I think the most interesting example of this recently is Ghost Recon Wii versus Ghost Recon Predator.GrotesqueBeauty said:This doesn't even begin to explain why the titles that big publishers are putting on Wii are largely lazy half baked ports and spin-offs. Presumably that software is subject to all these same rules, yet it's still released.
Ghost Recon Predator is a fully featured third person shooter for the PSP, a platform that is completely dead in terms of software sales in the markets where Ghost Recon sells.
Ghost Recon Wii however is a rail shooter, which is a genre that has completely died on the Wii.
I have no idea if an actual third person shooter Ghost Recon game on the Wii would do any better, but it strikes me as bizarre to put out something almost guaranteed to fail, especially when you have a blue-print for a fully featured spin-off and don't seem to be concerned with using really low grade art assets anyway.
I have to assume the relationship between publishers like Ubisoft and Sony is just vastly better than the relationship between publishers and Nintendo to see third parties still willing to support the PSP like this despite its situation, but not be willing to try anything larger on the Wii.