• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Is there something on Wii Ware? ...Surprise Americans!

Amir0x said:
Here's a secret.

People who GENUINELY care about something a lot, will be most likely to criticize it and often when it's doing something they dislike! People always think I'm a Nintendo troll for example, but the reality is I used to be a diehard Nintendo fanboy! I think Gamecube is a fantastic system! So their current descent makes me - someone who genuinely cares about them as a company - very annoyed.

Likewise, Dragona is a HUGE Metroid fan. A genuine one, not a faker. She is disappointed at what they did to her Metroid franchise on consoles. I disagree with her outtake, but she has legitimate complaints.
Yeah, but one thing is dissapointment (which I can understand) and another is that in EVERY thread say the exact same things and even get in arguments with other people that do like the game (as if the ones that like the Prime series are less fans or less gamers than the ones that don't).That won't change the facts that the Prime series is still an overall good series orf games, and that there's a new one coming.

But hey is the last Prime game; so who knows what'll happen next. :lol
 
ninj4junpei said:
How is it Halo-ized?
Yeah I don't get it either. Prime was probably well on its way to being the game that it was before Halo was released. I doubt they decided to copy Halo during that year between when Halo was released and Prime was released.
 
Saint Gregory said:
I was responding to Anihawk's idea that Nintendo should let someone else battle the metroids. If Samus isn't doing that how can you call it "Metroid"?



And...





True, but it seems to me that neither of the Prime games did as well as they could have done salewise even with Metroid in the title. Imagine giving her a new game with no connection to Metroid at all. Starting Samus off in a new series that would let her face new obstacles would be great but a that point why not just create a new chracter? I think Samus and Metroid is going to remain inextricably linked.

Who knows, if Zero Suit Samus gets popular enough in Brawl it might be enough to spring her. It sure brought attention to FE and Earthbound.

The Metroid name hold no power these days. Hunters and Pinball are the two worst-selling game in the franchise's history. If they did a spinoff, they could try to recapture a sense of dread the series has lost, or go for something entirely different. The point is, with regards to the story itself, it would be fresh and it could be unexpected.
 
fernoca said:
Yeah, but one thing is dissapointment (which I can understand) and another is that in EVERY thread say the exact same things and even get in arguments with other people that do like the game (as if the ones that like the Prime series are less fans or less gamers than the ones that don't).That won't change the facts that the Prime series is still an overall good series orf games, and that there's a new one coming.

But hey is the last Prime game; so who knows what'll happen next. :lol

If the problem isn't changed, why would you stop commenting on it? Do you stop commenting on things you find positive over and over? No? Of course not! There's no double standard.
 
Dragona Akehi said:
I still maintain that Fusion's only real issue was the lack of four face buttons.

It's sad that the "weakest" Metroid still shits all over Prime. Atmosphere especially; those movies could have been Halo, other than the fact Samus was in it.

Sigh.
They still have shown very little beyond the first hour of the game (those videos especially were from the very early areas). The first hour is basically a glorified tutorial in order to get you used to the Wiimote. Can we at least wait until we see the bulk of the game before we throw the dreaded H word around?

I also think that Echoes had far more dread than Super (up there with SMII and Fusion). A lot of people don't appreciate the dark world, but the feeling I get from it is great, even if it's not necessarily something you "love".
 
I really liked Prime 1 and the overall athmosphere of it but there are definitly areas in which it could improve. First of all, i hate the scanning. Enemy scanning ok but you have to scan everything to understand the story and that kind of sucks. I wouldnt even mind though if there was a decent story behind the Prime games but they suck as well. I still dont have a clue what the stories of both Prime 1 and 2 are about or maybe i did but i forgot. Im glad Prime 3 has voice acting, but the scan visor is still there which cant be a good thing. The computer should just scan stuff automatically which would be cool with the first person visor view. Like in Terminator for example.
 
Amir0x said:
If the problem isn't changed, why would you stop commenting on it? Do you stop commenting on things you find positive over and over? No? Of course not! There's no double standard.
;)
 
Amir0x said:
If the problem isn't changed, why would you stop commenting on it? Do you stop commenting on things you find positive over and over? No? Of course not! There's no double standard.
What is the problem exactly? It all seems to boil down to people wanting 2D over First person, but did Dragona honestly think Retro was going to change halfway through.

It's complaining just to complain at this point.
 
ksamedi said:
Because you fight Metroids?

Okay, I see now. What I'm trying to say is that any new game with Samus yet without metroids obviously can't be called "Metroid". If a new bounty hunter takes over metroid cleansing duty then that would remain "Metroid".

Sorry if that wasn't clear.


AniHawk said:
The Metroid name hold no power these days. Hunters and Pinball are the two worst-selling game in the franchise's history. If they did a spinoff, they could try to recapture a sense of dread the series has lost, or go for something entirely different. The point is, with regards to the story itself, it would be fresh and it could be unexpected.

I follow what you're saying but it's hard to imagine Nintendo doing that at this point. I would certainly buy it though.
 
avatar299 said:
What is the problem exactly? It all seems to boil down to people wanting 2D over First person, but did you honestly think Retro was going to change halfway through.

It's complaining just to complain at this point.

Dragona has listed her issues with the Prime series many times, I'm sure she'll do it again. And I'm positive her problems are not at all as simple and absurd as "2D over first person!"

Metroid Prime series is one of my favorite of last gen, so I don't have a problem with it, but she can complain forever and always until the problem she perceives is gone.
 
avatar299 said:
That sounds like a bunch of needless crap, done just for the sake of doing something.

I'm sure in a fucking galaxy there could be more than just one person encountering Metroids. It wouldn't have to be set between any certain game in the series either. The Metroid series has lost the sense of dread and isolation it was originally meant to have.

You won't buy the next Metroid game if Samus is in it?

Sure I would. But the series is called "Metroid," not "Samus Aran loses her weapons and jumps and shit." It would be more interesting to see more of the Metroids as a threat than a nuisance, and I don't think you need Samus for that.

Have you played Echoes or Fusion?

Again, it's called "Metroid." Echoes and Fusion were bound to have Metroids in them eventually. It's the name of the game. And neither one of them were about being a bounty hunter. She responds to a fucking distress beacon in Echoes, and is escorting federation troops in Fusion. I'm not quite sure what those have to do about hunting bounties, unless she was looking for the fed guys in Echoes.

Obviously. Where else are they going to go.

I dunno. Maybe they can squeeze in another fifty games between Metroid and Metroid 2.

This is a planned trilogy. Of course Samus was going to live.

I'm not saying it's bad. I'm saying it's boring and expected. Oh no! Samus is going to be corrupted! Wait. No she won't. We already know she won't. It's. Boring.
 
ksamedi said:
I really liked Prime 1 and the overall athmosphere of it but there are definitly areas in which it could improve. First of all, i hate the scanning. Enemy scanning ok but you have to scan everything to understand the story and that kind of sucks. I wouldnt even mind though if there was a decent story behind the Prime games but they suck as well. I still dont have a clue what the stories of both Prime 1 and 2 are about or maybe i did but i forgot. Im glad Prime 3 has voice acting, but the scan visor is still there which cant be a good thing. The computer should just scan stuff automatically which would be cool with the first person visor view. Like in Terminator for example.
Um Prime 1 and 2 did have stories. It's just you had to read. I personally really liked the scanning.
 
Amir0x said:
If the problem isn't changed, why would you stop commenting on it? Do you stop commenting on things you find positive over and over? No? Of course not! There's no double standard.

It's called beating a dead horse.

There's no reason to keep shitting on a party you never had the intention of going to.
 
AniHawk said:
The Metroid name hold no power these days. Hunters and Pinball are the two worst-selling game in the franchise's history. If they did a spinoff, they could try to recapture a sense of dread the series has lost, or go for something entirely different. The point is, with regards to the story itself, it would be fresh and it could be unexpected.

I don't see where you got the dread from, Fusion was about the only Metroid that actually pushed a tangible goal on the player since you were going to die if you failed, the rest were just kinda like Samus shows up on this planet for some reason or another and decides to shoot up the local wildlife. You know in every one except Prime 2 in which her ship is damaged she could just as easily said, "this shit ain't worth it," packed up and left. There was never a drive.
 
TheGreatMightyPoo said:
It's called beating a dead horse.

There's no reason to keep shitting on a party you never had the intention of going to.

Like I said, there's no double standard allowed. If a problem still exists, that person can complain about it infinity. Just like if you perceive there is no problem, you can praise it into infinity. They're just opposite ends of beating a horse.

Here's the problem with you guys... you just want rainbows and unicorns all the fucking time. You don't got the balls to deal with consistent criticism. If you don't like what is being said, exercise your god given self control and skip the god damn post.
 
Somnid said:
I don't see where you got the dread from, Fusion was about the only Metroid that actually pushed a tangible goal on the player since you were going to die if you failed, the rest were just kinda like Samus shows up on this planet for some reason or another and decides to shoot up the local wildlife. You know in every one except Prime 2 in which her ship is damaged she could just as easily said, "this shit ain't worth it," packed up and left. There was never a drive.

I think it's just starting to take its toll on the fourth game between the first and second. Retro's trying to make the story more action-packed and it just isn't working. It's stayed at the same place way too long.
 
Stalfos said:
Yeah I don't get it either. Prime was probably well on its way to being the game that it was before Halo was released. I doubt they decided to copy Halo during that year between when Halo was released and Prime was released.

We're talking about MP3, not MP1. Didnt' the developers themselves mention Halo in some interview about MP3?

edit: That was probably Matt.
 
AdmiralViscen said:
We're talking about MP3, not MP1. Didnt' the developers themselves mention Halo in some interview about MP3?

edit: That was probably Matt.

I dont think so, besides it looks a lot more like Prime than Halo. The trailer just made it look like Halo but they are very different games.
 
To be fair, how do you know it ain't working? The trailers could be edited to make this game look like something it's not quite easily.

Do try and reserve judgement until you play it.

Hating on Prime 3 before release reminds me of people hating on Wind Waker before release. And that made me a saaaad panda.
 
These visuals seemed to have aged badly.

Maybe I've played too many HD games now, but MP3 did not look very good visually to me.

Plus the music is the same techno midi-esque stuff from Gamecube. :/
 
ksamedi said:
I dont think so, besides it looks a lot more like Prime than Halo. The trailer just made it look like Halo but they are very different games.

People are getting the Halo talking point from previews of the game, not this trailer.
 
Mrbob said:
These visuals seemed to have aged badly.

Maybe I've played too many HD games now, but MP3 did not look very good visually to me.

Plus the music is the same techno midi-esque stuff from Gamecube. :/

Metroid Prime never looked that great to me. I could never place my finger on it, but it was too toylike.
 
Amir0x said:
Like I said, there's no double standard allowed. If a problem still exists, that person can complain about it infinity. Just like if you perceive there is no problem, you can praise it into infinity. They're just opposite ends of beating a horse.

Here's the problem with you guys... you just want rainbows and unicorns all the fucking time. You don't got the balls to deal with consistent criticism. If you don't like what is being said, exercise your god given self control and skip the god damn post.

which is why these threads go nowhere ha ha
 
Amir0x said:
Like I said, there's no double standard allowed. If a problem still exists, that person can complain about it infinity. Just like if you perceive there is no problem, you can praise it into infinity. They're just opposite ends of beating a horse.

Here's the problem with you guys... you just want rainbows and unicorns all the fucking time. You don't got the balls to deal with consistent criticism. If you don't like what is being said, exercise your god given self control and skip the god damn post.

I have learned on the internet that those rarely focus their attention on stuff they actually like but rather on stuff they supposedly can't stand and even moreso because these things are loved by many people and they can't accept it. It's quite sad and tells me that either they are bitter or just critical for the sake of being critical and negative.

There is nothing wrong with criticizing anything but ad nauseum does not lead to inspired thought especially when a game was written off from the start.

Have your say and be done with it or you will look emo and silly.

You yourself have written off games before even having played them and let us know how much you can't stand these games in unthoughtful ways time and time again.

Should anything done about this repetitive unproductive commenting?? Nope.

You can say whatever you want to say. However, do not get defensive and throw tantrums when people call you out on it.
 
AdmiralViscen said:
People are getting the Halo talking point from previews of the game, not this trailer.
I think that stemed from the E3 demo's intro that mirrored Halo's intro (Holgram chick, go to meet the ship captain) and some idiotic comment about the sky city being like Halo 1's library. And for all we know the intro might be a deliberate shout out to a game they enjoyed.
 
AdmiralViscen said:
People are getting the Halo talking point from previews of the game, not this trailer.

What? Ive seen all the demos and previews and i dont recall any Halo similarity talks. Metroid exsisted way before Halo, and pretty much every Metroid game resolved around isolation, strategy and exploration/puzzles except for Hunters. Why should this game be any different? It will probably control better than any FPS on the 360 and has a little more action but that doesnt make it a Halo clone all of a sudden
 
AniHawk said:
I think it's just starting to take its toll on the fourth game between the first and second. Retro's trying to make the story more action-packed and it just isn't working. It's stayed at the same place way too long.

From the look of the videos the more action-packed style fits quite well.
Dont know what you mean, but it´s hard to tell if you´re serious or not, anyway. Thanks for contributing to this topic.
 
AniHawk said:
I'm sure in a fucking galaxy there could be more than just one person encountering Metroids. It wouldn't have to be set between any certain game in the series either. The Metroid series has lost the sense of dread and isolation it was originally meant to have.
And i'm sure that in the kingdom of Hyrule, one person besides Link could be a hero. However no one is demanding for Zelda spin-offs without him in it.

Why would a spin-off focused on Metroids automatically be more isolated and dreadful. The franchise is about Samus, The Metroids are just there much like Zelda


AniHawk said:
Sure I would. But the series is called "Metroid," not "Samus Aran loses her weapons and jumps and shit." It would be more interesting to see more of the Metroids as a threat than a nuisance, and I don't think you need Samus for that.
Yet people want to play as Samus. She is more iconic than the Metroids. Taking her out adds nothing to the game.

And when have the metroids ever really been a threat? Even in Super Metroid everything but the bosses were a joke. I could see a return of having the evolved forms of metroid return to the series after fusion or whatever, but then again why would you not need Samus?

it sounds like you want metroids to become these vicious killing machines, becuase somehow that will return the sense of isolation I'm sure Retro destroyed in prime, along with adding in spin-off characters for no reason, even though what the biggest complaint I have seen about Corruption yet is "Samus and her shitty friends".



AniHawk said:
Again, it's called "Metroid." Echoes and Fusion were bound to have Metroids in them eventually. It's the name of the game. And neither one of them were about being a bounty hunter. She responds to a fucking distress beacon in Echoes, and is escorting federation troops in Fusion. I'm not quite sure what those have to do about hunting bounties, unless she was looking for the fed guys in Echoes.
In Echoes she is recruited by the Luminoth to destroy the Ing. Sounds like a job for a Bounty Hunter.

In Fusion, she returns to I forget the name space station to destroy the X that brook out there. Sounds like a job for a Bounty Hunter.



AniHawk said:
I dunno. Maybe they can squeeze in another fifty games between Metroid and Metroid 2.
Maybe. It's not like the series has a strict continuity. Hell you can build the Metroid universe by having prequels that touch upon the ideas of a corrupt Galactic Federation, A parasite that is hunted by metroids i assume for a reason, and the of course stuff like Phazon.

Or we can have a spin-off for no reason. Call it Metroid Chaotix



AniHawk said:
I'm not saying it's bad. I'm saying it's boring and expected. Oh no! Samus is going to be corrupted! Wait. No she won't. We already know she won't. It's. Boring.
Oh no. Link saves princess. Oh no Mario saves Princess. Oh no A young teen saves the world from evil with the help of his friends.

Most videogame storylines are not that original. In the grand scheme of things Metroid is one of the better ones.
 
AniHawk said:
I think it's just starting to take its toll on the fourth game between the first and second. Retro's trying to make the story more action-packed and it just isn't working. It's stayed at the same place way too long.

You mean in the sense that no game that chronologically comes after references it so it seems pointless? I guess that's fair. I'm at least happy they keep taking it to different places instead of fighting Mother Brain 6 times in a row like how Nintendo usually handles this stuff (Zelda).

I think a fleshing out of the Universe is what Metroids needs and that seems to be what it's getting. More Galatic Federation, more or these other so-called "Space Hunters", perhaps more about Samus and her backstory etc. My complaint with the older Metroids is that they were hollow. Like I mentioned there was no point to any of it and Samus' only unique feature was the she was a girl, there wasn't even consistancy to her image.
 
selig said:
From the look of the videos the more action-packed style fits quite well.
Dont know what you mean, but it´s hard to tell if you´re serious or not, anyway. Thanks for contributing to this topic.

I haven't seen these videos as it won't fucking let me download them.

I have seen every color of Mario and every size before the error message hits me in the face each time. The Wii Shop Channel usually hates me in general and is the only issue I have had with the system.

But anyway, I am totally cool with more action and intense battles as the controller lends itself directly to that. Especially since they have seemed to be the first ones to get it right.

I never played Prime 2 but the first one was amazing and my favorite part of it was the interesting level design and morph ball(especially the spider one) puzzles/exploration.

Though that part of the game excited me the most, I think refined and more numerous battles could really help the series as I didn't think they were ideal in the first one though I enjoyed them. I highly doubt they will abandon the clever puzzles and inspired platforming but in this day and age, showing action scenes might be the more sensical thing to lure the less hardcore Metroid fan.
 
If anything, Echoes had WAY better morph ball puzzles. I cannot WAIT to see what they've come up with for their third go-round.
 
Mejilan said:
If anything, Echoes had WAY better morph ball puzzles. I cannot WAIT to see what they've come up with for their third go-round.

Yeah, what they've shown so far (being able to jerk the wiimote up to spring ball, along with that tunnel where you don't even have to jump to navigate the ups and downs (spider ball I guess?) has me thinking there should be some cool stuff to look forward to.
 
Mejilan said:
If anything, Echoes had WAY better morph ball puzzles. I cannot WAIT to see what they've come up with for their third go-round.

Echoes is really underrated. The dark world theme probably seemed a lot better on paper but I'm sure even that could have been made to work if Retro had more time. The short turnaround between Prime 1 and 2 is what held it back in my mind. Sanctuary Fortress rocks my world to this day.
 
Mejilan said:
If anything, Echoes had WAY better morph ball puzzles. I cannot WAIT to see what they've come up with for their third go-round.

I hate you.

Now I must play it.

I have no idea how it slipped under my radar as much as I loved the first one. I think I was going through a rut and a bit burnt out on gaming or something. It wasn't because of the reviews or what people were saying.

The morph ball is what makes the series for me. If it wasn't there, I wouldn't be.
 
Amir0x said:
Here's a secret.

People who GENUINELY care about something a lot, will be most likely to criticize it and often when it's doing something they dislike! People always think I'm a Nintendo troll for example, but the reality is I used to be a diehard Nintendo fanboy! I think Gamecube is a fantastic system! So their current descent makes me - someone who genuinely cares about them as a company - very annoyed.

Likewise, Dragona is a HUGE Metroid fan. A genuine one, not a faker. She is disappointed at what they did to her Metroid franchise on consoles. I disagree with her outtake, but she has legitimate complaints.

Who are you and what did you do with Amir0x??

Seriously though that's perfectly stated imo.
 
TheGreatMightyPoo said:
I hate you.

Now I must play it.

I have no idea how it slipped under my radar as much as I loved the first one. I think I was going through a rut and a bit burnt out on gaming or something. It wasn't because of the reviews or what people were saying.

The morph ball is what makes the series for me. If it wasn't there, I wouldn't be.

Play it. You'll love the way you acquire the Spider Ball in Echoes, if you're a morph ball nut. I've always really loved the 2.5D morph ball segments in both Primes.
 
Echoes is both too similar and too different from its predecessor. And though the level design (from a gameplay standpoint) was way better than Prime's, aesthetically, it was way worse. Not even from a technical standpoint, just aesthetics.

I definitely preferred the levels, puzzles, and bosses in Echoes. But Prime wins out with weapons, atmosphere, ambiance, and diversity.
 
TheGreatMightyPoo said:
I hate you.

Now I must play it.

I have no idea how it slipped under my radar as much as I loved the first one. I think I was going through a rut and a bit burnt out on gaming or something. It wasn't because of the reviews or what people were saying.

The morph ball is what makes the series for me. If it wasn't there, I wouldn't be.
You definitely need to play it. Besides the puzzles, it has some really awesome boss fights.
 
Cheesemeister said:
HAWE-02.gif

I tried resizing it to see what they all say...but it becomes too blurry to read.
 
I thought the aesthetic problems were focused mainly in the dark world in Echos.

After I finished it I actually checked the credits to see if "Dark World Lead Designer" was listed as "Prince on acid".
 
ironichaos said:
I tried resizing it to see what they all say...but it becomes too blurry to read.

WTF is that? My preview channel doesn't have nearly that many icons. Just 4 vids, IIRC, and 2 of them are locked until next week!
 
Mrbob said:
These visuals seemed to have aged badly.

Maybe I've played too many HD games now, but MP3 did not look very good visually to me.

Plus the music is the same techno midi-esque stuff from Gamecube. :/

I love that stuff! Synthy choir voices, crackles of noise, long and lovely portamento on the lead synths... it's fucking awesome!

For what it's worth Yamamoto has done more dramatic music for this game that I'm sure we're yet to hear. I'm betting a lot of it will be used in cut-scenes and escape events, things like that.

Also, if you haven't heard it yet, watch one of the "attract mode" videos here, and TRY to tell me the music sucks.
http://uk.media.wii.ign.com/media/748/748547/vids_2.html

AdmiralViscen said:
People are getting the Halo talking point from previews of the game, not this trailer.

The previews are only getting that from the opening. Which is basically a space battle / boarding of a main ship, leading to evacuation and establishment on a planet below. Who gives a shit?

MP1 - Samus lands on a space station orbiting Tallon IV and begins investigating the Space Pirate presence there, defeats the Parasite Queen... the station becomes unstable and on her escape she encounters Ridley. She attempts to follow Ridley down to the surface but loses the tracking signal, assumes recon duty. Samus uncovers data on the Chozo, custodians of the planet... Samus, her suit and the Chozo have destinies that seem forever intertwined. She also uncovers Space Pirate experiments on the creatures of Tallon IV, and later - the inclusion of Metroids in that plot. The scourge that had blighted the Chozo until they sealed it away, is later revealed to be an ancient phazon infused Metroid -- Metroid Prime. Once unleashed once more, Samus must do battle with its many forms before escaping the collapsing crater. Just before the credits roll, a Samus-esque hand emerges from Prime's remains.

MP2 - 8 days ago, all contact was lost with Galactic Federation troop Bravo. Samus' contract is to Locate Federation troopers and render assistance. Their last transmission was from the planet Aether. It is revealed that the planet is at war with itself -- the indiginous Luminoth race, under threat from the dark and mysterious Ing. Samus is too late to rescue the troopers, and instead views their demise at the hands of such dark creatures. She traces their source to a dark dimension that threatens to take over the planet... a Phazon-like poison fills the air. Before long, it's obvious that the links to the events of Metroid Prime go further, when a dark adversary appears... a clone of Samus Aran. Throughout the adventure Samus does battle with it, dispatching Ing monsters and bosses along the way, right up unto the Emperor Ing himself. In the end, Samus appears to defeat her dark alter ego -- as it lurches up to her, it appears to collapse and wither into the air. Returning to the light world of Aether before it's dark alternative collapses in on itself, it appears the race to save the Luminoth was a success. But on leaving the planet, the ghostly form of Dark Samus appears in the stratosphere and watches her departure...

MP3 - The immediate exposition is the image of Dark Samus re-emerging. Not sure if this is meant to be somewhere nearby or a part of a dream / premonition -- as we immediately cut to Samus opening her eyes aboard her ship. She has arrived in the midst of a large Federation fleet. She identifies herself to the federation fighters, who escort her in towards the Command Ship Olympus. It is here that she learns of her mission, as part of a team of bounty hunters hired to put a stop to the Phazon Corruption that is spreading throughout the galaxy. The presence of federation troops and certainly the bounty hunters (as either companions or competition) seems to be short lived... Dark Samus eventually emerges and starts taking people out.

That's really all we know... and I sure as hell don't see whats wrong with it. To me, that's a natural escalation of the story. Despite her best efforts in her prior, more personal encounters - the whole universe is now at threat. So of course there are other soldiers, hunters, and there's voice acting. And it's probably as much Star Wars or something as it is Halo. It's just an outlying scenario -- the actual gameplay and story that will be revealed from this point on (in cutscenes and scan logs) could be radically different.
 
I did before posting my question, but it didn't clarify anything. Also, I can't seem to open whatever those downloads are.

Edit - OK, they open up with IE, but still, no illumination. :(
 
This is a pretty great move on Nintendo's part... unlike a trailer on XBL this is essentially being pushed out to people with the WiiConnect24 message everyone got.

Who needs magazine and website coverage when you can push your hype and media directly to the consoles?

Ideally you'd have a HD with X amount of space reserved for WiiConnect24 stuff to randomly show up downloaded with trailers and demos, but the channel with the streaming videos is a nice start.
 
Top Bottom