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It's unfortunately looking like unfinished games with in-game transactions will be the standard next gen.

Since the end of the 360 and PS3 we have seen developers get away with releasing alphas and beta of games littered with micro-transactions, DLC passes, frequent updates, and $60 complete editions that usually appear a few years after launch, so you can (sometimes) finally play the finished version of the game. This gen however has shown that gamers will eat this stuff up even though they are clearly getting swindled by these so called gaming companies.

I hate to be the rape horn, but I must deliver the bad news that everyone else is too scared to deliver, when the next generation starts the practices of releasing unfinished software products will be more normalized than ever before and they will come up with new ways to swindle us. Not only do we no longer own our games, but they won't even release a finished product anymore. Based on what I've seen across the web many people will defend these practices but the ones that are the most dangerous are the ones that say you don't have to buy it vote with your wallet. Those so called gamers are among the first to support these beta products making their advice nothing more than a fart in the wind. I think that there should be regulations in place to protect gamers so at the very least we are getting (some) finished products if nothing else.

What is the purpose of me purchasing a game when there's only 3 hours of content? They expect me to wait for updates or purchase micro-transactions to obtain additional content, expecting me to pay hundreds for DLC and expansions that repair gameplay issues that should have been rectified at launch. They make it more convenient for me to be scammed by offering a 12 month pass that gives me all the updates faster. Finally my 3 hour game now has 16 hours of content, and I spend a lot to get there. I beta tested the game for the developers and helped them finish their software, and what's my reward? A new complete release that has all the content I brought before and then some for 25% off the original releases launch price, usually $40. But hold on, I just spend around $200 beta testing the game for months or years, is that a reward? Do gamers that do this feel good?

The answer is no.

Many gamers, they call themselves this but they are nothing more than psychological operatives, will defend these practices. Let's remove the wool from the eyes of the sheep and be honest, why is the video game industry different? How come only we shouldn't have regulations in place and have to suffer from practices that would be considered illegal in any other industry?

But Freedom, you don't have to buy it. But Freedom, I like it, am I crazy?(yes you are) But Freedom, Devs need the money. But Freedom, that's just how it is.

All these excuses and no one can answer the real underlying question, why is it that ONLY the video game industry is allowed be be ripped off and anyone who points out the hustle is silenced? Gaming is one of the biggest scams in the world and no one wants to admit it, that's why there's so much low quality software and why these practices continue. I only touched on one major problem that's plaguing the industry among many. I believe that if regulations are not put in place the majority of games released that aren't smaller titles will be released broken and unfinished, forcing gamers to pay out the ass, meanwhile making the developers rich because you helped complete their game for them.
 
5 bucks says you're still gonna play 'em.
why is it that ONLY the video game industry is allowed be be ripped off and anyone who points out the hustle is silenced?

Better question: why do so many gamers blow a gasket over 60 bucks? Granny's been skimping on the Christmas money?
 
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There's going to be a variety for these companies to capture revenue going forward. Making games is expensive and people want games they play for hundreds of hours but don't want to pay equivalently. Even then with the free to play games some people aren't paying anything at all.

If a game with 3 hours of content is bad, the game will fail and eventually the studio. The market, i.e. gamers will decide who lives and dies. Just like always. So relax and buy what you want and support the devs who make game experiences you enjoy.
 
What kind of excuse is this? Do you not want a finished product after paying $60?

>What is the purpose of me purchasing a game when there's only 3 hours of content?

Nah, I just know you're exaggerating the fuck out of how "unfinished" these games are.
 
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I play on Xbox and bought almost only games that were properly finished from day-one. This is not difficult. If a game is not fine by your standards, don't buy it at launch. Or wait for Gamepass.
 
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>What is the purpose of me purchasing a game when there's only 3 hours of content?

Nah, I just know you're exaggerating the fuck out of how "unfinished" these games are.

More excuses for the gaming companies. We have so much data and so many articles on so many games lacking content and you're actually going to try and pull this? It's amazing how many gamers just don't care about being screwed the brainwashing has been a monumental success.
 
FreedomGate
Mental Gymnastics🥇Gold Medalist🥇
Checks out.
I'm guessing you've not played games like Assassin's Creed Origins/Odyssey with over 90 hours of content and fantastic DLC that also has MTX which doesn't effect the game.
As long as games are 60$ and stupid people exist to buy stuff like extra costumes/emojies etc, MTX will continue to exist cause they make way too much money.
I've no problem with it and it's nowhere Near as bad as it was 2010-2013.
 
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I got 133 games in my backlog including Ps4 games, Xbox One games, Wii U games, Gamecube Games, Dreamcast games, 360 games, Ps3, games, DS games, and PSP games, I think I'll be fine.

Unless your future posting history turns out to be comprised entirely of LTTP's, I doubt it.
 
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I mange to avoided all micro-transactions and loot boxes this gen because I mostly play Japanese and single player games, it more than possible.
 
I got 133 games in my backlog including Ps4 games, Xbox One games, Wii U games, Gamecube Games, Dreamcast games, 360 games, Ps3, games, DS games, and PSP games, I think I'll be fine.
Me too and still want to beat auf weidersen monty mole on zx spectrum one day 🤗
 
More excuses for the gaming companies. We have so much data and so many articles on so many games lacking content and you're actually going to try and pull this? It's amazing how many gamers just don't care about being screwed the brainwashing has been a monumental success.
What's amazing is just how many gamers have a victim complex.

Everyone else: "Well, if it's too expensive, I just won't buy it."

Gamers: "They are ripping us off, they are encroaching on my right to game! These bastards can't keep getting away with charging us a few hours of work for one video game!!!








Please don't fuck with my video games, they are literally the only thing in life that gives me joy. Please. Please!"
 
Just do your part and don't purchase the unfinished/micro-transaction ladened games. That's what I've done, and I've had no shortage of fun.
 
What's amazing is just how many gamers have a victim complex.

Everyone else: "Well, if it's too expensive, I just won't buy it."

Gamers: "They are ripping us off, they are encroaching on my right to game! These bastards can't keep getting away with charging us a few hours of work for one video game!!!

You are completely fried, there's no saving you. Just the same old excuses that have been proven to be false. You can't deny the fact your post boils down to just saying that gaming should be the only exception in entertainment and being ripped off is a privilege. Everyone else doesn't deal with this, but gamers have to right?
 
I mange to avoided all micro-transactions and loot boxes this gen because I mostly play Japanese and single player games, it more than possible.

When many of your favorite games or companies this generation change practices next generation then what? You buy nothing? How long will people ignore the problem?
 
Hobby Gamers: Don't buy horse armour and it will go away!

Casual gamers: Look at this shiny horse armour!

Industry: Man, fuck those hobby gamers, let's rinse the casuals for fun!

Rinse and repeat for decades
 
You must be taking about smaller titles because Jap games have a lot of these practices also.
I mean last year I played

Astral Chain
Sekiro
Fire Emblem Three Houses
Resident Evil 2 Remake
Luigi's Mansion 3
Legend of Zelda Link's Awakening
Dragon Quest XIS
Atelier Ryza
Catherine Full Body
Daemon X Machina
Bloodstained Ritual of the Night
Tale of Vasperia Definitive Edition

None of them had any micro -transactions or loot boxes.
 
You are completely fried, there's no saving you. Just the same old excuses that have been proven to be false. You can't deny the fact your post boils down to just saying that gaming should be the only exception in entertainment and being ripped off is a privilege. Everyone else doesn't deal with this, but gamers have to right?
Lmao, you have a victim complex the size of Mandingo's dick.
 
I'll be the first to talk shit about broken/unfinished games and especially microtransaction riddled games, but you're exaggerating how widespread the problem is, or that it passes by completely unnoticed. Personally I just avoid them, which isn't hard since they're trash anyway. What else can you do.
 
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Yea, still waiting on the complete version of World of Warcraft ... /s

Don't do adderall folks.
 
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I mean last year I played

Astral Chain
Sekiro
Fire Emblem Three Houses
Resident Evil 2 Remake
Luigi's Mansion 3
Legend of Zelda Link's Awakening
Dragon Quest XIS
Atelier Ryza
Catherine Full Body
Daemon X Machina
Bloodstained Ritual of the Night
Tale of Vasperia Definitive Edition

None of them had any micro -transactions or loot boxes.
Hey alright, I played 10 of those!
 
I'm on your side for sure, OP. You know what sucks? When whole game genre's have died as a result of not being able to be highly monetized, like arena fps.
 
I'm on your side for sure, OP. You know what sucks? When whole game genre's have died as a result of not being able to be highly monetized, like arena fps.
Arena FPS' died because they're a niche genre.

Turns out the average person doesn't like video games in which you have to jump like a mad cunt 24/7, have pixel-perfect aiming precision, and have to memorize each map layout and item placement just to have a fighting chance.
 
Arena FPS' died because they're a niche genre.

Turns out the average person doesn't like video games in which you have to jump like a mad cunt 24/7, have pixel-perfect aiming precision, and have to memorize each map layout and item placement just to have a fighting chance.
I have to agree. That's certainly a big issue with afps. They just aren't that accessible to most. But companies aren't interested in investing into the genre anymore since they know, like you said, it's niche and they won't be able to make much off of it. I can't blame them. There are always a couple of games being made but they'll never gain a large following unless something new hits with a splash. The current money making model is just exacerbating the issue further.
 
Since the end of the 360 and PS3 we have seen developers get away with releasing alphas and beta of games littered with micro-transactions, DLC passes, frequent updates, and $60 complete editions that usually appear a few years after launch, so you can (sometimes) finally play the finished version of the game. This gen however has shown that gamers will eat this stuff up even though they are clearly getting swindled by these so called gaming companies.

I hate to be the rape horn, but I must deliver the bad news that everyone else is too scared to deliver, when the next generation starts the practices of releasing unfinished software products will be more normalized than ever before and they will come up with new ways to swindle us. Not only do we no longer own our games, but they won't even release a finished product anymore. Based on what I've seen across the web many people will defend these practices but the ones that are the most dangerous are the ones that say you don't have to buy it vote with your wallet. Those so called gamers are among the first to support these beta products making their advice nothing more than a fart in the wind. I think that there should be regulations in place to protect gamers so at the very least we are getting (some) finished products if nothing else.

What is the purpose of me purchasing a game when there's only 3 hours of content? They expect me to wait for updates or purchase micro-transactions to obtain additional content, expecting me to pay hundreds for DLC and expansions that repair gameplay issues that should have been rectified at launch. They make it more convenient for me to be scammed by offering a 12 month pass that gives me all the updates faster. Finally my 3 hour game now has 16 hours of content, and I spend a lot to get there. I beta tested the game for the developers and helped them finish their software, and what's my reward? A new complete release that has all the content I brought before and then some for 25% off the original releases launch price, usually $40. But hold on, I just spend around $200 beta testing the game for months or years, is that a reward? Do gamers that do this feel good?

The answer is no.

Many gamers, they call themselves this but they are nothing more than psychological operatives, will defend these practices. Let's remove the wool from the eyes of the sheep and be honest, why is the video game industry different? How come only we shouldn't have regulations in place and have to suffer from practices that would be considered illegal in any other industry?

But Freedom, you don't have to buy it. But Freedom, I like it, am I crazy?(yes you are) But Freedom, Devs need the money. But Freedom, that's just how it is.

All these excuses and no one can answer the real underlying question, why is it that ONLY the video game industry is allowed be be ripped off and anyone who points out the hustle is silenced? Gaming is one of the biggest scams in the world and no one wants to admit it, that's why there's so much low quality software and why these practices continue. I only touched on one major problem that's plaguing the industry among many. I believe that if regulations are not put in place the majority of games released that aren't smaller titles will be released broken and unfinished, forcing gamers to pay out the ass, meanwhile making the developers rich because you helped complete their game for them.

Arc system work the thread

For that reason i refuse to buy DB Fighterz... and i like the game.

and i sorry but Granblue fantasy versus next game... will be a piece of shit for the same reason.... lack of characters and tons of content DLC.
 
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years ago people made the same excuses people are making on here and now the problem has gotten much worse.

Don't buy it, that's an excuse that doesn't solve the problem. The reason why people are buying these games more is because they keep increasing in number and it's becoming harder not to. Next generation many of the games you played this generation that were not implementing these practices will, then what? You'll still say don't buy them? You'll still say you managed to find 5 non-indie games that didn't implement these practices?

Are you just going to keep making these same weak excuses until a platform comes out that requires some of these practices, requires DRM, requires DLC? You're going to make excuses until Pokemon and Mario start having them? When are you going to realize that there isn't an acceptable excuse, no other industry is treated like this and many of you just sit here and let them do it to you giving them the greenlight to screw gamers over, and still never have an answer for why gaming is the only industry allowed to go through this.

Some of you have learned well from your corporate masters by changing the words which were spoken. This thread takes note of this generation increase in games that implement these practices, but does not focus on this generation but the one that is soon to come, stil some of you have already claimed I have exaggerated the present amount of games that implement this practice, something that I never claimed. How hard will you guys fight to screw yourselves out of your own money and ownership of products you buy? There seems to be no limit so far.

It's a sad day for gaming everywhere but I guess some of you just won't ever get it. Somethings wrong with your cognitive ability and they succeeded in preventing you from ever realizing you are slaves to the system. Why else can the same practices or similar practices be illegal in numerous other markets sometimes after protest, but in gaming no one complains and makes excuses for the tyrants? You can't answer the question, you only know how to make excuses, the ones they taught you.

But not everyone is this way, those who are awake can push for regulations that nearly every other industry on the planet has to prevent this from getting worse.
 
I have to agree. That's certainly a big issue with afps. They just aren't that accessible to most. But companies aren't interested in investing into the genre anymore since they know, like you said, it's niche and they won't be able to make much off of it. I can't blame them. There are always a couple of games being made but they'll never gain a large following unless something new hits with a splash. The current money making model is just exacerbating the issue further.
I can't help but wonder how a dev can make an arena FPS accessible but without sacrificing the skill ceiling they have. Is it even possible?
 
I got 133 games in my backlog including Ps4 games, Xbox One games, Wii U games, Gamecube Games, Dreamcast games, 360 games, Ps3, games, DS games, and PSP games, I think I'll be fine.

I'm pretty much at this point to be honest. There is such a wide library of hidden gems, with more becoming accessible each day (fan translations, forgotten games, previously unreleased games, better emulation, etc.) that we're getting to the point that moving to next gen isn't even necessary unless you absolutely need the newest experience.
 
I can't help but wonder how a dev can make an arena FPS accessible but without sacrificing the skill ceiling they have. Is it even possible?
I think it'd have to be incredibly simple. Like Halo 2 or 3 simple with faster movement like Quake, but you can't muddle it all like Quake Champions. Even then there'd probably have to be some hook to pull people in, otherwise it wouldn't be exciting to many.

I just want my afps back...

iu
 
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It's a sad day for gaming everywhere but I guess some of you just won't ever get it. Somethings wrong with your cognitive ability and they succeeded in preventing you from ever realizing you are slaves to the system. Why else can the same practices or similar practices be illegal in numerous other markets sometimes after protest, but in gaming no one complains and makes excuses for the tyrants? You can't answer the question, you only know how to make excuses, the ones they taught you.
 
I don't think I ever buy any microtrasaction stuff. I too don't care about some stupid cosmetics. And I don't think I ever noticed this whole gen, no game forced me to buy some stupid shit. If anything this got better, 'member online passes? Or what was the game? Prince of Persia: Somethink, where you can get the ending just from the DLC? I don't think I've encountered this much bullshit this gen honestly.
 
Since the end of the 360 and PS3 we have seen developers get away with releasing alphas and beta of games littered with micro-transactions, DLC passes, frequent updates, and $60 complete editions that usually appear a few years after launch, so you can (sometimes) finally play the finished version of the game. This gen however has shown that gamers will eat this stuff up even though they are clearly getting swindled by these so called gaming companies.

I hate to be the rape horn, but I must deliver the bad news that everyone else is too scared to deliver, when the next generation starts the practices of releasing unfinished software products will be more normalized than ever before and they will come up with new ways to swindle us. Not only do we no longer own our games, but they won't even release a finished product anymore. Based on what I've seen across the web many people will defend these practices but the ones that are the most dangerous are the ones that say you don't have to buy it vote with your wallet. Those so called gamers are among the first to support these beta products making their advice nothing more than a fart in the wind. I think that there should be regulations in place to protect gamers so at the very least we are getting (some) finished products if nothing else.

What is the purpose of me purchasing a game when there's only 3 hours of content? They expect me to wait for updates or purchase micro-transactions to obtain additional content, expecting me to pay hundreds for DLC and expansions that repair gameplay issues that should have been rectified at launch. They make it more convenient for me to be scammed by offering a 12 month pass that gives me all the updates faster. Finally my 3 hour game now has 16 hours of content, and I spend a lot to get there. I beta tested the game for the developers and helped them finish their software, and what's my reward? A new complete release that has all the content I brought before and then some for 25% off the original releases launch price, usually $40. But hold on, I just spend around $200 beta testing the game for months or years, is that a reward? Do gamers that do this feel good?

The answer is no.

Many gamers, they call themselves this but they are nothing more than psychological operatives, will defend these practices. Let's remove the wool from the eyes of the sheep and be honest, why is the video game industry different? How come only we shouldn't have regulations in place and have to suffer from practices that would be considered illegal in any other industry?

But Freedom, you don't have to buy it. But Freedom, I like it, am I crazy?(yes you are) But Freedom, Devs need the money. But Freedom, that's just how it is.

All these excuses and no one can answer the real underlying question, why is it that ONLY the video game industry is allowed be be ripped off and anyone who points out the hustle is silenced? Gaming is one of the biggest scams in the world and no one wants to admit it, that's why there's so much low quality software and why these practices continue. I only touched on one major problem that's plaguing the industry among many. I believe that if regulations are not put in place the majority of games released that aren't smaller titles will be released broken and unfinished, forcing gamers to pay out the ass, meanwhile making the developers rich because you helped complete their game for them.
Unfinished or broken products requiring massive patches out the door.

I'm done with gaming for the most part next gen. I'll support games I like that are complete and functioning products otherwise I'm out. It is my BIGGEST peeve this gen and I'm fucking tired of it and people who excuse it.
 
Expecting things to stay the same is a sign OP is getting older.
I'm sorry you are getting replaced by younglings who don't know any better.

As the the great Max Planck said
"A new scientific truth does not triumph by convincing its opponents and making them see the light, but rather because its opponents eventually die, and a new generation grows up that is familiar with it."

It's too bad , OP isn't the target demographic anymore.
Supply and Demand, that's all it is. MTX are everywhere because they work. Simple as that.

Don't feel too bad, there is still plenty of good games without DRM or MTX in them.
More than enough for a lifetime.

Hey maybe, you'll live long enough to have another economic model supplant it.
The Videogame industry is pretty good at making money, they may still find better ways of milking their users.
 
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years ago people made the same excuses people are making on here and now the problem has gotten much worse.

Don't buy it, that's an excuse that doesn't solve the problem. The reason why people are buying these games more is because they keep increasing in number and it's becoming harder not to. Next generation many of the games you played this generation that were not implementing these practices will, then what? You'll still say don't buy them? You'll still say you managed to find 5 non-indie games that didn't implement these practices?

Are you just going to keep making these same weak excuses until a platform comes out that requires some of these practices, requires DRM, requires DLC? You're going to make excuses until Pokemon and Mario start having them? When are you going to realize that there isn't an acceptable excuse, no other industry is treated like this and many of you just sit here and let them do it to you giving them the greenlight to screw gamers over, and still never have an answer for why gaming is the only industry allowed to go through this.

Some of you have learned well from your corporate masters by changing the words which were spoken. This thread takes note of this generation increase in games that implement these practices, but does not focus on this generation but the one that is soon to come, stil some of you have already claimed I have exaggerated the present amount of games that implement this practice, something that I never claimed. How hard will you guys fight to screw yourselves out of your own money and ownership of products you buy? There seems to be no limit so far.

It's a sad day for gaming everywhere but I guess some of you just won't ever get it. Somethings wrong with your cognitive ability and they succeeded in preventing you from ever realizing you are slaves to the system. Why else can the same practices or similar practices be illegal in numerous other markets sometimes after protest, but in gaming no one complains and makes excuses for the tyrants? You can't answer the question, you only know how to make excuses, the ones they taught you.

But not everyone is this way, those who are awake can push for regulations that nearly every other industry on the planet has to prevent this from getting worse.
Not buying them is the most powerful thing we can do as a customer. There is already momentum in legislation to quell these shit practices, it just takes time. Companies are going to try to milk us for all they can while they still have the ability. And there will always be unintelligent or uninformed consumers making the problem worse. We've just gotta keep fighting against it with our wallets, and speaking out when it calls for it. Besides that, I'd rather not expend any more energy.
 
Modern Warfare is a good case study. They've released one original map(after only launching with 8 standard) and it's been out since October. Price stays the same and the quality declines massively. Black Ops 4 wasn't any better with 10. It's getting less and less for what we payed for at the start of the gen or last gen for that matter. Then they patch one thing and ten things break. Everything's crunched and they've already moved on to the next title because of Activisions crazy deadlines. Battlefield V's another game that needed another 6-12 months in the oven at least.
 
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I mean last year I played

Astral Chain
Sekiro
Fire Emblem Three Houses
Resident Evil 2 Remake
Luigi's Mansion 3
Legend of Zelda Link's Awakening
Dragon Quest XIS
Atelier Ryza
Catherine Full Body
Daemon X Machina
Bloodstained Ritual of the Night
Tale of Vasperia Definitive Edition

None of them had any micro -transactions or loot boxes.
Japanese games are cool that way. The issue OP is speaking about is mostly a problem with AAA western games.
 
Modern Warfare is a good case study. They've released one original map(after only launching with 8 standard) and it's been out since October. Price stays the same and the quality declines massively. Black Ops 4 wasn't any better with 10. It's getting less and less for what we payed for at the start of the gen or last gen for that matter. Then they patch one thing and ten things break. Everything's crunched and they've already moved on to the next title because of Activisions crazy deadlines. Battlefield V's another game that needed another 6-12 months in the oven at least.

Modern Warfare is good example as it will be replace a year later. Sports games are the only legitimate offenders IMO. They get content cut from them year after year with players being charged full price for a roster update. Then again, it's kinda always been that way with sports games.

I don't get vanity and MTs in single-player game at all tho, like Zelda's motorcycle or useless XP boons in AssCreed. That's where they lose me... but in no way would I consider Witcher 3's DLC to be cut content for instance or gouging of consumers. It launched as full game. Most of these games launch as full games. In the multiplayer space players will forever demand more content to their favorite games. If that was the case, we've been waiting over 10 years for a complete version of WoW.
 
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For PC anyway, the only way this is a good thing is if the devs actually use the extra cash to... fix/finish their games... Because the presence of online transactions more than likely means no modding is allowed so we can't fix them ourselves.
 
I'm on your side for sure, OP. You know what sucks? When whole game genre's have died as a result of not being able to be highly monetized, like arena fps.

It amazes and saddens me that an Unreal Tournament game is no longer viable.
 
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Arena FPS' died because they're a niche genre.

Turns out the average person doesn't like video games in which you have to jump like a mad cunt 24/7, have pixel-perfect aiming precision, and have to memorize each map layout and item placement just to have a fighting chance.
Are they really that complex? Last week I played 4-player splitscreen Quake 3 Arena with my friends on the couch and we were all having fun randomly running and gunning and shooting each other in the face. The simple, fewer buttons to use fast-paced gameplay carried the fun alone, unlike modern snail-paced, jumping in the moon physics of something like Halo which to me are sleep inducing.
 
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Are they really that complex? Last week I played 4-player splitscreen Quake 3 Arena with my friends on the couch and we were all having fun randomly running and gunning and shooting each other in the face. The fast-paced gameplay carried the fun alone, unlike modern snail-paced, jumping in the moon physics of something like Halo which to me are sleep inducing.

They are not. They're actually more user friendly as most id shooters couldn't give a shit about crit spots, etc... Most modern shooters have far more depth than the arena shooters of old. That's not a bad or good thing. The idea that arena shooters required more skill is a bit nonsense... like have you seen Rainbow Six?

they're just not in style ... doom tried it ... but it's mp was trash.
 
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