grimshawish
Banned
One of the most ignorant statements of the last few days. Apoligise for my bluntness.
Sorry. You've not actually told me the benefits I am oh so ignorant of.
One of the most ignorant statements of the last few days. Apoligise for my bluntness.
Sorry. You've not actually told me the benefits I am oh so ignorant of.
Instant play. There you go, one solitary benefit that renders your statement invalid.
Ligther devices I bet too, slimmer, less power usage etc....
Instant play. There you go, one solitary benefit that renders your statement invalid.
Of course anything that has to do with the Internet scares this company.
Instant play. To play any game, instantly. Instant demos too. Instant play while a game is also downloading and installing too.Instant play? What?
They were right about dodging 3G,Of course anything that has to do with the Internet scares this company.
They were right about dodging 3G,
They were stupid for not implementing accounts
It's a hit and miss
Instant play. To play any game, instantly.
Instant play. To play any game, instantly. Instant demos too. Instant play while a game is also downloading and installing too.
Instant play. To play any game, instantly. Instant demos too. Instant play while a game is also downloading and installing too.
You never have to buy expensive consoles. Games are always secure and safe from being damaged or stolen, or lost.
There are a lot of advantages
So you only read my post in the thread and ignored all the benefits already mentioned by many users?Sorry. You've not actually told me the benefits I am oh so ignorant of.
Which makes his statements rather ironic. One thing is to say the tech is no there yet but outright disscounted is f*cking stupid.The Wii U implements "cloud" computing in an actual effective manner for video games-via the local/private cloud to the controller. It's just a first draft of the tech and eventually gaming PCs with multiple cloud targets (a TV, a handheld, etc.) will wreck Nintendo's quaint implementation, but I think he gets that for the consumer scale of console gaming cloud computing is just going to be awkward for at least another few years.
Not really, you got to install a demo after downloading, instant play really means, just click pay/download/wahtevs and play...
Ah okay sure. This is something I think will be allowed through fast download speeds. Especially with demos.
I would argue that games are less safe. The second the cloud provider updates their hardware and it's apparent that a "legacy" game is incompatible, it's pulled from sale and from people's libraries.
One thing I also like about cloud gaming is the idea of all consoles having BC enabled HW in the future.
Store your Ps4 game on a cloud server, and reload it later on Ps6 to play. It really has a lot of potential.
Sony and Microsoft really thinks this is a good idea?
Oh yes, of course. How is that instant? The second you want to purchase a game, it magically arrives in your hand in disc form? A very unusual skill you have.Insert disc.......
Sony and Microsoft really thinks this is a good idea?
Instant play? What?
Insert disc.......
That's only a solution for certain types of games, as Iwata says. Doesn't work for action games.
"However, if we try to linearly pursue this direction, software development will become so complicated that we will eventually face a situation where cost recovery becomes a serious issue."
Piracy becomes a lot harder.
Infinite payment methods or ways for the consumer to acces content. For example, you could buy 1 hour of "X". Basically arcade style gaming back.
Oh yes, of course. How is that instant? The second you want to purchase a game, it magically arrives in your hand in disc form? A very unusual skill you have.
Insert disc.......
So good they decided to put Blu Ray drives in their next machines....
I agree, and five years puts it firmly in this console generation, which is why Nintendo should not only be well aware of how they're going to handle it, it should have been seeded in the design of the Wii U.It was partly a joke. Look I get it people want a Netflix/Spotify style service for gaming. Perhaps one day it will happen, I just think with the current infrastructure, both on the server side and client side, it is not very feasible at the moment. In 5 years, who knows.
That strange new internet invention is just too much for Nintendo
The old "respond the post by parts tactic", so nice. Did you not saw to what statement i was replying to? Someone said there arent any benefits for both consumers and publishers.These are benefits to the distributor & not the consumer really
No portable, no stationary but basically ubiquitous gaming. Any time, anywhere in any device with a basic input set.
Piracy becomes a lot harder.
Infinite payment methods or ways for the consumer to acces content. For example, you could buy 1 hour of "X". Basically arcade style gaming back.
Yes, the tech is in its infant stages but it is not wise to discounted now. It should be explored, companies that deep early my get some advantages over the competition, you know like it just happened with Online services and how Nintendo is way behind because of them diminish the importance. But partisans never learn it seems.
The same way people don't want online games right?
Let's not go crazy now, WiiU doesn't have does multi-tenancyIronically, the Wii U is cloud gaming, the gamepad streams video from the console.
You have snark, but you didn't at any point prove him wrong. He is absolutely right about latency, and it doesn't matter what connection you are using or how good the servers are. Latency is a big problem for cloud gaming in LOTS of gaming genres.
I guess he didn't mind the awful latency and lag of the Wii motion controls when Nintendo released them...
Just like motion controls, cloud gaming will get better in the future.
you would think Nintendo would be all over cloud gaming with all their DRM and region restrictions and upselling new versions of virtual console games.