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Is there something on Wii Ware? ...Surprise Americans!

For all the Metroid heads and wanna know more about the story I suggest reading the volumes.

ant1532 said:
The closest thing Nintendo has compared to the Halo books is an online graphic novel of sort. It was put up officially by Nintendo on the Japanese site for Metroid and they have been translated and put up here for english readers. If your interested at all in the orgins of Samus and Metroid, great read, and this isn't some fan fiction dumb shit. I believe it's by the writers of Metroid Fusion and Zero Mission (cue the Chozo memory scenes). Those two games were the first to actually start going into the life of Samus and get hella into the story.

http://www.mechadrake.com/metroidmanga.html

For jap readers, it's a lot nicer with sound effects and music and nice transitions.

Volume 1

Volume 2

I'm actually replaying all the Metroids in order again. Just recently beat Zero Mission, Prime, now on Prime 2. Once done I'll just skip Prime 3 since it ain't yet of course, and go ahead with Metroid 2, SUPER METROID, and then Fusion.
 
ant1532 said:
For all the Metroid heads and wanna know more about the story I suggest reading the volumes.



I'm actually replaying all the Metroids in order again. Just recently beat Zero Mission, Prime, now on Prime 2. Once done I'll just skip Prime 3 since it ain't yet of course, and go ahead with Metroid 2 and then Fusion.
Super...?
 
Just updated my SNES emu on my PSP and got this Super Metroid Redesign hack working. Totally new game, including tweaked physics! No more floaty jump, Samus! Loving it so far!
 
I was afraid that it wouldn't work on the PSP. I hear it's pretty finicky, and even many builds of ZSNES refuse to load it!
 
AniHawk said:
That's what I've been saying. It's a shitty focus for a game to be acting like there's some danger in the corruption suit. There really isn't. The new planets and such are neat and everything, but I would've preferred a fuller game that wasn't wedged between two others.
Then shouldn't you be upset at Nintendo overall. You know Link won't die. You know mario won't die. It's always been safe to assume Samus won't die.

It's a strange thing to focus on.
 
Has the Wii Shop Channel not been working for anyone else? I've been trying all day to connect to it, but I keep getting a 204038 error. All the other sections (Wii news, weather, etc) work fine.
 
AniHawk said:
That's what I've been saying. It's a shitty focus for a game to be acting like there's some danger in the corruption suit. There really isn't. The new planets and such are neat and everything, but I would've preferred a fuller game that wasn't wedged between two others.

Those unfamiliar with the chronology of the series won't know the difference. But since Metroid Prime was placed between Metroid and Return of Samus, they don't really have much breathing room with the sequels. Anyways, as Sharp said, story is entirely secondary to gameplay in Metroid, and I'm sure the hyper mode was realized long before the "corruption" idea came into play; the story elements are simply framed around the gameplay elements, as it should be.
 
I love the trailer. It's pretty much the demo video released in June 2006, but with updates visuals, music, etc. Good stuff.

Not so much the bridge fight. We've seen it too many times now and whilst i like the updated space pirate theme, i would much rather they show the advanced controls.
 
RagnarokX said:
When you go to MP3 Preview Channel download area of Wii Shop Channel, if you hit the more details button you get these screenshots. Clearly there will be at least 10 videos when all is said and done.

Who says that they're all videos ;) (and who says that that's all there's gonna be, maybe they'll be extra sections!)

BTW I really liked the trailers! The first one was a very exciting one designed to get you pumped up (The one that people are comparing to Halo) The important thing to remember is that Nintendo is also looking to reach out to gamers (So called "hardcore gamers") who perhaps didn't play any of the other Metroid games and like it or not, this type of trailer is much more universally appealing than straight up gameplay footage showcasing a moody environment with a slow pace and little action, that's not what you want with a 90 secs or so trailer!

The second trailer is a good vintage Metroid Prime battle, I do hope that they aren't just reusing the same battle music from Metroid Prime 1! (even MP2 had a remixed version for fighting Space Pirates so I reckon it's just for the trailer)

I'm not impressed with the channel itself though, it's just a link to a crappy microsite! They could've done so much more!!! Hopefully it'll get replaced with a nice channel for upcoming games! I really think it's a fantastic idea and much better than just releasing a trailer since everyone is gonna download it even if they weren't really interested in the game, the channel will garner far more attention than a trailer that is released on XBL or PSN for example. It's just a shame that the execution is rather poor.

It's not really the quality of the video that bugs me but rather the fact that it's just a crummy webpage! Why couldn't they do it like the everybody votes channel for example? Actual Wii 3D data and such, maybe even some cool interactive elements? There's also gotta be a reason why it takes up so much space, the webpage isn't stored on the Wii (Though some elements might be) and there's no way that the channel screen would take up so much space, so what is it then?
 
Lobster said:
Yeah is it up on anything besides US shop?

I think it's reasonable to assume that it is going to be only on the US shop for now, because the game isn't launched anywhere else this month other than the US. It's certainly not up on the Japanese shop yet.

Pretty sure the videos will come up for their respective countries when the game is closer to launch.
 
smarties00 said:
So I guess its fair to say that when the Shop Channel is back up we will have metroid??

Your talking about Europe? Shop Channel is not down for me, also there's no metroid. -_-
 
norinrad21 said:
hey guys,

Freeloader doesn't work after the upgrade.....:lol

No, that was after the firmware update that was released earlier in the week that added the Clock, Keyboard support for some channels, and the redesigned VC section.
 
avatar299 said:
Then shouldn't you be upset at Nintendo overall. You know Link won't die. You know mario won't die. It's always been safe to assume Samus won't die.

It's a strange thing to focus on.

I'll see if I can rephrase this so you understand my mindset: I don't care about story in video games unless the people in charge put a focus on story in video games. That's why I paid attention to what was going on in Jak II. That's why I tried to keep up with Metal Gear Solid. That's why I sit through the cutscenes in a Final Fantasy game.

Retro is placing emphasis on the story in Corruption. They're adding new planets, new characters, voices, etc. I'm saying it won't be that great because whatever underlying sense of danger they're going to try and throw in there won't actually work because we already know Samus is alive and well in several other games that follow.

Majora's Mask had a pervading sense of danger throughout the entire game because it was constantly approaching the apocalypse. What sets apart MM from MP3 is that it's widely understood there are several Links, and that Termina could've easily been destroyed. When MM came out, we didn't know what happened to the Hero of Time. With Metroid, the order of the series is known, as is what happens with Samus.

My contention is this: If you're gonna focus on the story in a Metroid/Samus game, there are better ways to go about it.
 
AniHawk said:
I'll see if I can rephrase this so you understand my mindset: I don't care about story in video games unless the people in charge put a focus on story in video games. That's why I paid attention to what was going on in Jak II. That's why I tried to keep up with Metal Gear Solid. That's why I sit through the cutscenes in a Final Fantasy game.

Retro is placing emphasis on the story in Corruption. They're adding new planets, new characters, voices, etc. I'm saying it won't be that great because whatever underlying sense of danger they're going to try and throw in there won't actually work because we already know Samus is alive and well in several other games that follow.

Majora's Mask had a pervading sense of danger throughout the entire game because it was constantly approaching the apocalypse. What sets apart MM from MP3 is that it's widely understood there are several Links, and that Termina could've easily been destroyed. When MM came out, we didn't know what happened to the Hero of Time. With Metroid, the order of the series is known, as is what happens with Samus.

My contention is this: If you're gonna focus on the story in a Metroid/Samus game, there are better ways to go about it.

You know what AniHawk? I have never agreed with your opinions regarding anything Metroid Prime. But this right here. Makes absolute sense to me. Congrats.
 
AniHawk said:
I'll see if I can rephrase this so you understand my mindset: I don't care about story in video games unless the people in charge put a focus on story in video games. That's why I paid attention to what was going on in Jak II. That's why I tried to keep up with Metal Gear Solid. That's why I sit through the cutscenes in a Final Fantasy game.

Retro is placing emphasis on the story in Corruption. They're adding new planets, new characters, voices, etc. I'm saying it won't be that great because whatever underlying sense of danger they're going to try and throw in there won't actually work because we already know Samus is alive and well in several other games that follow.

Majora's Mask had a pervading sense of danger throughout the entire game because it was constantly approaching the apocalypse. What sets apart MM from MP3 is that it's widely understood there are several Links, and that Termina could've easily been destroyed. When MM came out, we didn't know what happened to the Hero of Time. With Metroid, the order of the series is known, as is what happens with Samus.

My contention is this: If you're gonna focus on the story in a Metroid/Samus game, there are better ways to go about it.

I dont think they focus on story in the Metroid games, its just a side thing to give a meaning to it all. Samus losing her powers in every game just shows that there is no story focus and could just have been another samus in another timeline just as easily link is another link in every game. Did anybody seriously followed the stories of the Prime games? I didnt, the story is more in your head than being told to you.
 
There are ways to build tension in spite of the outcome. I mean there are plenty of tepid sequences where I know the outcome, and yet the anticipation gets me more than anything. An unknown outcome is simply a separate component. I mean did anybody really think Termina was doomed? Really? Or in Heroes, did anybody think (big spoilers)
that Hiro would not go back in time from the future that Sylar ruled or that the nuclear bomb would actually go off in the city
? But I don't think Retro has attempted to build a story until now. They've had story elements, but it's not a narrative. They're simply trying to tell you about the world through bits of information. It's like a detail in a book, except that alone does not move a story forward since a detail is at a stand still; the story has to actually go somewhere. It looks like Corruption will tell some sort of narrative with several objective based missions, I just wonder how far that will carry through into the main part of the game.

But again, I don't have to be blind to the final outcome in order to be grabbed by the game. I simply have to be enthralled in it. Another example, this one is from Pan's Labyrinth, but did anyone think
the girl would be caught by that monster
? Hell, I heard that section made Stephen King flinch, and I'm sure he knew the outcome more than anybody. But it doesn't matter if you're lost in the moment. On the other hand, there is nothing that can kill a story more than being predictable. The viewer or reader has to have a reason to keep coming back. But the assurance of safety does not necessarily make something predictable. I think there are ways to work around both. Pan's Labyrinth has both predictable and unpredictable elements, but I think it keeps you watching because you don't know how it will resolve. Heroes might be predictable in the eventuality, but it's always throwing you some cool surprise.

Anyway, I don't have any great faith in Retro's competence to tell a story. I don't have faith in them making any nuance dialogue, so I hope it doesn't spring up in abundance. I hope they stick to what they do best: the music, the art, the details, the alien worlds.

EDIT: Damnit, I need to learn the markup on this forum.
 
ksamedi said:
I didnt, the story is more in your head than being told to you.

THE STORY IN METROID PRIME 3. NOT METROID II. NOT METROID PRIME PINBALL. NOT METROID PRIME. METROID PRIME 3.

GOOD. FUCKING. GOD.
 
AniHawk said:
THE STORY IN METROID PRIME 3. NOT METROID II. NOT METROID PRIME PINBALL. NOT METROID PRIME. METROID PRIME 3.

GOOD. FUCKING. GOD.
Chill out dude, but what makes you think it will be different from Prime and Prime 2?
 
AniHawk said:
Retro is placing emphasis on the story in Corruption. They're adding new planets, new characters, voices, etc. I'm saying it won't be that great because whatever underlying sense of danger they're going to try and throw in there won't actually work because we already know Samus is alive and well in several other games that follow.

Majora's Mask had a pervading sense of danger throughout the entire game because it was constantly approaching the apocalypse. What sets apart MM from MP3 is that it's widely understood there are several Links, and that Termina could've easily been destroyed. When MM came out, we didn't know what happened to the Hero of Time. With Metroid, the order of the series is known, as is what happens with Samus.

Well, you can die in the game, for starters, and the Prime games are fairly difficult, so that's always a threat that creates a sense of danger.

I don't think there's many games when they kill off the main character you play as for good, nor would anyone want that.

Also, if the story is well-crafted enough, you can get that sense of danger even if you know the main character doesn't die. The last third of "On Her Majesty's Secret Service", for instance, puts James Bond through the wringer so much you think he's toast even though you know there's a dozen more movies to come, and at the time, the theater audience knew there were more novels to be made into movies.
 
thefro said:
Well, you can die in the game, for starters, and the Prime games are fairly difficult, so that's always a threat that creates a sense of danger.

But that's not really related to the plot, is it?
 
ksamedi said:
So what is the main plotline for Prime 3 anyway.
After the events of Metroid Prime 2: Echoes, the Galactic Federation contacts Samus Aran to investigate a malfunctioning network computer, known as the Aurora Unit.[10] The Federation believes the Zebesian Space Pirates, their long-time enemies, have infected the Aurora Unit with a virus. Subsequently, the Space Pirates attack one of the Federation's bases, and begin to overrun the Federation's defenses. Samus, along with other bounty hunters, must work together to fend off the siege, repair the Aurora Unit, and also defeat enemies from the past game.
.
 
I dunno, I think Anihawk is kinda full of it here. Videogames have always been about the journey, not about the destination, and that's no different now just because we know (gasp) that Samus will survive it.

In fact, I'd say that's especially true in the Metroid Prime games.

It's just such a stupid thing to latch on to. If anything, it'll be the game's scenario and difficulty that'll set the mood, ambiance, and make what's going on relevant and interesting... not really how it all wraps up! :lol

It's like he's looking for a reason to slap MP3C down before it even hits. Which wouldn't really surprise me. :)

Just my PoV.
 
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