He hasn't said anything bad about VF for a while, but early on in his "cocky rockstar" persona days, he did trash VF in an interview with a magazine. I'm afraid I don't remember with which magazine. It was before DOA3 was released, though.vspectra06 said:He's never said anything bad about VF. He talks trash about Tekken because Namco made fun of him when he made the first DOA, mainly his bouncing breast physics. So he's kept this grudge against the tekken series ever since.
Segata Sanshiro said:He hasn't said anything bad about VF for a while, but early on in his "cocky rockstar" persona days, he did trash VF in an interview with a magazine. I'm afraid I don't remember with which magazine. It was before DOA3 was released, though.
Not saying they aren't closer than most (PS2 & Xbox included), but I expect we'll probably get the usual "can't handle it" PR excuses, at least initially.Yoboman said:360 and PS3 are as equal as it gets, don't be daft. If NG2 can be done on 360, it can and will be done on PS3
No, it's pretty a clearly a testing ground for Team Ninja's new 4th R&D unit. And if it sells really well, it may very well lead to more PS3 ports (NG2, DOA5, etc) so it seems to be something of a testing ground for the PS3 platform too.Yoboman said:Perhaps you're of the crowd that thinks Ninja Gaiden Sigma was released for no purpose at all
Segata Sanshiro said:He hasn't said anything bad about VF for a while, but early on in his "cocky rockstar" persona days, he did trash VF in an interview with a magazine. I'm afraid I don't remember with which magazine. It was before DOA3 was released, though.
Yoboman said:Nobody said to do anything like that; I didn't say to replicate the gameplay, nor did I say to replicate the characters. I said it should try and compete with God of War in it's sense of scale, artistry and cinematography so that it can match God of War in the levels it isn't already as good of better in. That is COMPLETELY different from what you addressed. Way to miss the point.
Aokage said:This still doesn't change the fact that every interview with him makes me sick to my stomach. I interviewed him last month and said, "I'll donate $10 to charity if you say something nice about Capcom or Namco." His response? "Hmm...Namco makes good potstickers" (Namco owns a famous Chinese restaurant in Japan).
Yoboman said:360 and PS3 are as equal as it gets, don't be daft. If NG2 can be done on 360, it can and will be done on PS3
Perhaps you're of the crowd that thinks Ninja Gaiden Sigma was released for no purpose at all
Merovingian said:Are we now to believe that MS suddenly can't get exclusives?
Mgs2 was on the Xbox remember? I didnt see Mgs3 on it after...so it's really possible the same will happen now with NG.
kpop100 said:The point is if NG2 is exclusive, it's not because the PS3 can't handle it, it's for other reasons.
Merovingian said:Oh well....
No shit sherlock, to that point.
K.Jack said:The only thing i can't stand about Itagaki is the fact that he's made one great action game, a bunch of mediocre fighting games, and lame fapfest volleyball games, yet he and his fans feel he's a legendary developer.
The fact that he isn't brave enough to make his overblown statements in the Japanese press speaks volumes.
Funny guy though. The way he disses Hayashi really pisses me off.
kpop100 said:well obviously it wasn't "no shit" if you couldn't pick up on that point in the first place
beelzebozo said:he's like the evil miyamoto. he even wears the sunglasses to denote his sinister nature
:lolDraft said:Slightly more casual? Slightly? GoW boss fights are like playing Simon. I'm waiting for UNO mechanics to be introduced in the 3rd one.
NG and DMC games are for men. Men who like to memorize button combinations. Men who like seeing screens that ask "continue?" Men who like their stories stupid, their soundtracks butt rocking, and their platforming left to fat, Italian plumbers.
Production values. I spit on that little bullet point.
Same could be said for NG1 PS2 really though... wouldn't have been a perfect port obviously, but the platform certainly could've handled a decent conversion.kpop100 said:The point is if NG2 is exclusive, it's not because the PS3 can't handle it, it's for other reasons.
No, he didn't. I see no trait on any of the three games that screams that they are somehow above and beyond superior to the rest of the genre. None of the games truly nail story, setting, and combat.Merovingian said:Get a Grip.
He made the best action game ever.
jarrod said:Same could be said for NG1 PS2 really though... wouldn't have been a perfect port obviously, but the platform certainly could've handled a decent conversion.
板垣は僭越な愚者なんだけど, 何よりも痴漢じゃないっすよ!Oneself said:痴漢 チカン ちかん
Tomonobu Itagaki
Madman said:No, he didn't. I see no trait on any of the three games that screams that they are somehow above and beyond superior to the rest of the genre. None of the games truly nail story, setting, and combat.
ThirdEye said:H went crazy knowing Heavenly Sword pre-owned NG2 or whatever his team can come up with.
Merovingian said:Hey ignorance is a bliss. I won't blame you.
ThirdEye said:H went crazy knowing Heavenly Sword pre-owned NG2 or whatever his team can come up with.
Pureauthor said:The line is 'Ignorance is bliss'. No 'a'.
Maybe he's an Italian stereotype?Pureauthor said:The line is 'Ignorance is bliss'. No 'a'.
Huh? Well, I've played the three big ones, and I can say that none of them nail everything and they all have their plusses and minuses. But hey, if you want to keep telling yourself that NG is the be-all end-all of action games, be my guest.Merovingian said:Hey ignorance is a bliss. I won't blame you.
Phoenix Fang said::lol :lol :lol
Be serious.
Segata Sanshiro said:Maybe he's an Italian stereotype?
Yep they all have plusses and minuses and I consider all 3 equal because of that...they are all great games and 10s in my book.Madman said:Huh? Well, I've played the three big ones, and I can say that none of them nail everything and they all have their plusses and minuses. But hey, if you want to keep telling yourself that NG is the be-all end-all of action games, be my guest.
Obviously, you can't appreciate all three in any of these types of threads, so I'll take my leave with my silly appreciation for all 3.
Ryu is gonna do pull sexual harassment ninja moves.There will be so next gen.devilscallmedad said:Itagaki: Id like to show everybody some of the new stuff that weve been working on in the near future. The only problem with that is that when the other developers see what were doing, theyre going to lose all of their motivation
TTP said:wtf is wrong with this guy?
You know, you're basically asking if GAFers have self-esteem issues here.NinSoX said:What about did he say that made some of you so riled up? If it's arrogance, this term may be used to describe the majority in GAF. Should you hate yourselves too? :lol
It's a possibility, but Team Ninja have been highly adverse to Itagaki's previous attitude of "only this system can handle it; I won't work on this system because it's too weak." I can't predict that won't come into play but I doubt it, because it will be contrary to things he said just last year. And besides, it's very much arguable which system is stronger.jarrod said:Not saying they aren't closer than most (PS2 & Xbox included), but I expect we'll probably get the usual "can't handle it" PR excuses, at least initially.
Model 2 to Saturn was also a bigger leap than Xbox to PS2. It's not like Team Ninja hasn't scaled down ports before...
It can do everything NG does well while amplifying the elements I've mentioned. Many of the environments in NG felt stale and lifeless; uninspired. Many of the enemies and bosses, while fun and challenging to fight - just looked poorly designed. All I'm arguing about is posterity. NG gets it's gameplay right, no doubt but with your arguments you seem to suggest the game cant have both. Like the gameplay would fall apart if they stood to improve some of the aesthetics I mentioned. That's ridiculous.Skilotonn said:Alright, in terms of sense of scale: GoW had a great sense of scale, sure, but where you could actually go and fight, NG was much bigger... and while backgounds and the like felt smaller in NG, that was more due to the locations than anything else - where GoW takes place, it made sense for it to be huge-looking...
Same thing with the artistry - GoW is based on mythology - it would be a poor game if they didn't try to match history art-wise, while NG still being a beautiful looking game, isn't all about trying to be historically accurate and such, or be an art-candy game - it's all about the action and trying to kill the enemies before they kill you... in fact, I can't imagine NG in that light at all, and couldn't picture anyone pulling it off without killing some of the focus on watching less and killing more...
Cinematography: I love being in control of what I want to see, and not being shown what they want me to see - sure it make sense for showing a special item or objective, which they do in NG, the way it's done in GoW, shifting camera angles while in the middle of walking is annoying to me...
Cutscene-wise, the cinematography is great there as well, and like I said before, they are aiming to keep in line with the mythology, so they have alot to work with as well as a standard to live up to - it would be a poor game if they made a game based on this that didn't pull this off competently - while the in-game cutscenes don't last too long to break up the in-game stuff other than to show you important things - they save the big things for the CG cutscenes at the beginning and end of each level when you're already done killing...
To sum it up, GoW does what it does well, but to me, it would mess up what I love about NG to me - I wouldn't want to see it take anything from GoW whatsoever, it wouldn't feel like NG to me at all anymore - keep the focus on the action...
Pistolero said:I was. You haven't since you entered the thread. Resistance = Perfect IQ. RSX = Good at antialiasing, just like every single damn Nvidia Card since the 6800. What, you were in a cave ? :lol
Phoenix Fang said::lol:
joke post
What made me laugh was you using Resistance as an example.
Yoboman said:It can do everything NG does well while amplifying the elements I've mentioned. Many of the environments in NG felt stale and lifeless; uninspired. Many of the enemies and bosses, while fun and challenging to fight - just looked poorly designed. All I'm arguing about is posterity. NG gets it's gameplay right, no doubt but with your arguments you seem to suggest the game cant have both. Like the gameplay would fall apart if they stood to improve some of the aesthetics I mentioned. That's ridiculous.