JerryinSoCal
Member
huh, the same old, same old, Game engine footage. You aren't being lied to.
It runs in the engine without any gameplay running. They just cranck all the effects to the max. It only has to run at 30fps.
Game engine footage != gameplay footage.
It's like complaining how the big mac you get at McDonald look nothing like the one in the AD.
Well they are using the exact same ingredients, they just made one prettier.
There is one you can eat, and the other one is basically inedible.
Grow up.
As for the developers freely choosing crunch ? that's the implicit deal that's not written in any contract.
If everyone crunch, then you don't have a choice if you want to work in the game industry, do you ?
This is often the only deal that's on offer, either crunch or i'll find someone who will.
So what's the solution here ? making the conditions worse and worse until the supply of developers dries up ?
If that's your idea of a solution, that's not games i'll like to play. (if you think that's a reductive argument, it is, but then again, so is yours)
When they show us footage and call it "in engine" you can throw any expectation that the game will look like that out the window, they all do it and it's all bullshit and I wish they'd stop. Wait until actual gameplay is ready to show and then let us see it. After MS showed that "in engine" footage of hellblade 2 I saw people on this forum and resetera acting as if the game was going to look like that, people I thought knew more about games lol. We've been through this BS before, it's not just MS either Sony did it with Nathan Drake for the UC4 announcement, third parties do it as well and it's just annoying. To me it comes across as them trying to put one over on people and I hate it.