• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Iwata interviews Wii development team

Polari

Member
Pretty interesting seeing what they're trying to do here, trying to position Wii as the first mainstream console. I can see what they mean in terms of not being in the same market as Sony and Microsoft, putting convenience, style, form, price and accessibility ahead of technology. That contrasts pretty sharply with what Sony in particular is doing with the PS3, and did with the PSP.
 

BorkBork

The Legend of BorkBork: BorkBorkity Borking
Vol 3 is up, get to work translating it, monkeys!

http://www.nintendo.co.jp/wii/topics/interview/vol1/03.html

Iwata Trying hearing story, as for I thinking freshly,
After all it means that it is important to decide goal.
Even if, assuming that it is the goal where that does not have front example.

Taketa Don't you think? so is.
Secure, if there is no goal which is based on the concept which is done,
As for Wii you think that it has not become such shape.

High book Saying from the standpoint where you design the substance structurally,
First “DVD case equivalent of 2 and 3” there being a goal of the thickness which is said,
Design of the substance being announced ahead of time with E3,
If with there is no step which is said,
Perhaps, this much small, you think that it did not become, and.

Asida
Concerning the gimmick where the indicator light shines blue,
Taketa coming to the place where the design group has discussed,
“Here probably will be should luster after all,” that, a little coercively (laughing).

Taketa
First “with also just Shaw's of E3 exhibition” the [tsu] [te] was the intention of saying, it is, but
Because it is something which is very popular at the meeting place .......

High book In the opening inside, somehow it stuffed, (laughing).

Iwata After all, because there was a goal, it became like this, you think that it is, don't you think? it is.
When simply, just it keeps repeating the fact that it keeps to stack specification is,
By any means margin being piled up, it just becomes large probably.
If that compared to, it is to have the fact that we would like to do clearly,
“Like this we would like to do, it is”, the [tsu] [te] from the place where you say
Calculating backward, you think that the one which keeps facing to goal is correct it is.


High book Concerning the proposition that the fan inside is not turned to the utmost,
Because there was a goal in start very, it is to be able to clear.
The team of LSI charge does not hold down IC calorific value and the [te] does not become and,
There is also a heat dissipation characteristic even in the design team not to have inserting in thought, the [te] does not become.
That, “between the night does not turn the fan”, that you say
Because there was a truly clear goal.

Iwata When Wii 24 hours it turns on electricity toward aiming “the machine which does not sleep”,
By any means, you could not transfer there, it is.
Even, when the fan of the game machine turns to night,
The mother leaves “and!”With thinking
Power source the pulling [tsu] removal to be densely, because perhaps, the [chi] [ya] don't you think? (laughing).


Salt field When you say from the standpoint where the semiconductor was developed,
“The generally known it was the very high hurdle where fan is not turned”.
Not to be that the [te], with the notion that where the frame of the substance is small,
Because there was considerable restriction in IC calorific value.
Furthermore, although there is a part which does not know that it does not try making IC development,
After designing, the IC is completed to the span is long, it is.
Because is, it is not possible to overcome with just try and error and,
When it depends especially, perhaps it cannot correct inside schedule.
Of course, also IC development tool evolving,
Simulation is possible in advance, however it is,
There being also a part where the development tool has not kept being attached to IC evolution,
By any means, it does not go to according to simulation, it is.
It is big topic, concerning the notion that where “electric power consumption is held down”,
It is very difficult to raise the possibility of accurate electric power consumption, it is.
Actually, the tip/chip rising from the factory, inserting the fire in that, it tries being able to send
(Turning on electricity to the system which installs the tip/chip, it tries making work) to,
You do not know accurately it reaches several watts, it is.
As for that, that it was serious, you say?,
Don't you think? it was the hardship at least, you have not experienced so far.

Iwata If it is the portable type game machine, as for the fact that the electric power consumption conversion [tsu] [te] you say low
Always, thinking, you think as the [ru], however it is,
It is unprecedented to do such conception with the machine of deferred type, don't you think??

Salt field It is unprecedented.
Because is, from the team of the portable type game machine inside Nintendo Co.
It has teaching know-how,
Even at the manufacturer having designed and producing the tip/chip
While you cooperate, it kept making.
In addition not only IC, altogether system electric power consumption
It includes also the device which it lowers.
However truly, it was the kind of work of grasping a certain meaning and the cloud,
The happiness, at the company, Nintendo Co., in long history
When doing the work where such, tip you cannot read, rather than know-how,
The element finding problem fast, because there is accumulation of the technique which keeps coping
Somehow you could complete you think as kana with that.

Iwata In addition, “we would like to make such ones”, that you say
Creative goal being about it is different completely,
“Price is not held down and the [te] does not become”, that you say
There was also a very realistic topic.
As for that, it means that Taketa suffers hardship?


Taketa Don't you think? so is.
Simply, how you say or, even from the creative aspect
With the notion that where “it does not go to luxurious direction”,
Because as for Wii squeezing essential technology, there is a part which specializes,
Concerning the price aspect, from the original starting point
As for you did not suffer hardship the extent which holds the head and the [te] you did not have.
Simply, well, it is the stand when, it is drive of slot in type when,
When you think from former Nintendo Co. history, in the kind of part which does not apply the money
Don't you think? securely you can call that, distantly it is the machine which applied the gold.
In other words, as Asida explains in the story of design,
As for Wii, calling the toy of the child rather than
We want becoming the machine where everyone of home is related
Because it was made one of big goals.
Thinking from such meaning, rather than it is appearance,
Because you thought that also the fashion part should be pursued.
Well, as the standpoint where the abacus is managed,
There being two propositions which contradict even here, [tsura] it was and it was the place, but (laughing).

Asida When the example which is easy to know is listed,
The substance of Wii has become the design which is glossy on the surface, it is.
If it is the former Nintendo Co. machine, you call “[shibo]”,
The plastic which has small [dekoboko] was adopted.
It is cheap and, the scar is difficult to be conspicuous, because is.
That so, with Wii, material feeling should be pursued after all, thinking
Is the same plastic, however it is,
Gloss it is, high quality the surface was adopted.
As for the directivity which pursues such material feeling,
Not just Wii, future Nintendo Co. altogether product
You think that it means to keep pursuing.

Iwata When you express in one word, even from former times,
It was times when material feeling of the game machine is attached importance it is, don't you think?.

Asida
It is. Of course, aiming toward the high-class impression, is not [ru] reason, it is.
Simply, it is cheap the [tsu] like the toy [po] with you say?,
It is cheap, just, it is not kind of something which adheres,
It means probably aiming toward the sufficient material feeling which you can use in various one.
As for functionality and durability as a toy while maintaining,
The appearance is cheap the [tsu] like the toy [po], those which is not.


High book ...... Well, the team of design
The [bu] which adheres to raising quality it is,
As for our teams which have related to the internal design
Just it is possible, you find the method of holding down cost and say uninformed that it does, you say
Already, always, directly there is such composition, however it is, don't you think? (laughing).

Asida (Laughing)

Taketa When so, it can rub this cover [ri], it is the case that always it comes to my place.

All (Laughing)

Iwata So doing one ones, spending many years, being the case that it keeps collecting the shank.
Then, lastly everyone, one word at a time,
In the many ones which are waiting for Wii,
Most it makes that you would like to appeal?

Salt field As for Wii, when it is different from the former game machine completely,
But already it is announced from the various media,
You call the difference, or Wii are new,
Actually having touching, that there is many a thing which is understood for the first time because you think,
Touching, feeling, that it is new, we would like to have experiencing, you think that is.

High book As for Wii, it is the machine which is conscious of the method of putting with the home enormously.
After all, putting this, the center of the parlour of your home,
We would like you to play with the whole family, you think that is.


Asida When obtaining - with, you say from the standpoint where you take charge of design,
We would like you to use Wii, with vertical ranging, that!
By all means, in the stand and simultaneous!

All (Laughing)

Taketa
As for Wii, after selling even,
Nintendo Co. keeps participating in the form of renewal of substance O.S. it is possible
With new machine something shank.
In such sense, from this and interest and pleasure
It is the machine which keeps spreading to various direction steadily also you can say.
We want enjoying that by all means, is and,
To be enormous it has enjoyed even privately.

Iwata Thank you.
In this way, while looking back securely, having talking,
Freshly, by your doing,
Entirely, it was not wasteful, was necessary thing it is you felt the shelf.
Perhaps, such expression it is strange, but
I have done now to be enormous the framework framework.


(From tomorrow, the Wii remote control compilation starts)
 

Cosmozone

Member
Smiles and Cries said:
damn someone please translate
Gonintendo has a decent translation. The most interesting piece of info from the interview was that Wii's operating system will be updateable. That's quite big news and makes one speculate what's going to come from it (aside inevitable security patches, considering Wii's "always on" concept).

They also said this was the last part of the interview.
 
It's great news that Wii has a fully upgradeable OS.
The whole set of interviews were a great read and good to hear how the designers came about the idea of Wii. Apparantly this is just Vol.1 so we can expect to see more soon.
 

Chittagong

Gold Member
Seriously, someone please translate the entire thing. It's not like there is a lot of omg secret info, but the tidbits and details of Wii roadmapping and design process should be enough to get a serious boner to Shikamaru, myself and the likes.
 
...This does make me wonder, a huge foundation of the Wii is apparently the "always on" nature, and didn't England just recently put that law forward to abolish "Sleep Modes" on household electronics to cut down on power consumption? That's a major monkey wrench if so.
 

sprsk

force push the doodoo rock
Chittagong said:
Seriously, someone please translate the entire thing. It's not like there is a lot of omg secret info, but the tidbits and details of Wii roadmapping and design process should be enough to get a serious boner to Shikamaru, myself and the likes.


Word
 

PowWow

Member
Kulock said:
...This does make me wonder, a huge foundation of the Wii is apparently the "always on" nature, and didn't England just recently put that law forward to abolish "Sleep Modes" on household electronics to cut down on power consumption? That's a major monkey wrench if so.


They were thinking of putting forward legislation, but there's no way anything will happen between now and November and I doubt they'd enforce it on products retrospectively anyway. All in all, the Wii is safe.
 

Cdammen

Member
Wow... this is really getting me hyped for Wii and future Nintendo products. And the WiiConnect24 service/concept is really intriguing :)
 
PowWow said:
They were thinking of putting forward legislation, but there's no way anything will happen between now and November and I doubt they'd enforce it on products retrospectively anyway. All in all, the Wii is safe.

Yeah and I don't think it was to abolish all of them, only certain ones that used over a certain voltage. It would be impossible to abolish them considering FRIDGES HAVE to be always on
 

pubba

Member
05.jpg
4426406_b5e05961e9_m.jpg
 
Mr. Pointy said:
I like that. That's got potential.

Yeah. A lack of upgradable firmware has been something thats held DS back somewhat imo. It could have had some Nintendo Wifi functionality (online pictochat or something) but it was made impossible.

Also the 360 dashboard updates / downloads are one of my favourite things about 360.
 
radioheadrule83 said:
Yeah. A lack of upgradable firmware has been something thats held DS back somewhat imo. It could have had some Nintendo Wifi functionality (online pictochat or something) but it was made impossible.

Also the 360 dashboard updates / downloads are one of my favourite things about 360.

has the non-updateable firmware inside the Nintendo DS been confirmed? I thought you could update it
 

BorkBork

The Legend of BorkBork: BorkBorkity Borking
Another update, this part relating to the controller instead of the hardware. Here it is:

http://www.nintendo.co.jp/wii/topics/interview/vol2/index.html


Iwata Perhaps, many people you probably will list as the biggest merit of Wii
Concerning the controller, we would like to keep asking.
First, you infer in Taketa which, is the development patsy of Wii, but
When the controller is made, of what kind of thing was thought first?

Taketa The fact that it is large as an influence is existence of [nintendo] DS.
When making the controller of Wii,
Already there was a concept of [nintendo] DS and,
It was accepted to many people the time where it keeps setting specification.
That DS route how maintain do keep
When keeping making the controller, it is in the head, the better seed.
Way many ones were expected,
The notion that where touch panel is acquired to the controller,
It examined properly and, in the sense, pointing device
You thought also those like the mouse and the track/truck pad which have been attached to the personal computer.
Simply, as for [nintendo] DS, “the picture directly it touches” the place that
To be easy to know intuitively know, in addition, because it is something whose also impact is large,
As for the interface which after that is put out in the point some ones are good,
You are troubled very, the better seed.

Iwata As for Taketa, when the controller of Wii is developed
The special team was made inside the company, but from time before that,
The small team concerning interface was organized inside the company don't you think?.
Please teach the circumstances of that.

Taketa It is. After all, when keeping developing the game machine,
That interface of the human and the machine becomes absolutely necessary, you say?,
Cutting, with thing something which it cannot separate the shank.
With that, from several years ago, 10 teams or more making the team about 3,
Concrete, in the software of the game cube
Something with that private controller or the peripheral device as a set
To sell, with whether it is not possible kind of,
Having thinking of plan freely, hurting, it does.
From the project, it is '[tarukonga] of [donkikonga]' when,
'[dansudansureboriyushiyonuizumario]'
The mat controller and the like is born, however it is,
Plan and the idea which life have come in the controller of Wii
You think that it is several.

Iwata Those where you have taken charge of that mat controller and the like directly are Ikeda, but
Ikeda even so far managed the various peripheral devices, don't you think?.
Please teach the role with details and Wii project of that.


Ikeda
It is. As for me, to the old place, when you refer
'[poketsutopikachiyuu]' and you call 'the pocket hello the kitty'
The portable game which used the pedometer and,
The software for the game boy which used the accelerating sensor,
'The design and the like of [korokorokabii]' was managed.
The participation to the [wa] [ru] various plans which after that it waits in interface,
With Wii, it was adopted for the controller
You took charge of the electric design concerning all the sensor and the like.

Iwata Directly, UI (user interface) it is the case that it relates, but
As for Ikeda, UI which is represented in the controller
You have caught in some manner?

Ikeda After all, with the most familiar one of the people of the prayer,
Rather than saying that it is portion of the game machine,
On the other hand, you think that it is proper with kind of those which become portion of the body.
The customer touching the game machine itself rather than
Because it is the case that the thing which touches controller and UI is more preponderantly,
The that importance, it is conscious always.

Iwata The time where it starts developing the controller of Wii,
Was there some keyword in the Ikeda head?

Ikeda After all it is “simple” to think.
That and “comfort” with shank.
As for this you think that it is concept of the whole Wii, but
Those which you can touch in everyone. Those which are not regarded with hostility.
You had been conscious of the fact that, kind of controller which stops wanting unintentionally to try touching.

Iwata As for Taketa, talking the influence of [nintendo], DS and others the [tsu] plain gauze it was, but
When thinking of the controller,
Was there influence of [nintendo] DS even in Ikeda?

Ikeda After all, it is, the better seed. It becomes private story, but
That his own parent had interest in [nintendo] DS, you say?,
“Just a little playing, starting calling like”, considerably it is the surprise red sandal wood.
While looking at DS in the television and the magazine,
“If the pen being like it starts having interest with the notion that it may touch even with me”.
Knowing that, after all “to become familiar as for cheapness”
You thought as the important some shelf enormously, it is.

Iwata Consequently, you infer in Asida.
Similar to the substance, it is the case that you take charge of design even with the controller but
History of Asida's controller making is long fairly well, is, don't you think?.


Asida Don't you think? so is.
It has related from time of the super Family Computer.

Iwata As for the controller whose always, Nintendo Co. is new,
While Asida to shave the Styrofoam, the news item [ri] to do the clay densely,
Miyamoto and [goniyogoniyo] while having done,
Gradually, the feeling that does, keeps becoming shape, it is, but (laughing).

Asida To be, with like the the shank (laughing).

Miyamoto (Laughing)

Iwata For Asida, it probably is controller making [tsu] [te] what thing what?
General ID (industrial design) with,
ID of the controller of the game machine how is different, it is probably will be?

Asida As for ID of game machine,
Actually you call the application which is used, or relate to the software deeply it is.
I am from university age to make ID special, but
In the software to here as for ID which relates closely
Until it enters into Nintendo Co., you have not experienced.
As for design of especially controller,
The notion that where that you say whether the software when playing, how it is used
You are not conscious tremendously and the [te] is not good, however it is,
Because with latest Wii, shape of the software had not been visible clearly,
Don't you think? you suffered hardship very at this point in time.

Iwata Then, Miyamoto.
Now Miyamoto which is acknowledged worldwide as a game designer
Originally, it is the case that it learns ID from university age don't you think?.
It learned the, ID, as for the experience that,
When making the controller and the game machine, how being useful, it increases?


Miyamoto It was useful, ......It was useful, when you refer to the sense that,
Because I originally had done ID,
The people of ID which enters to Nintendo Co. with the new graduate
Temporarily, became the superior, it is with the shank.
That is largest, it is with the kana which is different?

All (Laughing)

Miyamoto Therefore, there, you call relationship of the top and bottom, or could be related power, it is.
That is large enormously. Was useful, (laughing).
...... Well, that anyhow.
As for me, the notion that, person who from the time before, learns ID extremely
The male be completed doing the fact that the company adopts as a developer.
In other words, as for the person who is the knowledge of ID,
Not only fumbling those in the midst of the monitor, the [te],
Actually mono touching, because it keeps making
The creative part will have been secure, it is.
Therefore, with the notion that where “the male be completed is”.
After, “[tsubu] it does and is effective” that (laughing).
As for me well, however it is ID graduate, the [tsubu] [re] it is with one something.

All (Laughing)

Miyamoto However, when the person of ID enters unexpectedly
“By his entered to Nintendo Co. where we would like to do ID, therefore it is
 The [tsubu] [re] you do not want!”With you say, don't you think? it is, (laughing).
Among such, as for Asida, very in lucky thing,
ID can be made to let do according to desire, it remained as the person however it is.

Asida (Laughing)

Miyamoto Well, with such, me as for him, there being associating extremely from former times,
While persuading him, useless acting cool, [goniyogoniyo] doing
It was from time of the super Family Computer and the [tsu] did and did in the [yo] it is.

Iwata As for how to make the controller of latest Wii
With so far how was in comparison? Something was different?

Miyamoto That, for example as for time of super Family Computer,
Nintendo Co. as for the design which seems being what?,
With shattering heart in the notion that where you say, hurting, the shank.
It is not the toy manufacturer, is not the home appliance manufacturer,
That you say whether as for the Nintendo Co. design it is what.
Don't you think? [nintendou] 64 is and the [tsu] does that and, the clay is dense in the [yo] [te] [ru] time
Directly, it met as a common theme it is.
However as for latest Wii,
That rather than saying what interface for the game,
The user which is accustomed to former interface and,
The people of the game designer who is accustomed to former interface
“How doing, it persuades?”, became the hurdle, it is.
This was the tremendously high hurdle.
Because is, when extreme expression is done, uniting with the members of ID,
That it opposes with the people who make the current market you say?,
That it keeps challenging to such people, you say?,
Such, half fight like place met, it is with the shank.
Of course, being able to meet, there is no reason which has the feeling which it turns to the enemy however it is,
By any means, when it tries probably to start stepping on in new thing
By their including, because the people who have been accustomed to current state become conservatively.
Therefore, the people around designing the controller which begins Asida
Perhaps this time especially “comrade relationship” was.

Asida (Laughing)


Miyamoto Well, software side demand is made steadily and,
Design side increases being visible that there are restriction, and,
Problem of price it cannot ignore finally and,
In such sense, me myself, so far from various standpoint
Also demand has been made, and,
It has former hard being, such persuasion and challenge it is the case that.
Simply, with latest Wii, it is good
“Hard being on? The software being on?”
Rather than with it comes to the level which gets over the argument which was said the shelf,
Nintendo Co. came to the dimension, however the feeling that did, it is, don't you think?.

Iwata Certainly, as for those which are included in this controller,
As a meaning and as a hardship, don't you think? so you question there is a thing.
Past, the Nintendo Co. history which adheres to the controller
I have known, however, serious of the extent which is not the ratio.

Asida You think that it was.
After all, the former controller
Family Computer and super Family Computer, [nintendou] 64, game cube and,
You think that it was the kind of evolution which keeps adding what it is.
Each it matched hard adding new function,
With the shank how it keeps collecting.
However, in case of the controller of Wii,
Just it adds not to be, the [te] there was also a thing which is pulled and,
Partly due to kind of the fact that very that it applies and/or divides,
There is an impression that manner of development was different fundamentally.
However now, you called “the comrade” from Miyamoto,
From the people who manage the various games of various genres,
Because there was various orders and proposition truly,
As for the process which keeps answering to that in the form of some oak and others
There are some whose density is dense very the better seed.
The thickness not to be wrong, was something which so far is not.

Iwata It is tremendous the many mock-up making better seeds.

Asida It is the extent which we would like to show (laughing). Already, it is enormous number.

Iwata During the process, was the fact that it had become the turning point what?


Asida
After all, the concept which relates to the whole Wii
Clearly you think that it is to be visible.
I private, the controller of the game cube
It is compilation into one book of the controller of conventional type, being moved by the manner that,
Above this, making with conception of addition, it is large and cannot evolve and,
When most, by his plays,
The kind of air which cannot be associated well had done.
Even in by its, well, the family being possible,
The difficult game the finish was done and, also the kind of time which is packed decreased and,
You say that with distance were born between “by your play “by your is made?
When among such understanding the concept of Wii,
As for this by your you felt that it becomes the game machine which can use also the family, strongly it is.
Speaking concretely, already, grasping the controller tightly with the both hands,
Drag being attached to the television, to morning [kachikachi], as for the kind of style which is done
To be possible to reset once, with the shank whether it is it is not.
Of course, it denies such is not the case that deep play, but
In the concept that even having with the both hands it is possible to reset,
I felt future very.

Miyamoto The it is. However so you confess by your,
As for me before 10 years above vis-a-vis one hand controller,
“'[mario]' it is to play it will be with one hand as for the person, playing, it is with it may”
The [tsu] [te] you say there is a thing, it is.

All (Laughing)

Miyamoto From that that time “the game as for the opinion that we would like to play with one hand”, having come out,
Being understood of course, hurting, it does, such feeling, but
Well, at that time, “playing, it is being, it may!”With (laughing).

Taketa Speaking well even at the company, the better seed (laughing).
That at that time “you do not set the thumb of the left hand away from the cruciform button anymore!”
Because with it was the directivity which is said, don't you think?.

Iwata It is the case that such a Nintendo Co. produces such controller.
Securely, looking back, verifying, like it is, but
You could resign in lever frame, don't you think? it is probably will be.
Well, as for me, the company which thought of that the controller is operated with one hand
It is not with you do not think other than Nintendo Co.
It has come out of the peripheral device manufacturer really, die.
But, puts out hard the manufacturer which,
In the kind of direction which denies a certain semantic past,
Being serious to here, it is the case that it keeps running.
Why, you think that it is the red sandal wood to there?

Asida ...... Therefore Nintendo Co. it is not, is?


Iwata As for that, it does not become answering, (laughing).

All (Laughing)

Taketa “Therefore Nintendo Co.” when with the notion that where you say the expression which is different is done,
As for Nintendo Co., when it does that it is different from the person
It is the company which everyone praises.
Vis-a-vis it tries to doing that it is different from the person,
The various person supporting in a various way,
The helping which gets over the hurdle is made to do, you think that it is the company it is.
That made the challenge of latest Wii possible kana and thought now the shank.

Iwata Don't you think? so is. To the controller which can be used with one hand of Wii,
When you look back, when destiny it becomes like this, it has been decided the way, you think, however it is,
Is not something where “someone it became like this with alone great idea”,
The disjointed thinking of the many people fusing strangely, that it became like this, you say
The imagination does not reach there being the details where, finally becomes like this the feeling which the stripe shank.
 

BorkBork

The Legend of BorkBork: BorkBorkity Borking
elostyle said:
Part 1 of vol 2? Now it gets confusing.

The last 3 sections were actually within volume 1, which talked about hardware design. Volume 2 (which will have different sections as well) will talk about controller design.
 
After a while, it starts to read like Shakespeare.

Miyamoto Well, with such, me as for him, there being associating extremely from former times,
While persuading him, useless acting cool, [goniyogoniyo] doing
It was from time of the super Family Computer and the [tsu] did and did in the [yo] it is.

Iwata As for how to make the controller of latest Wii
With so far how was in comparison? Something was different?

Kutaragi I am constant as the northern star,
Of whose true-fix'd and resting quality
There is no fellow in the firmament.
 
Detailed summary courtesy of Aussie-Nintendo.com

Nintendo of Japan has, via its official website, commenced a series of interviews, in which Nintendo President Satoru Iwata, and various employees of Nintendo, discuss the development of the Wii console.


Volume 2 is now underway and the first part has been published today, with the team joined by Shigeru Miyamoto to discuss Nintendo's revolutionary Wii-mote.

You would probably list the Wii-mote as the biggest merit of the console, says Iwata, with Genyo Takeda continuing by stating that the Nintendo DS and its innovative features had a large influence on the controller's creation.

Because the DS was so well accepted, it was decided that the route it opened would be maintained. Many expected the Wii controller to feature a touch panel, and in essence that is what the pointing device of the Wii-mote acts like.

A small team was formed inside of the company to directly research interfaces, and Takeda explains that when developing a game machine, taking the interface between the person and the machine into consideration is absolutely necessary.

He continues by talking about how software, in the past, has birthed such peripherals as the Donkey Konga Bongo Controller and the Dancing Stage Mario Mix Dance Mat - this same principle is also what gave life to the Wii-mote.


Ikeda, who managed the development of many peripherals and handheld gadgets previously at Nintendo, says fundamental components of the motion-sensing Game Boy games, and even devices such as the Pokemon Pikachu, were adopted for the Wii-mote.

Iwata asks him if, at the time of developing the Wii-mote, there were any keywords in mind. 'Simple' and 'comfortable', he replied. He wanted to create a controller that everybody could touch and that would not be regarded as 'hostile'. The Nintendo DS achieved this with its stylus because many people were able to relate to it on television or in magazines, as the concept of a writing tool was familiar.

Ikeda has been involved in the creation of Nintendo's controllers since the time of the Super Nintendo, and he describes the general process involved. Initially, styrofoam and clay models are used to develop a controller shape, and in laughter, he says that Mr Miyamoto, as a member of the game designers, helps to develop it further.

Some of the employees studied and specialised in industrial design, and they say that at Nintendo, designing a controller is unlike designing any other product. There are tremendous concious decisions that go into the creation of one and these are very heavily impacted upon by the software. Difficulty in this area was encountered with Wii because the software could be so varied and subsequently there was no visible standard.


Miyamoto acknowledges that both players and game designers alike have long been accustomed to traditional video game controllers and the hurdle of how to persuade uptake of the Wii-mote became a problem - "This was the tremendously high hurdle." Involving industrial designers became difficult also, because these people had been working around the traditional controllers for such as long time that they've become very attached to the current state and arguments certainly arose, says Miyamoto.

Nintendo's past consoles have always centred around a controller, says Iwata, and all the way from the NES to the GameCube there has been an evolution, with each generation introducing new features. However, the manner of development for the Wii-mote was fundamentally different - due to the radical new motion capabilities - and various game designers who specialised in various genres were involved. They say that they'd like to show the controller mock-ups that were made, but there was a truly enormous amount.

Iwata then asks what the turning point in the creation of the controller was and Asida says it was the splitting of the controller into two, so that a more traditional play style could remain while there is the option for new, more casual one-handed play.

Difference is a quality that Nintendo praises and is precicely what the controller introduces, the team says. Iwata says, looking back, the controller was born entirely by fusing ideas of the team, who all collaborated to bring their own unique imagination to the table.

If you'd like to read the entire interview, you can do so via an utterly confusing Google English translation, or in Japanese. The next part is due shortly.
http://www.aussie-nintendo.com/?v=news&p=4878
 

BorkBork

The Legend of BorkBork: BorkBorkity Borking
More jibberish!

http://www.nintendo.co.jp/wii/topics/interview/vol2/02.html

Iwata Miyamoto, the time where it starts making the controller,
It was keyword [tsu] [te] what which is in Miyamoto?

Miyamoto “It is not feared”, with the shank.
Already, the kana which you just saw and “can use by your?”With
It is not kind of something which you are moved by insecure,
Instantaneously you saw, to try using kind of those which stop wanting unintentionally.
Simply, because I myself, made the game directly,
It can move the past software securely, is prerequisite.
Therefore, being able to operate the past software securely,
Furthermore what design which is not feared as for?
That with the fact that you say was chased the [zu] - the [tsu], thought now the shank.
Among such, it rose to story some time ago,
“It does not have separately with the both hands and also the [te] is to call”, that you say,
Former controller
With the reason where the concept which resets once emerges the shank.
Such Iwata said from beginning of development and.

Iwata Don't you think? so was. Extremely, also extreme plan does the story stripe, the seed.

Miyamoto Conception it does in the, free way, was good enormously, it is.
Is not the case that it is related to the controller which you complete directly, it is, but
“To be possible that extent to destroy, it is”, that you say
As one big thought, the framework of conception was expanded, it is, don't you think?.
Therefore, “you do not use the hand anymore and it is to call there is no either [te]?” that,
“Wearing in the head, to be possible to use, it is it isn't?”, that,
When it probably is such conception, it was very good in the sense that you permit once.
However, when conception is inclined to such direction too much,
By any means “oddity was displayed, mono” becoming, the stripe bearing, the shank.
Oddity was displayed, mono, well,
Vis-a-vis the software of a certain specification perhaps, well the hammer [ru] however is,
As a standard to have become fixed because the side,
It is difficult as the first controller which belongs hard.
When with it becomes, oddity was displayed, mono in the range which does not become,
It is the case that it means probably to make bold ones which you resign.

Iwata That being, those which “are not feared”, with the shank.
Already, it is difficult being decided, the feeling, [ru] does, but
現実的、 [ima] [no] [kontorora] [no] 方向 動[ki]出[shita] [no] [ha]
[douiu] [kitsukake] [datsuta] [no] [deshiyou] [ka].

宮本 [ikutsu] [ka] [no] 要素 [ga] 重[natsute] [ru] [n] [desu] [kedo]、
[mazu]、 竹田 [san] [no] [hou] [kara]、 [pointa] [to] say 提案 [ga] [atsuta] [n] [de] [sune].
[de]、 [soko] [kara] [samazama] [na] 流[re] [ga] 生[mareru] 中 [de]、
池田 [kun] [kara]、 [sore] [wo] [ima] [no] [sutoreto] [na] 形状、
[iwayuru] 「棒」 [no] 形 [suru] [to] say 話 [ga] [atsuta] [n] [desu].
[kono]、 「棒」 [to] say [tokoro] [de] [ha]、 [boku] [to] 池田 [kun] [no] 考[e] [ga] [sugoku] 一致 [shite].


池田 宮本 [san] [ha]、 [yoku]、 会議 中 your own [no] 携帯 電話 [wo] 持[tsute]、
「[mou]、 [konna] 感[ji] [naranai] [kana]?」
[to] say [koto] [wo] 盛[n] [otsushiyatsute] [ta] [n] [desu] (笑).

宮本 [ka] [nabi] [no] [rimokon] [wo] 持[chi]出[shite] [kitari] [ne] (笑).

岩田 [pointa] [no] 要素 技術 [ga] 紹介 [sarete] [mo]、
片手 [de] 持[tsu] 棒状 [shiyou] [to] [iu] [no] [ha]
一足飛[bi] 決定 [dekiru] [mono] [de] [ha] [arimasen] [yo] [ne].
[tatoeba]、 両手 [de] 持[tsu] [kontorora] [no] 真[n]中、
[pointa] [ga] [tsuite] [iru] [you] [na] [mono] [ga] [dekita] [to] [shite] [mo]
不思議 [de] [ha] [nai] [to] 思[imasu] [ga].

竹田 [a]、 [masani] [sono] 形 [no] [demo] 機 [mo] 作[rimashita] [yo].

芦田 [ha] . [jitsuha]、 [sono] 路線 [no] [kontorora] [ha]
[kanari] [shitsukoku] 追求 [shimashita] (笑).

宮本 [nante] 呼[nde] [mashita] [kane]、 [are] [ha] .......
[tashika]、 相撲 [no] .......

芦田 「軍配」 [de] [sune].

宮本 軍配、 軍配. [zuibun] 試[shi] [mashi] [tane].

竹田 [de] [mo]、 「[doumo] 違 [yo] [ne]」 [to] say [koto] [natsuta].

宮本 [ima] 思 [to] [wakaru] [n] [desu] [kedo]、 発想 [ga] 逆 [desu] [yo] [ne].
[kou] [yatsute] 両手 [de] 持[tsu] [tokoro] [kara]、
[chiyotsuto] [zutsu] 棒状 [shite] [ikou] [to] [shite] [imashita].
[sore] [de] [ha] [dame] [da] [to] 気[zuite] say [n] [desu] [yo]、
「何 [kamachi] [go] [te] [ru] [zo]、 '棒 [ari] [ki]' [ya] [ro]」 [te].

一同 (笑)

宮本 [de]、 「棒 [kara] [chiyotsuto] [zutsu] [kontorora] [shite] [ikou]」
[to] say [huu] say [tara]、 最終的 「棒」 [natsuta].

一同 (笑)


宮本 最終的 棒状 [natsute]、 片手 [de] 操作 [suru] [to] [natsuta] [toki]、
[ironna] 問題 [ga] 一気[ni] 解[keta] [n] [desu].
[kou] [natsutara] [ii] [na]、 [to] 思[tsute] [ta] [ironna] [koto] [ga]
[tsu] [pe] [n] 現実 [naru] 予感 [ga] [atsuta] [n] [de] [sune].
[dakara]、 計画 的 問題 [ga] 解[keta] [wake] [de] [ha] [naku] [te]、
下地 [to] [naru] [konseputo] [ga] [shitsukari] [to] [dekite] [ita] [tokoro]
[ironna] [aidea] [ga] [sutsupori] [hama] [tsu] [ta] [to] say [ka]、
[sono] 瞬間 「[a]、 [dekita]」 [to] say.

岩田 難[shii] 問題 [to] [iu] [no] [ha]、
[taitei] [souiu] 解決 [no] [shikata] [wo] [shimasu] [yo] [ne].
[sutsu] [to]、 [ze] [n] [bu] [ga] [hodokete] [iku] [to] say.

宮本 [sou] [desu] [yo] [ne].
[sore] [made] 出[te] [ita] [aidea] [to] [iu] [no] [ha]、
「[dekita] [to] [ha] 思 [kedo]、 [maa]、 [minna] 見[sete] [miyou] [ka]」
[to] say 感[ji] [nan] [de] [sune].

岩田 [souiu] [toki] [ha]、 [hontou] [ha] [dekite] [inai] [n] [desu] [yo] [ne].

宮本 [dekite] [inai] [n] [desu] [yo].
[yosasou] 見[ete] [mo] 一長 一短 [de]、
[souiu] [mono] [wo] [minna] 見[sete] [mo]、 予想 [doori] [no] 反論 [ga] 出[ru] [dake] [desu].
賛同 者 [to] 反対 者 [ga]、 予想 [doori]、 [kirei] 半々 [de] 出[te] [kuru].
Honesty, at the time of [nintendo] DS,
There is an impression that it overcame from a certain such circumstance, however it is,
The in latest case however “it was possible, everyone the kana which how is thought?”It is not, the [te],
“Because it was possible, you could think rather in the manner that it will persuade everyone”.

Ikeda It was, so, don't you think? it was instantaneous can be thought.

Miyamoto It was the feeling that “this is the meaning of persuading”, it is.
How, you said, or reality met, it is, don't you think?.

Iwata When for the first time looking at the demonstration of the pointer in the board room, thing is remembered well, but
From the instant which touches, “the [a], it is the calling feeling”, that you could think as [sutsu].
As for those like the pointer it has touched to even that, but
Mostly, the reaction being bad, the comfort compared to
On the other hand the thing which feels dissatisfaction was more, it is.
It means that also the conception, pointer is good of course, but
The feeling which it operates, rather than the completion was very good, it is, don't you think?.
Is that probably the result of the essential technology which Taketa brought?


Taketa Don't you think? perhaps, so.
Just a little it goes back, it is, but
As for me, before the project of Wii starts from,
It is standard specification of current game
The signal of 60 is exchanged “in 1 seconds”
Remembering doubt with concerning the notion that where you say, hurting, it does.
For example, attaching the camera to the car which it is running at high speed,
When reproducing the image, in 1 seconds with the image 60,
There is no meaning the car moving at high speed whether it is it is not, that.
Concerning pointing,
Interest had from the time before, however it is,
If only 60 signals are exchanged in 1 seconds,
As thought, that it does not move, you say?,
Having tried, that following characteristic probably will be becomes insufficient, hurting, it does.
Such time, sensor with technology
Because you say that it can catch 200 and 300 signals in 1 seconds,
“It will try betting to this”, that.
There is a value which is bet here that it is the case that you said to Ikeda whether it is it is not.
Concerning the controller, as for I saying, at just the one of that the shank.
Therefore, in such sense, encounter with the sensor technology of pointer
Being large, for me the shank.

Ikeda The pointer the sensor whose responsiveness is high
For the first time by combining,
Used the controller of Wii the play style which
It was the feeling that was visible clearly.
Simply, it is not to consider simply as pointing device,
Various ones combining, various trial and error the result which is done,
It arrived to current Wii remote control, it is.


Iwata When story is heard, it is understood freshly, but
After all, with just one idea being the case that it is not formed, the shank.
When you look at the controller of Wii which you complete,
As such idea one with a pop come out sufficient, you can think, but
At least, use “the pointer”,
It is something “of the cylinder shape which is operated with one hand”,
“Has the responsiveness of 200 or more in 1 seconds uses the sensor which” such as the thing which the element
Directing to one direction, if it does not compound, because it is the case that it is not formed.
Well, after the remote control controller of this main being completed,
It is the case that it moves to the development of the controller of the various types which are connected there but
As for those controllers which are connected to the extended connector
Shortly there is an impression that many ones it kept being possible steadily in period.
First, this as for the concept itself of “the controller which is united”
Being completed in some manner, once is?

Asida First, because the controller of main became “the stick”, (laughing),
With just this cannot operate the after all former game, that.
As for Wii there is also a game cube and compatibility and,
Because there is virtual console conception,
It does not try also the game of Family Computer age to be able to play and the [te] does not become.
Furthermore, when thinking of the market of the foreign country, FPS
(First person shooting:
 The shooting game of first person point of view) it does not follow and the [te] does not become.
With that, using the extended connector, the various controller
The conception that was born, it is made to unite to the controller of main, it is.

Miyamoto This conception of the controller which is united and,
Several problems to be the [tsu] [pe] it is it was possible to solve, it is.
In other words, as for me past,
Being able to bother the head in the peripheral device being high, hurting, it does.
It was and the [tsu] did the peripheral device which is agreeable to the software and wanted to sell in the [yo],
By any means it becomes high.
Because so, as for Wii, the controller is the wireless,
Unless naturally, you must designate either the peripheral device as the wireless.
When it does, more and more it becomes high, that it is to worry it is with the shank whether it is it is not.
Because such time, this the conception which is made to unite was possible,
“The [a], already, it should have connected to this remote control controller entirely”, that.
If it makes the shape which connects the peripheral device to the controller of main,
The part of communication not to think the peripheral device, because it becomes the [te] good.
Because is, spreading on the floor, those like the mat controller which you use,
The remote control controller should have been put in the mat.
Those like [tarukonga], the remote control controller should have been put.
Don't you think? it was the feeling where you say that in meeting of one time, “the [a], image was visible”.

さまざまなタイプのコントローラ
Ikeda Don't you think? so is. As for former game,
If it makes the shape which connects the classic controller it is excuse and.

Miyamoto Image of the controller which it can connect spread [batsu], it is, don't you think?.
When announcing, impact it was strong
As for “[nunchiyaku]” something at the extent which it is extremely possible from after.

Iwata As for controller of that [nunchiyaku] condition
Whether it is born in some manner you can speak?
Also the controller which is operated with one hand extremely is original, but
With the controller of the shape which differs to the hand left and right
It operates respectively disjointedly
You think that it is the specification which you resign it is, but.

Asida Those where conception of [nunchiyaku] first is heard are from Taketa.
With “it doesn't try making such ones?”.
That and, even from development team of [metoroidopuraimu]
There is a voice which expects the new operation of using the both hands,
Being able obtain approval even from the other software development teams.
In addition, as though it is example, don't you think? it is dense, it kept making the clay, (laughing).

Taketa Originally, you spoke before, time of the game cube
With “the software and the project which sells the peripheral device in set”
It was the idea which has come out of midst of the young developer it is.

Iwata When Asida showed this [nunchiyaku] to me,
To be enormous insecurity so being expression to be enormous remains in impression, it is.
That time, it was what feeling, it is?

Asida After all, design of the substance and remote control
Considerably, because it is something which is something which will be been clear,
Vis-a-vis that, there is a strange feeling, whether it is it probably will not be, that.
First you thought also the design which is close to this remote control it is.
Because so, method of using the right hand and the left hand is different clearly,
When just design is brought close, operation does and becomes the [zu] and others [ku] it is.
However with that, it is the consultation red sandal wood in Taketa,
Therefore those which as for this are used after all separately,
It is possible to be different, it could have saying that it is.

Iwata By the way this [nunchiyaku]
Receiving is to call to the person of the foreign country tremendously, don't you think?.
It was the code name, the word, “[nunchiyaku]”
Permeating at a stroke, at the extent which becomes long title (laughing).

Miyamoto As for name when developing, however it is something which mostly does not remain,
Just this remains that way to end, the better seed (laughing).


Ikeda By the way Wii remote control
It connects the various peripheral devices to the extended connector, from the conception that,
It was called “core controller” “core unit” and/or had done.

Miyamoto Well, so so, “the core” [tsu] [te] calling, the seed.
When so “core unit” is, after all just a little we fear, is, don't you think?.
In order “not to be feared”, thinking, making, although the [ru] (laughing).
The controller of this main probably is called “remote control”,
It was the demand whose Iwata is strong don't you think?.

Iwata Don't you think? well, just that me, was strangely stubborn.
Even, at house as for remote control of television
Mostly, having rolled to the position where the hand reaches normally,
Everyone normally operates for the hand, it is not, is?
Wanting handling in the same way as that,
Furthermore it became finally to form close to that, because it is,
As for this “we should you call remote control”, the [tsu] [te] you think it is strongly, don't you think?.
“Why as for remote control of the television, although family everyone touches
 As for the controller of the game machine not touching?” as for
When developing Wii, because it was important concept.
Therefore “is without fail, this remote control!”With you persisted.

Taketa As for false Iwata, when selling in America,
Because it is the extent which it has been about to make this call “remote control” don't you think?.

All (Laughing)

Iwata Well, you ask to Miyamoto, as a summary, but
First it was said, the notion that where “it does not make fear”, and
It is made the controller which is approachable more as for the theme that,
Already, at the time of the game cube it was in Miyamoto, don't you think?.
Therefore very, in controller of game cube
“One, making the big button be conspicuous clearly,
 First as for the button which is pushed you make know” that this it is, that being the case that it is done.

Miyamoto Don't you think? so is.

Iwata When we assume, that is, try at the time of the game cube
With method of tackling with latest Wii, those which are different probably are what?


Miyamoto Don't you think? “method of dividing” probably will be.
After all, when now '[zeruda]' is made,
The button is not enough, that there are also times when you think whether it is it is not, it is.
When it means such, in the people on of site,
The neck it may be tightened it becomes, however it is, (laughing).
Certainly, me myself, vis-a-vis the people on of site,
“Making the game where such button is not enough anymore
 To have graduated, it is kana [akan]”, that because it is the case speaking directly,
There should be dauntless, don't you think?.
Being simple, however to be understood easily the paragraph you want
The desire that met, we would like to accept also complicated ones, however it is,
And [tsu] beam anyone mentions equality the notion that where with prerequisite,
So, doing, the various software makes touch for the first time, being the case.
Was operated with the keyboard the computer game which
It spread to society at a stroke with the Family Computer, the notion that where,
It met basically in such flow, it is, die.
Perhaps, remainder does not talk, but
As for the Family Computer “whoever touching, it moved”,
You think very important thing and, it is.
When power is turned on, moving, when you push the start button, starting,
When the reset button is pushed, you can reset.
That why in the personal computer it probably cannot do such a proper thing
Because you thought directly, in such sense, that it probably will return to starting point truly.

Iwata The extent which becomes.
As for Wii, those which Nintendo Co. builds so far
Entirely, in order to overturn, it is thought, however perhaps,
In such sense, it is something which returns to starting point, it is with the shank.

Miyamoto So you think.

Iwata It was understood well.
Continuously, the problem which you do not talk yet.
It will keep speaking concerning the sensor bar.
 

Shaheed79

dabbled in the jelly
I don't ever remember NCL doing anything remotely resembling this with their past home consoles during Yamauchi's iron fist rein. This truly is a completely different Nintendo with Iwata at the helm.
 

fresquito

Member
I don't get it. We get translations for the most stupid rumors in the net in a matter of seconds, and when we have an interview, where're the good translations?
 

Polari

Member
Shaheed79 said:
I don't ever remember NCL doing anything remotely resembling this with their past home consoles during Yamauchi's iron fist rein. This truly is a completely different Nintendo with Iwata at the helm.

"And Yamauchi said, Let there be two screens; and there was two screens.
And Yamauchi saw the two screens, that they were good"
 

tanasten

glad to heard people isn't stupid anymore
Please, someone take care of the translation. i can't get it with babelfish...
 

jarosh

Member
some guy named Okok translated it
"The controller that everyone can use equally"

Miyamto's keywords for Wii controller were "The controller which won't scare anyone", and also, the new controller have to have a capability of controlling the games they made before. While seeking for the new controller, the concept of "it is OK to reset the rule of both-hands-control" came along, and this encouraged freewheeling thinking. But "extremely-eccentric" controller(for example, no-hand control or head-coupled control) cannot be standard.

First, Takeda came up with the idea of "pointer". Then, Ikeda came up with the "stick-like" controller, and Miyamoto praised this idea and he wanted the new controller to be something like "cell phone" or "car navigation systems' remote". They once made a prototype of a controller which looks like a classic, both-hands controller and has a pointer in the middle of it. They called this "Gunbai".

(Do you know what Gumpai is? see below:
wikipedia image from Amazon.co.jp)

But Miyamoto realized, "If we transform the controller into the form of the stick just little by little, we can't find the answer. The-form-of-the-stick should come first, and we should transform the stick into the controller." Ultimately, the controller looks just like a stick, Miyamoto said jokingly in this interview.

This "stick-like" controller solved a lot of problems. They had a realization that they found the correct answer. When Iwata played a pointer demo, he felt confortable because of its quick response. Takeda is the keyperson of this feeling. He formerly had a quiestion; it is standard that data is transmitted 60 times per second, but is this enough? Then, he found the technology of the pointer's senser that can transmit data 200/300 times per sec. He recommended Ikeda this technology and this allows quick-responce.

This controller is not built up by one great idea. The idea of "pointer", the idea of "stick-like controller" and "200 transmission per sec" ,etc. Combination of a lot of ideas made this controller.

There are many games that cannot be played by this simple controller(GC softwares, VC softwares, FPSs...etc), and this is where the idea of "controller-expansion"(Nunchuk, for example) came from. This idea solved some problems. Wii is wireless, so peripheral devices of Wii have to be wireless, and it may cause the high-price of these device. But if these can be connected to Wii Remote, transmision-receiver for these device won't be needed. This will help these devices's prise to be much cheaper.

Nunchuk controller came along at later stages of the development. This idea came from "software-with-peripheral" project for GameCube. Takeda recommended this idea to Ashida, and there was a request of brand-new-both-hands-control from the development team of Metroid Prime. In the customary manner, Ashida starded to made a prototype. "Nunchuk" was a codename, but this name got a popularity, so it became its official name. The main controller was once codenamed "Core/Core Unit", but this name may scare some people. Iwata insisted on calling main controller "Remote". He want this controller to be used by all people in the household, just like a TV remote.

Miyamoto often think "if there are more buttons..." when he is developing Zelda. But, there are the premise; the controller should be the thing that everyone can use equally. In past years, only controller of conputer games was keyboards. Gaming console like NES made computer games populer, because NES's controller was much easier to play and everyone can play NES games. If you press "RESET", the game will be reset, if you press "START" the game will start. It is very simple. In a sense, developing Wii is getting back to their basics, said Miyamoto.
http://mania.s22.xrea.com/summary2-2.html

edit: okay so this is a summary, it's not a direct translation
 

Chittagong

Gold Member
That's awesome! So many tidbits. Here's hoping he has the time and energy to translate the rest of the stuff, too.
 
My wife did a quick translation for me - and that guy covered everything she did.. tomorrow's one is about the sensor bar itself - should be interesting.
 

ant1532

Banned
And for IGN's summary of the inteviews(I think it includes both parts of the Wiimote interviews but it's the same as earlier translation.)
Some interesting news from the tommorows interview for sure!
http://wii.ign.com/articles/732/732256p1.html
In the next update, Iwata will be quizzing his staff on the sensor bar that sits under your television and receives signals from the controller. Check back here for highlights
 

BorkBork

The Legend of BorkBork: BorkBorkity Borking
Sensor bar shit!
http://www.nintendo.co.jp/wii/topics/interview/vol2/03.html

Iwata Wii remote control solves many problems,
Although the various people “were persuaded”,
To play with that, in the television the sensor bar
You must attach, there was a problem.
In regard to this point, it is certain to end for the voice which is worried to be many.
Vis-a-vis the sensor bar, whether it has what kind of insecurity and what kind of victory calculation
We would like you to speak to everyone. From Ikeda.

Ikeda Because I had managed the commodity which past used the accelerating sensor,
It is it grasped the quality, or the limit.
When you say from the experience, when raising the reliability of operation,
The absolute axis from television side by any means was necessary, it is.
Measuring the axis of the light which connects the television and the controller securely
Unless the axis of absolute direction is established,
Error accumulate pointer where point be
Stopping knowing, the stripe bearing, the shank.
Because it is made to understand whether the user now has done what,
Direction must decide after all securely.
Speaking conversely, if there is two of the axis which measures acceleration and the axes which measure direction
Possibility of the controller spreads enormously, it is.
Because of that, the sensor bar was indispensable.

Iwata As for connecting between the television and the user
You call generally known “light”, because it was something which so far is not,
When advancing development, hardship met, it is it is not, is?

Ikeda At the beginning of development, there is a thing which reacts to the light of the fluorescent light,
Unexpected thing was a large quantity.
To the fluorescent light and solar light to react the mechanism which makes difficult
However it is the plain place, it is the place where so you question and suffer hardship.

Iwata The notion that, design of the sensor bar itself,
In addition the controller you think that there was hardship in the part which is different but.


Asida Don't you think? so is.
Way you said even before, the design itself of in the first place Wii itself,
In around the television where the various AV equipment have been crowded
Without strange feeling in order it makes leave,
It is the case that it was designed to the utmost small simply.
Nevetheless, after having putting in place Wii,
You must have attaching the sensor bar to the television.
You design that above thinking, there was hardship.
The sensor bar is something which is attached to the television, but
Because as for the recent television thin-shaped ones have become main current,
After all, in the manner that “you make put on the television”,
It is not possible to tidy up simply it is with the shank.
In order for the television itself to agree to the living, because it is designed,
How, you do not think and whether it makes there adapt of, the [te] does not become.
To installation features, the top of the picture being good or the bottom being good?
In order to fit to the television which has various type,
Should designate the sensor bar as some shape? As for color, some color being good?
Those of various types, you made on an experimental basis many.
Many degrees keeping having in Miyamoto place, useless being done to put out, .......
The combining which after all, no time useless is done to put out?


Miyamoto You do extremely, the better seed obtaining.
As for me, concerning the completion of the sensor bar
Being persistent tremendously, (laughing).
After all, suffering hardship, suffering hardship, conveying the interest of Wii,
When the customer desire it may becoming at last,
End being last, “......To tell the truth there are also such ones, however it is,” that
There is kind of about to present there is no, is?
If you say the honest place, as for the sensor bar
The one which the not attaching [te] is completed, is not is excuse.
That already very is clear in someone, don't you think?.
However, because there is this, reliability increases, it is.
Because it is the part of heart of technology, it is not possible is not attached.
At the beginning, to insert the electric battery, around the television
That you say it is, whether you make put it will try with a pop, but
After all, stress of the electric battery being cut off is born.
In the first place, as for Wii and the television being the cable by all means, being the case that it can be connected,
By all means the substance is a certain reason inside the range of the television and the cable, don't you think?.
When is, as for power source to supply from the substance,
After in order just it becomes not to become the eye affecting,
The customer way how free to attach is possible,
It came to the point of probably devising thoroughly, it is.
If that, it tries thinking, don't you think?, at the time of the Family Computer,
In order “to play, please remove antenna wiring of the television”
The [tsu] [te] you say it is reason, don't you think? (laughing).

Iwata So, don't you think? is, (laughing).
Everyone getting over the hardship, playing, hurting, the shank.

Miyamoto So is. When you compare that time,
You can call the latest challenge that the hurdle is low, (laughing).
In each case, if it reaches the point where such function is built in to the television,
As for the sensor bar whether it becomes without necessity however you do not know,
Now only it has attaching with chrysalis something, after all.
Because of that, the paragraph it increased considerably small and,
Because the kind of effort which stops being conspicuous was done.


Asida Color one of the cable trying taking,
Black being good or the gray being good, you argued awfully and,
In that, such manner, cable
To be able to let escape on both side of the sensor bar,
[pitatsu] it tried to be attached to the television.

Miyamoto After all, the person who is put easily excessively in the air and,
That there are two types of person who would like to hide thoroughly because you think,
Way it is answered the demand of the person who would like to hide as much as possible.
Already, supposing the shape of all televisions and the thing of the television stand,
In any case, [pitatsu] way it is attached.

Asida To tell the truth useless it puts out here from Miyamoto and it is the place where it receives.
As for design of time before that, there being an exit of the cable from the rear
[pitatsu] it was not attached, it is with the shank.

Miyamoto Already, because persevering to here,
“Persevering, please be accustomed!”With only you say, it is, but (laughing).

Asida Don't you think? so is. Already, the finish doing,
Lastly [pitatsu]! With it tried to be attached.

Iwata The superior knowing the thing of ID rashly, well the [ru] and, being serious, the shank.
End being last, if “the die it changes, it is possible, don't you think??”Because with you propose, (laughing).

Asida (Laughing)

Miyamoto “If you try probably to do it is possible,” when the [tsu] [te] it is said,
Because “, you probably will do the [tsu] [te] you say immediately?” don't you think? (laughing).

Iwata To be good, “the boat comes out, when state” being,
It becomes the setting which corrects the die with Miyamoto consequence it is, don't you think? (laughing).
With that, hard just a little becomes good, each time happening, don't you think? it increases.

Asida The boat had come out already considerably, however it is, don't you think? (laughing).
There is no just software, being hard, the [chi] [ya] [bu] stand .......

All (Laughing)

Miyamoto After, at the time of exhibition of game,
The notion that whether or not it should show this sensor bar to the customer,
It becomes good argument, the better seed.


Iwata Don't you think? so is.
Well, with, the male be completed when doing Wii,
As for existence of sensor bar
Securely, not to do to convey distantly, because the [te] is the problem which does not become,
When it is not basically, to hide, we should us show.
“It is such a, how you did not know”, the [tsu] [te],
Being thought in the customer buying Wii
For us because it is the most reluctant thing,
Don't you think? “please be patient this to the funny change, a little”
The [tsu] [te] from first we probably will convey the fact that you say
Clearing to be made policy, the better seed.

Miyamoto Even in customer, meaning of this sensor bar and,
Some ones technically
A certain securely has knowing the one which,
You think Wii that you make play comfortably, it is.
You devise the position where you attach, don't you think?.

Iwata Well, by the fact that it is this sensor bar
The person who does not accept Wii is, whether it is it is not, that
As for the person who worries being however it is fact,
The feeling finally, this may be gotten over, does,
With now being felt, now in the manner which is said the shank.

Asida Don't you think? so is.

Iwata Well, to such manner
It is the case that specification of the controller of Wii is decided, but
As for announcing that in your general customer
Tokyo game Shaw's of last year time was.
That time, I in regard to stage am the case that it is, but
The instant which the video which introduces the controller ends,
The silence which cannot be said at all is remembered enormously well, it is.
That, time stops, the kind of feeling ...... where.
You say that you do not know the customer how may react?
As for everyone who suffering hardship, makes this controller
How you thought that reaction?

Ikeda After all, if only you looked at video, you think speaking at all, it is, don't you think?.
It has not touched directly, bodily sensation it has not done, with the notion that where,
Being able to feel confusion, as for the excessiveness you thought it is not, that.

Asida As for me, reaction of customer compared to,
Being satisfied with the contents of the video which it made as demonstration enormously,
Now, as for the image which we think that it is transmitted, feeling
It can go, that thinking whether it is it is not, the better seed.


Taketa I am, already, nervously.

All (Laughing)

Taketa After the concert, from media of part,
“Enormous thing is done, the better seed!”With you praising,
At last as for relief, however it did,
Rather than the still very shelf from this,
Don't you think? the kana which finally exceeds the milepost, with it was the feeling which is said.

Miyamoto Don't you think? I am “nervously” one.
Thinking, that you do not know that it makes touch after all, because it increased,
It can persuade just which with just [purezen] of image serving.
However everyone it has clapped, being transmitted truly, kana of the [ru],
Thinking, that it is something which displays oddity the [ru] person is, probably will be, is when,
You are moved by such manner, the better seed.
Simply, of well, it was announced with Tokyo game Shaw that day
When you look at other ones,
Because just something where the majority makes past ones luxurious,
“Well, after all as for Nintendo Co., new thing doing, being able to think the [ru]”,
However in the part of that you felt at rest.

Iwata At roughly the same time as Tokyo game Shaw,
In imitation game creator
Actually Wii makes touch the opportunity was provided, don't you think?.
Was impression of that time how?

Asida Almost, being able to receive affirmative opinion, you felt at rest.
However it is not with you could not call negative voice,
It was the feeling, good impression almost.

Ikeda As for me there was many a thing which can point to the symbol description it is, but
The explanation ending, when really the controller having touching,
Everyone the face that “[a], this is new”, is done, it is.
In the expression, response was felt tremendously.
After, the creator touching to Wii, directly,
Idea is put out steadily at that place, it is.
“You can use in something?”“That is possible” “it can do also such a thing,” the [tsu] [te],
Argument is begun at that place, it is, don't you think?. You were surprised to the speed.

Iwata When if anything, as for the person of the developer of producer type
After touching to the controller of Wii,
“That becomes impossible,” “this becomes impossible”
However with it is tend to think in the manner which is said,
As for creator of actual place approaching
“Such a thing it is possible?” “is that how?”, that,
Asking steadily, while smiling, it keeps returning, it is, don't you think?.

Miyamoto There being the both reaction, and you think normally, it is, don't you think?.
When I, many consultations do, suddenly, show this,
“'[zeruda]' why is given, it is!”You think that the [tsu] [te] you thought, and.

All (Laughing)

Iwata So, the following announcement was E3 of this year.
Although feeling the response of development,
It makes the customer touch until
After all, you think that there was everyone insecurity, it is.
As for everyone who today is, really experiencing E3,
You think that you could look at the reaction of the customer immediately, it is, but how was?
First from Ikeda.


Ikeda Do that, I first, that you were impressed in the conference, say?,
Miyamoto rising to stage
Starting from the demonstration which directs the orchestra with the controller,
There being 'a tennis of Wii sport' of Iwata lastly.
Instantaneously that ends, that, tear probably will put out, was, (laughing).
To say such with flesh fell, don't you think? it was the impression unmeasured however that it is.
After that, being able to have with the meeting place touching to your many customers
Looking at the reaction, in addition becoming the impression unmeasured, (laughing).

Asida As for me however it clings to the Nintendo Co. exhibition corner it is,
As for rising of the Nintendo Co. booth
Don't you think? with past E3 it was something you have not experienced.

Iwata Those, many controllers were arranged
It was there is no glass case, is?
As for the crowd which can be made before that case,
Just a little without being forgotten, the shank.

Asida Being many, the shank -.
So far as for such exhibition, however it was,
You experienced such atmosphere for the first time.

Iwata To be enormous there was an ardor, don't you think?.
Eating it seemed that enters.

Asida Being truly enormous, the shank.
That and, also the American Nintendo Co. staff including, everyone pleasantly so truly.
The game also the customer who touches being happy.

Iwata The smiling face of the person who touches was impressive enormously.
“Why everyone so much it will be happy”, that
Like other personal affairs it is the extent which is thought strangely.
Something had happened, it is probably will be?

Asida You say that something it could encounter with new ones, it is delightful, the combining which is.

Ikeda When you want to touch, in the thing,
It touched finally, it is, it is it is not, probably will be?
That those in the picture are moved, however you just say it is pleasant sensation,
Because in Wii there is a feeling that “it touches”, in those in the picture.

Miyamoto Lining up into the line, while your [ru] customer, looking at the picture from rear,
“We want substituting quickly”, that thinking, [ru] is recognized, it is, don't you think?.

Ikeda Well, as for that you felt.

Iwata Taketa which is the development patsy was, to you viewing E3, how?


Taketa After all, the American
Vis-a-vis the challenge which has generally known originality
There is a nationality which claps gently don't you think?.
In such sense, as now everyone said,
You say that it was appraised is, as for the thinking which is delightful however it was,
“Well, still, hard just paused,”
With there being also a feeling which is said, (laughing).
Not to do still, because the [te] is the case that good thing is about a mountain
In order for everyone not to soar excessively,
“Still as for work there is a large quantity”, that you say, don't you think? (laughing).

Iwata Taketa, returning from E3, immediately, in everyone,
“Because it is not ended yet, don't you think?” don't you think? the [tsu] [te] saying, because it increased, (laughing).

Taketa After all, it has not ended yet, don't you think? it is with.
Like this, it is the case that it has done and is continued even now and.

Iwata As for hard however one it is doing to divide,
Is the software how?
Was kind of those which exceed the imagination of beginning possible?

Taketa Don't you think? so is.
Using the new mechanism, how it keeps playing
It is the part of a certain meaning and our feature showing, but as a result,
Considered as our hard units your own companion (the software contents unit)
It had re-making the extent of capability recognize.
Concerning how you show new ones effectively,
Flesh fell, many it rubbed, when is, thought now the shank.
The [be] it is there is no [chi] [ya] and others, don't you think? the [te] (laughing).

Iwata As for Ikeda which actually designs the controller,
Recently the software which is completed trying touching, how is?

Ikeda Well -, being surprised, it increases.

Iwata Although you made by your, (laughing).

Ikeda So is. Although it is the expectation where by his made the specification of sensor,
“Obtaining! Such using it does?”With there being many a thing which is surprised,
At each time it encounters such discovery, don't you think? stimulus is received very.
Also it is many to be consulted, and, I have making consult.

Iwata Is miyamoto how?

Miyamoto The it is. When you express in one word, everyone to be enormous pleasantly so is.
After all in the flow of here several years, as for the team of the software, as a whole
Unless it keeps doing new thing, you have the person of the multitude play, that you say
Because it had the crisis atmosphere directly.
Such crisis atmosphere and, conversely the break through there as for the joy of doing,
Experiencing DS, strong becoming enormous, it increases, don't you think? it is with.
Running with the joy the framework of conception being removed, it increases.
For example 'making the tennis with Wii sport',
As for operating simply, “it does to be hollow and” it is the like character.
So, the prayer just shakes the controller,
As for the character running around selfishly, the [ru].
When such, real making the tennis game, when you think with common sense,
The plan the outrageous way being arrested steadily from actual place, wrapping, it does.
Because the person who above necessity tries to make simple is,
“Just a little it is possible to elaborate already?”
With the story which is said me the [se] with about the can (laughing).
Because is, mood is very good, is, don't you think?.

Iwata Then it will make last question.
Does nintendo co. think that the lever is the controller could be made?
Becoming summary of former story, you are not concerned, because
One word each we ask.

Ikeda As for the company, Nintendo Co.,
“Something new thing” thing
Being required always, the air the [ru] way does.
Doing new thing, that you make praise, you say
There after all thinks as the kana which is the Nintendo Co. style.

Asida After all, with cooperation of the development section of hard and development section of software the shank.
This cooperation only of Nintendo Co.
The power which keeps bearing new ones rather than, you think that it is source.
As for the culture and good tradition where such, Nintendo Co. is good,
We would like to keep maintaining being even from now on, the shank.

Taketa I being the same, the shank.
Rather than you call the tradition whose Nintendo Co. is good DNA.
Something new thing probably will be done,
As for entertainment when it is not new, that there is no meaning, you say
Because there is such will always, it was possible, the combining which it is not and is.

Iwata Lastly, Miyamoto.


Miyamoto Making after all, as the human on of [ru] site
There is also a part which means conservatively new thing it is, don't you think?, by any means.
Therefore, such manner
After recognizing the fact that it is “yourself who becomes conservatively”,
The notion that where the people ovens which destroy that comparatively all the way it is,
Thinking in the manner that it probably will keep making important, it increases.
That and, as for Nintendo Co.,
While thinking of the both of hard and the software, being the organization which can make the whole commodity,
Such group weaving, so you think in society that there is no large quantity, it is.
With latest Wii, freshly the reality it is intimate,
When something making new ones,
From you feel the company shelf which shows the power freshly, the better seed.

Iwata When Wii is put out to society,
Very that, the extent where how many thing box becomes all the way,
There is a mock-up and a prototype and a trial manufacture software, however it is,
After all entirely wastefulness it was not, the feeling that has done is.
Keeping turning at the speed where those are tremendous,
When being the encounter of certain destiny several technologies,
At a stroke, you say that various problem was unraveled, there is such an impression.
Now, in the interface, cruciform button and the AB button
It does no one with doubt don't you think?.
So, before 20 years above, many people
“The game it does with this?”You thought in [tsu] [te] doubt, it is.
Because is, when you do the fact that I should do from this securely,
Now, such controller which has been visible in the shape which changes enormously,
It keeps becoming new standard, that you think whether it is it is not, it is.
Of that it was favored to the chance which full particulars is seen,
For the human who designates that the thing is made as occupation,
Tremendously the lucky thing shelf, I increase thinking.
Everyone, very, thank you.
 

Jonnyram

Member
With latest Wii, freshly the reality it is intimate,
When something making new ones,
From you feel the company shelf which shows the power freshly, the better seed.
I want to get my hands on some of that better seed.
 
Top Bottom