had to have gotten some joy out of being an asshole to your friends in the wii version)

I just think the NSMB style is worn out a bit though, i wouldn't mind a new art and music direction in the next 2D mario they make
 
No you don't get it it's not "proper" because it doesn't fill me with the same amazement I felt the very first time I played a video game, when I was 3 years old and tried Super Mario Bros. 1.

Just do that again, come on Nintendo, why are you so lazy

Nah, that's just signs of getting older. ;)
 
Doesn't NSMBU have an attach rate of something like 66%, having sold over 2m on a console that has stalled at ~3m? Not exactly 'lacklustre' considering the size of its potential audience.

EDIT: For the record, while I enjoyed NSMBU, I'd be delighted if Nintendo retired that art style and were braver with the gameplay, especially after replaying the still-phenomenal Super Mario World, which is bursting with all the personality the NSMB series is lacking.
 
Top Bottom