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Is the "New SMB"-series finally dead?

NSMB needs a better artstyle and new worlds, I'm sick of playing through their cookie cutter worlds. Gameplay wise their magnificent though.
 
What with the plans of DLC for NSMBWii U, and probably continued releases of DLC for the 3DS version, combined with the relatively lackluster sales of NSMBWIU, is it possible that Nintendo won't bother with the "NEW" series again for this or next gen?

If so, then perhaps we can finally see fresh 2D mario platforms, on both home console and handheld.

relatively lackluster sales of NSMBWIU??

I'd like to correct that misconception.
Last I checked, which was fairly recently, attach rate was over 70%. 70%+!
That's mind-boggling.

No, sales are crazy for here, at least in the U.S.
It's hardware that's struggling to move due to lack of interest from consumers. But the consumers that are buying have spoken very bluntly they are buying the system for this game (and based on other software sales, only this game... sad. ha)
 
I don't even understand your bloody op.

"Is NSMB dead? Coz the 3DS version sold really well and Nintendo has committed itself to DLC for both the 3DS and WiiU versions.
That's means it's dead....right guys? Right?"


Makes no freaking sense to me.
 
no, not at all. i do think they're done with it on the current 2 platforms. they have 3 different 2D platformer franchises left that i can think of without dipping back into 2D Mario: donkey kong, kirby, and yoshi. 3DS is getting Donkey Kong this year. hopefully Wii U gets that Yoshi Yarn game.
 
Finally done? Like they are supposed to?
Maybe YOU are done with them ;)

Personally, if its going to stay at a such level of excellence, am gonna take more. The NSMBWii and NSMBU are incredibly great games.
 
NSMBU is (in my opinion) the best looking, and also my favourite 2D Mario game. To be fair, I didn't heavily get into the 2D Marios as a youngster so there's not really much nostalgic attachment for me. NSMBU looks great and plays great, and I had tons of fun with it. Considering there are SEVERAL other popular games that put out far more than one home game per generation, all with very similar graphics as the previous ones, I'm kind of annoyed at how often people rag on it for being milked.

I don't even mind the BAHs. *prepares for opinion to be "invalidated"*
 
God I hope so. NSMB series while an interesting idea at first really does seem to be the most soulless thing to come out of nintendo proper. From the elevator style music to sequels that could be level/powerup DLC for the previous versions, it really just feels like the laziest designed-for-cheap-sequels game series ever. More Galaxy and 3DLand, and for 2D platforming maybe some beautiful HQ spritework would be good.
 
Rehashed is good looking? I guess we'll just have to agree to disagree.

Rehashed doesn't have to mean bad looking. Just because it uses similar assets to a previous game (that was in far lower resolution on far slower hardware) doesn't mean that the new backgrounds can't be pretty, or that the sprite lighting system can't look really cool, or that the IQ can't be one of the cleanest looking 720p games ever released. It's bright and colourful and crisp and fun looking, I really like it.

Just because Crysis 3 uses some assets from the previous games doesn't mean it looks like pure shit.
 
I hope so. I didn't have much fun with them and when I started playing Super Mario World again, I realized that the NSMB games just lack something. They look good, but just don't feel as good as the older 2D games. That said, 3D land and both Galaxy games were GREAT!
 
Blame yourself. NSMBU is a good looking game.

It's technically proficient. Like a Minotaur or space marine you'd see in a Full Sail ad. U's technical proficiency, its gloss, allows it to approximate the aesthetic of a Duplo Super Mario Galaxy game with all of the marrow sucked out of it. At best.
 
I'll never understand why Nintendo gets more grief for releasing each series once per platform than other game publishers do for making yearly releases.
 
I'll never understand why Nintendo gets more grief for releasing each series once per platform than other game publishers do for making yearly releases.

The thing is that they have been doing it for a long time (decades). Even though we only get one Mario Kart per system, it feels like there are more Mario Karts than Call of Duty games because you have been playing a Mario Kart game since childhood.
 
I hope so.

Some of the most boring, uninspired Mario games ever created.

Indeed. Wish they'd start make 2D Marios with the same amount of effort they put in Galaxy.

I don't really follow the reasoning in the OP though. DLC won't stop them from making more sometime on future platforms. But hopefully they'll make some good 2D Marios sometime inbetween.
 
Hell no. Wait til the 3DS' successor though. Then you'll have another.

Otherwise Nintendo could go the route of having a Peach DLC for NSMBU or something, or a Wario DLC, etc.
 
I'll never understand why Nintendo gets more grief for releasing each series once per platform than other game publishers do for making yearly releases.

It's really absurd. Seven Call of Dutys, Six Assassin's Creeds, FIIIIIIIIIIIIVE Tony Hawks!, Four Halos, Three Uncharteds, Two 3D Marios, and a single NSMB game.
 
relatively lackluster sales of NSMBWIU??

I'd like to correct that misconception.
Last I checked, which was fairly recently, attach rate was over 70%. 70%+!
That's mind-boggling.

No, sales are crazy for here, at least in the U.S.
It's hardware that's struggling to move due to lack of interest from consumers. But the consumers that are buying have spoken very bluntly they are buying the system for this game (and based on other software sales, only this game... sad. ha)

That's terrible. I was expecting attach rates between 100 - 120%.
 
I never understand how four NSMB games across 4 consoles in 7 years get grouped together as being too much, when nobody complains when the Vita and PSP versions of various FPS, God of War and Assassins Creed games, sharing a fair amount of gameplay, weapons, art style etc, often release within a month of their big brother counterparts, making a couple of them turn up even faster than annually these days. I think Mario is just an easy target in comparison, given that they promote the handheld games as major entries in their own right rather than treating them as tiny forgotten stepchildren.

Give it a year or so and it'll die down- it's because NSMBWii appeared mid-cycle, 3 years before NSMBWiiU that it seems close. I expect we won't see another home console one for five years, not with Yoshi, kirby and donkey kong all proven sellers. Imagine the uproar if we got a NSMB on a home console on a bi-yearly basis. That would just be utterly creatively bankrupt, wouldn't it.
 
It's really absurd. Seven Call of Dutys, Six Assassin's Creeds, FIIIIIIIIIIIIVE Tony Hawks!, Four Halos, Three Uncharteds, Two 3D Marios, and a single NSMB game.

I mean on the Xbox 360 we've had:

Call of Duty 2
Call of Duty 3
Call of Duty 4: Modern Warfare
Call of Duty: World at War
Call of Duty: Modern Warfare 2
Call of Duty: Black Ops
Call of Duty: Modern Warfare 3
Call of Duty: Black Ops 2
Call of Duty: Ghosts

and

Assassin's Creed
Assassin's Creed 2
Assassin's Creed: Brotherhood
Assassin's Creed: Revelations
Assassin's Creed 3
Assassin's Creed 4: Black Flag

And that's not even counting the portable versions!

Meanwhile, Nintendo puts out four NSMB games across four entirely separate platforms and people are on their ass about it.

Hell, there have been more God of War games this gen than NSMB games even
 
Meanwhile, Nintendo puts out four NSMB games across four entirely separate platforms and people are on their ass about it.

But in a way this is even more annoying than the yearly installment games, because with more years between games AND platform jumps, you'd expect a bigger difference between the games.

Instead, same engine, same assets, same music... for 7 years now.
 
I still think it's here to stay for a bit longer, they'll knock it out of the park with the next one and make boatloads of money. I'm not sure what else they could do...maybe reach back into the well and use enemies like from the Land series?
 
But in a way this is even more annoying than the yearly installment games, because with more years between games AND platform jumps, you'd expect a bigger difference between the games.

Instead, same engine, same assets, same music... for 7 years now.

But NSMBU looks WAY better than NSMBWii, in lighting, asset quality, resolution, and backgrounds, plus there's a whole world map with secret exits and shotcuts and whatnot. NSMBU really stepped it up and it doesn't deserve the hate it gets, especially when it builds so much on top of NSMBWii, which is widely regarded as excellent
 
But in a way this is even more annoying than the yearly installment games, because with more years between games AND platform jumps, you'd expect a bigger difference between the games.

Instead, same engine, same assets, same music... for 7 years now.

Modern-Warfare-1-cut.jpg


Can you honestly say which Modern Warfare this is from without looking at the image info?
 
But in a way this is even more annoying than the yearly installment games, because with more years between games AND platform jumps, you'd expect a bigger difference between the games.

Instead, same engine, same assets, same music... for 7 years now.

Well, it's not the same assets, and it was the same music for a while but not anymore, and can you prove it's the same engine? The killing joke for these games is that they use the same art style for each game, and that gets way too hard to differentiate.
 
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