But NSMBU looks WAY better than NSMBWii, in lighting, asset quality, resolution, and backgrounds, plus there's a whole world map with secret exits and shotcuts and whatnot. NSMBU really stepped it up and it doesn't deserve the hate it gets, especially when it builds so much on top of NSMBWii, which is widely regarded as excellent
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Can you honestly say which Modern Warfare this is from without looking at the image info?
Well, it's not the same assets, and it was the same music for a while but not anymore, and can you prove it's the same engine? The killing joke for these games is that they use the same art style for each game, and that gets way too hard to differentiate.
I'll be honest and tell you that I wasn't even sure if it was MW.![]()
Can you honestly say which Modern Warfare this is from without looking at the image info?
relatively lackluster sales of NSMBWIU,
Keeping my fingers crossed. 2D Mario was once a home of innovation and experimentation. Nowadays...
it's sad but there are people like that.I hope no one is defending COD, Ass Creed or any franchise that just shits out a new version with minimal changes every year.
No it doesn't. It looks marginally better, could still easily pass for a Wii game.
Maybe not exactly the same, but basically the same. The floaty engine sure as fuck as felt the same for all 4 games.
I was under the impression that NSMB 2 and U didn't have any new music. Either way, it's bland and forgettable as shit.
If those weren't labelled would you be able to tell me which was which? They could easily pass for different sections of the same level. The article below has more comparisons.
If those weren't labelled would you be able to tell me which was which? They could easily pass for different sections of the same level. The article below has more comparisons.
There certainly are differences between the game, but they only become apparent when you view the games side by side; for instance, the backgrounds are improved, so are most of the assets as well as the lighting and shadows. Eurogamer did a pretty good comparison that shows the differences, but I don't think many people can tell the difference just by looking.
What do you mean by the bolded? Both images are the same resolution; the Wii pictures are running through Dolphin.I'm looking at it on my phone and I can tell still difference by resolution alone. On a TV it's even easier. If you're saying the aesthetic is very similar, then yes it is.
Square-Enix could sell Wii Fit numbers on every game and they'd still find a way to lose money.Square-Enix could never get by on numbers like that.
COD can go fuck itself the same way NSMB can go fuck itself. I hope no one is defending COD,
Ass Creed or any franchise that just shits out a new version with minimal changes every year.
If those weren't labelled would you be able to tell me which was which? They could easily pass for different sections of the same level. The article below has more comparisons.
There certainly are differences between the game, but they only become apparent when you view the games side by side; for instance, the backgrounds are improved, so are most of the assets as well as the lighting and shadows. Eurogamer did a pretty good comparison that shows the differences, but I don't think many people can tell the difference just by looking.
To be fair, the side scrolling parts of the Galaxy games weren't exactly mind blowing
they need to reboot 2D mario as OLD Super Mario Bros with 8bit pixelated sprites.
What do you mean by the bolded? Both images are the same resolution; the Wii pictures are running through Dolphin.
I think the reason most people say they look indistinguishable is because of the aesthetic though. I find it hard to tell the difference between the games when I see individual screenshots personally, even though I might be able to tell if they were side by side.
What does this even mean?I just want a proper 2D Mario game![]()
That's easy to tell. In the U version Mario's life indicator is looking at the player.If those weren't labelled would you be able to tell me which was which? They could easily pass for different sections of the same level. The article below has more comparisons.
Just because NSMB2/U didn't sell +25 million units like NSMB/NSMBWii doesn't mean the series is dead (plus, these games will have insane legs like the previous entries). These games are probably dirt cheap for Nintendo to make, they've reused the same music and art assets for 4 games now.
Nope. Only if you have bad eyes and never played it.No it doesn't. It looks marginally better, could still easily pass for a Wii game
NSMBU is beautiful and colorful. NSMBWII is bland and ugly and already was the day it came out. Some guys are nuts.
I hope it's not dead. It's the best couch co-op multiplayer in a side-scroller that I've ever played.
I could see a 3DS/Wii U 'all players on the same level, but not necessarily the same screen' NSMB iteration that would very much interest me in the series again.
Could you imagine?
Yep, it's definitely dead.
some of these nintendo threads are getting to be seriously silly.
They should really reboot the SMB movie.
Have you played Rayman Origins?
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I love Rayman Origins but its co-op is lacking compared to the recent console Marios. It doesnt have the chaos of characters bouncing into each other that makes Mario co-op so fun. That second gif from an early trailer for instance doesnt occur at all ingame. The characters go right through each other unless you specifically hit one or use the stacking mechanic.
I might have to play it again because for some reason I remember jumping on partner's heads. Still, you can slap each other and that's all that matters. The sequel seems to be more co-op focused, though.
The next game will be called Super Contra Brothers. It'll be just like NSMB, only Mario and Luigi will be shirtless and have machine guns that can be fired in 8 directions.
Reused is a bit harsh regarding the assets. They've definitely upgraded the visuals with each entry. It's the core aesthetic and overall gameplay that's been carried through the series.
It had a better athletic theme than the NSMB soundtracks at least
I love Rayman Origins but its co-op is lacking compared to the recent console Marios. It doesnt have the chaos of characters bouncing into each other that makes Mario co-op so fun. That second gif from an early trailer for instance doesnt occur at all ingame. The characters go right through each other unless you specifically hit one or use the stacking mechanic.