Many of the games mentioned in my video today are not Early Access games.
Well I already responded to your actual argument in the video the first time I responded to the thread. You're simultaneously complaining about publisher-backed bad games; amateur hour independent titles; pre-release titles being sold while still in development; and glitchy games.
Publisher-backed bad games:
Takedown is also releasing on XBLA and I believe it's already out on PSN. Rekoil is either on or coming to XBLA. Rogue Warrior was on Steam and Xbox 360 and PSN. Leisure Suit Larry Butt Patrol was as well. As was Aliens: Colonial Marines. Bad games backed by publishes have always been released on many platforms. No platform has ever blocked a game for being a bad game.
Amateur hour independent titles:
Probably fewer than 1000 people bought Revelations 2012, most of those who bought it only played it to make videos making fun of how bad it was. It's not clear there's a problem with people getting swindled. People aren't buying the vast majority of bad games, and they aren't buying the vast majority of the Desura cruft floating upwards to Steam. Infestation: Survivor Stories (which you note was called The War Z) is probably the only bad independent game I can think of that appears to have duped a large number of people. In response to that, Valve offered refunds to purchasers and momentarily pulled the game from the store. Now that it's back, it's still a bad game. However, despite being a consensus terrible game, a lot of people like it and it is still actively played by an engaged and enjoying player base.
Early Access games:
Early access games are very clearly labeled and absent a specific case of someone lying about the labeling, I don't see the point here.
Buggy or glitchy games:
I agree that a weakness of PC gaming is the potential for this to happen. I can't play the first STALKER game because it won't boot on my Windows computer because my Windows username has a space in it. Walking Dead won't work for me either. It sucks. It sucks to be burnt by this. Valve should do more. But this isn't a recent problem, it's also not a problem that's got worse recently. Most of the Greenlit titles have been using pre-existing middleware and perform well and aren't notably buggy. So this is an issue, but it's not connected to the other issues.
When you take a bunch of issues, some of which are more valid and some less, none of which are connected, and you stitch them together into one video, what you get is basically a rant. That's where the negative feedback is coming from. It doesn't feel like you actually examined the issues and came to a sort of more holistic opinion on them. It doesn't seem like you looked at the way Steam has expanded, how players in general feel about the expansion, which kinds of games that's opened the door to, how we deal with reduced front-page visibility... instead, it looks like you identified some games you knew were bad and blamed Valve for them.