well, maybe the Journey MIGHT, but I'm honestly not sure how Flower OR Flow share any even remote similarities with Team ICO's games. Honestly, you could not have games further in tone or gameplay if you tried. Not just in terms of quality, but in terms of aesthetic style, gameplay type, overall feel and mood. The contrast is dramatic. Honestly, it's just nitpicking, but there is no way they are similar to Team ICO at this point.
We'll see if Journey shares some similarities.
Yeah I've read what they said about it. The limit is definitely 2, almost 100% sure they've said that's all. And that's because they didn't want it to pollute the atmosphere with people running about teabagging each other. They said with 2 players, you really try to learn about each other. Which is even more abstracted because of the limited communication. Personally not every game needs a multiplayer, but I'm glad this one will have this. I think it'll make the experience especially unique.