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Judgement Day: Too Human Demo Up Now!

Denis, dude, really, do you think that camera is at -all- acceptable? Holy shit. It killed pretty much any enjoyment I was getting, and I was getting some out of it, but... hell, it was like being slapped in the face for trying to have fun.

GhaleonEB really hit the nail on the head. Sorry man.
 
anyone suprised that MS didn't show this at there press conference? considering its a MS exculsive I am stunned they didn't show any of it. DLing the Demo now, hopefully its good.
 
CowboyAstronaut said:
If you honestly don't think that the game is any good, then you really were never anticipating it in the first place. This game is insanely good. Anyone trying to pass off what is present in that demo as a terrible game or a game that isn't worth giving a shot to is really trying too hard to hate the game. It feels better than many games we've gotten this gen and that's the honest to god truth.
With respect, you are fucking delusional. That said, I genuinely hope you enjoy the game when it's released.
 
I hate the camera. it has a mind of its own.
Auto-aim really helps the gameplay, but auto aiming is not that responsive. It has the old GTA problem of locking on dead enemies.

when i rent the game I'll just go Commando. i like pressing triggers.

I like the flashbacks though (i'm a lost fan maybe that's why), but its good breather from the action
 
the camera is really horrible, and the gameplay is hard to get used to, but it should be good.

seems like you can run through the piles of easy enemies by just spinning the stick.
 
has anyone else been completely unable to play it? I load it up and it just says "press start" the woman talks for awhile, then it goes to a load screen, to a cinematic....back to start screen.....never accepts my pressing start.

I loaded up other demos just to make sure it wasn't on my end and sure enough...just in Too Human.

God damn it, I was all stoked to play this game.
 
I have to say, I really enjoyed the demo too. The graphics on the envirnoments are fantastic. The character models in cut scenes are ok but most of the game isnt played in those views. The music is great and im really liking the loot system. Im gonna get it to support Denis and hopefully with a sequel we can get 4 player co-op.
 
Projectjustice said:
I have to say, I really enjoyed the demo too. The graphics on the envirnoments are fantastic. The character models in cut scenes are ok but most of the game isnt played in those views. The music is great and im really liking the loot system. Im gonna get it to support Denis and hopefully with a sequel we can get 4 player co-op.

That is awful. Get a game because you really want it, not to support some dude who doesn't even need your money. If anything, NOT getting it will pressure them into making a good game next time.
 
This game is not insanely good...but its not terrible either. As a dungeon crawling RPG goes, its probably in the 'above average' category since it contains such an insane amount of loot. Really, people are making such a huge deal about the cutscenes and the dialog, but they aren't that bad.

That said, having just finished MGS4, the cutscenes really aren't as awe inspiring as SK have made us to believe, but they aren't terrible. Honestly, I kind of liked the combat, but then again I'm a fan of games like this(I put tons of hours into PSU...), I like the different ways you control the fight(holding RS vs. Tapping vs. LS+RS in unison). Its got some cool concepts, but like any game in this genre its going to become boring pretty quick, meaning that you'll have to be motivated by loot or else this game isn't for you(and really, 4 player coop would've made this game a must buy for me and my friends).
 
akachan ningen said:
That is awful. Get a game because you really want it, not to support some dude who doesn't even need your money. If anything, NOT getting it will pressure them into making a good game next time.

Yeah because he TOTALLY didn't say the reasons he liked it as well... give me a break.

Projectjustice said:
I have to say, I really enjoyed the demo too. The graphics on the envirnoments are fantastic. The character models in cut scenes are ok but most of the game isnt played in those views. The music is great and im really liking the loot system. Im gonna get it to support Denis and hopefully with a sequel we can get 4 player co-op.


Seems like enough reason to buy it to me.
 
The fact that people consider this a decent dungeon crawler just shows how low the bar is for quality in that genre. This game is the equivalent of tossing a starving man a saltine cracker. Sure, its better than nothing.

If there are any good ideas in this game they sure as hell don't seem to show up visibly in gameplay. The only thing this game has going for it is seeing how your character changes with new equipment, thats it. Everything else is botched across the board, and some things, like the atrocious UI and cut-scenes make me actually wince.

This should be a $25 direct download through Xbox Live, not a full price next gen game.

I would go into detail on just how many things are wrong about this game but it would take too damn long.
 
akachan ningen said:
That is awful. Get a game because you really want it, not to support some dude who doesn't even need your money. If anything, NOT getting it will pressure them into making a good game next time.

Did you even read what I said?

Here is some more things I liked about the demo. While you cant play all the classes nor 2 players in the demo you could still tell the game has high replay value. Which to me is very important. Im not getting just to support Dennis, Im getting it cause I know I will enjoy it. Too Human has the foundation to be great, hopefully with a sequel and 4 player co-op we will get it.
 
"meh."


So that Tales demo is pretty good, though huh?


But seriously.. pretty poor camera, pretty lackluster graphics.. and the grabbed by the ghoulies melee system? Are you serious? I mean it kinda worked for The Godfather, but for this game it's a total disconnect for me, as I'm a melee type of guy and would choose the berserker class.

I'm also not feeling the setting, atmosphere, or general art style, it doesn't seem very inspired.

I dunno.. I had high hopes for this game and am pretty disappointed. It's just "meh."

I'll buy it when it hits $20
 
Hmm. After playing this, I hope all of the people who assured me that this wasn't supposed to be "another Diablo clone" eat a nice portion of crow. Because that's exactly what this game feels like, only without the depth that Diablo has. And Diablo isn't even that deep.
 
Hi my name is Neogaf.

I love to hate Too Human. I even tell people they must be suffering from delusions of grandeur if they actually enjoy it. Anyone that does, MUST have low taste in videogames or the genre. I have, can, and will always hate Too Human.

I've said my peace.
 
MGrant said:
Hmm. After playing this, I hope all of the people who assured me that this wasn't supposed to be "another Diablo clone" eat a nice portion of crow. Because that's exactly what this game feels like, only without the depth that Diablo has. And Diablo isn't even that deep.


:lol

WTF are you talking about? It could only dream of being a piss poor Diablo clone at best dude. Diablo and this game do not belong in the same sentence.. ever.
 
slasher_thrasher21 said:
Hi my name is Neogaf.

I love to hate Too Human. I even tell people they must be suffering from delusions of grandeur if they actually enjoy it. Anyone that does, MUST have low taste in videogames or the genre. I have, can, and will always hate Too Human.

I've said my peace.



Hey I defended it, before I actually played it.
 
Beavertown said:
WTF are you talking about? It could only dream of being a piss poor Diablo clone at best dude. Diablo and this game do not belong in the same sentence.. ever.

I think you misunderstand me. I love Diablo, I'm still playing Diablo 2. Tons of Too Human Defense Force folks were shooting down the idea that this game was trying to be Diablo, insisting that it's so much more. What do I see when I play the game? Heavy emphasis on loot, (mind-numbingly) simplistic combat, and skill trees. It doesn't hold a candle to Diablo, but it's undeniable that either Denis or the team making the game just threw their hands up at some point and said, "Fuck it! Make it like Diablo!"
 
I'm disappointed that the game still feels so unpolished in many areas (camera, controls, animations) but that said, I still enjoyed the demo and will defenatly buy the full game. The overall flow of the gameplay was pretty satisfying and not as repetive as I feared. I'd also claim that the cutscene direction itself is not bad at all, it's the animations and character models that hurt the picture.
 
MGrant said:
I think you misunderstand me. I love Diablo, I'm still playing Diablo 2. Tons of Too Human Defense Force folks were shooting down the idea that this game was trying to be Diablo, insisting that it's so much more. What do I see when I play the game? Heavy emphasis on loot, (mind-numbingly) simplistic combat, and skill trees. It doesn't hold a candle to Diablo, but it's undeniable that either Denis or the team making the game just threw their hands up at some point and said, "Fuck it! Make it like Diablo!"


Gotcha
 
Played it last night, but cbf posting.

Mmmmmm, interesting. It's not the daikatana I thought it was going to be, but at the same time, they toook 10 years for that?

It's just ok for me.

I think it deserves anywhere from a 6.5 to a 7.5 review wise, so it's not bad->pretty good.

It has it's moments, both good and bad. I'll probably buy when the price drops down here.
 
Beavertown said:
Hey I defended it, before I actually played it.


Theres nothing wrong with you coming away with your opinion of the game. Its when people spout out stuff putting other people down for enjoying it. Neogaf is infamous for doing this.

I mean I play all kinds of games and genres. From the heavy hitters to the little guys. I play what I play because I have fun or like the story, setting, etc. So for others to tell me I must have low standards or play mostly shitty games is rediculous.

For all those that don't like it, some of you guys bring some valid points.. For those that do, thats cool too. I can relate and see the positives and reasons why you guys enjoyed it. I enjoyed it alot. Its not the best game but I'm digging it.
 
I wrote this on my blog, but figured since Denis is known for reading NeoGAF comments, I'd post it here as well:

Not Human Enough

Ironically, Denis Dyack - the head of Silicon Knights, creators of Too Human, and the man who went on record saying that games should not be shown or talked about until shortly before their release - has ruined Too Human for me by talking about it too much. And this is coming from a guy who was really rooting for the game. In fact, back at E3 2006 I named it the best 360 game on the show floor while everyone else was panning it. I enjoyed the combat, and thought the premise (what little of it I saw) was interesting.

Unfortunately, over the last year Dyack has put himself and his epic game out there so much that it has effected my anticipation and now my enjoyment of the freshly-released demo. How many times did I see or hear him on The 1up Show or 1up Yours or interviewed in magazines talking about the Norse mythology and how much research he did for the game? So much that while playing the demo, by the tenth time some character mentioned "Odin" or "Valhalla" I wanted to shut the damn thing off. We get it, Denis: Norse mythology.

And in every interview he beats us over the head with how well-read he is. "I've been reading this book or studying so-and-so or went to a lecture by what's-his-name." So can you blame me for rolling my eyes when the Too Human demo opened with a quote by Nietzsche? Oh Denis, you're so learned. Please enlighten us with your wisdom.

Again, I don't have it out for the guy and in fact respect him and his passion for his work. Furthermore, Eternal Darkness remains one of the most original and compelling games I have ever played. I've found his discussions with the 1up folks quite interesting, if a little overzealous. But he's done his game a great disservice, in my opinion, by getting into pissing matches with forums members and staunchly arguing the opinions of journalists who have played the game.

So what of the game, then, now that I've played the E3 demo and the new XBL demo? Frankly, it's fucking boring. Sure, there are interesting combat mechanics, and hints of Eternal Darkness are found at every corner. These are good things. But it's all drenched in an overhanded and frankly dull coating. The combat is ripped straight out of Diablo, with a twin-stick melee system that works pretty well, for the most part. Honestly, even after reading all the previews, I was surprised by how much of a dungeon-crawler this game is. But these spurts of action are interrupted by such thick, gooey bits of epic storyline that after listening to Dyack yammer on and on I can't help but picture him in his office listening to Der Ring des Nibelungen with a stack of Viking books and a highlighter pen. And it really pulled me out of the game.

The game does sound great, though, and I'll give SK props for putting out a great soundtrack. Unfortunately, the audio is extremely unbalanced as I'm unable to hear the dialog over the explosions and music. And let's not forget about that lawsuit with Epic Games. Frankly, the Unreal 3 engine (or is it? I forget) is doing this game no favors as it looks like nearly every other game based on that engine: overly-shiny with modified space marines running around everywhere in some sort of mystical world.

A couple years ago, David Jaffe, not known for subtlety, made a not-so-veiled comment towards Denis Dyack. I'm paraphrasing here, but he essentially developers need to shut up about how innovative their dual-stick combat is, how engrossing their game's mythology is, and how epic their trilogy is going to be and just make the fucking games. In retrospect, I couldn't agree more. After listening to Dyack blather on and on for nearly a decade now, I can't help but consider his credibility tainted after playing this demo. I can't help but wonder, "This is it? This is what you've been teasing since the PSone days? Seriously?" Sorry Denis, but I guess now that I've spent well over an hour with the game, I am firmly in the "against" column.
 
I saw some people playing it today. My thoughts:

- Really nice environments even tho they kinda confused viking art with some generic tribal art
- bad animations. all movements in this game look really clunky. for example when the guy shoots his pistols it looks like a 2 frame animation. thats imo the biggest downside of this game visualy
- bad camera. i saw it popping back and forth constantly. the people playing complained about it all the time

Can't say much about the gameplay since i haven't played myself. But it looked like it could be fun for the people who like Action RPG's.
 
Its neat. There is nothing spectacular about it. The combat system is... i dont know.. shallow? "Waggling the stick around" sounds more complex as a description than the combat is deep.
The cliched characters are fine with people who played army of two or gears (so no problem there) and the loot is...well ... loot. With bonuses and lots 'n lots of numbers.
Maybe I ll pick it up when it drops to 20 €. But yeah as someone before mentioned the reason why people tend to like this game is because there is no competition.

While we are at it. Is there anything dungeon crawler-like coming out for 360/ps3 or wii?
Dont want to be anal or something but I dont mind if someone would mention a GOOD game to look forward to.
 
m0dus said:
I have to be honest--I have never seen a game have such a varied degree of impressions before.

After spending a great deal of time with the demo, I have to wonder if the build available for download actually changed between this morning and the afternoon--the combat is relatively smooth, the rightstick control actually WORKS, as does the camera, which does a pretty admirable job of keeping up with the action. The animation is decent (except Baldur runs like his codpiece doesn't. quite. fit.), it has some hitches here and there, but people blasting it for being 'awful,' I honestly have to question what you are using as a basis for comparison. at its worst, the demo has some very 'average' moments.

Some of the character models could use some serious work, then again, so could some of the NPC models in Halo 3, so I'm able to look beyond that. ;) Baldur looks great, as do some of the other major characters. The femal characters are nigh on hideous, however. Talk about too much makeup: Heimdall needs to tell his assistant that she's a secretary, not a whore. Otherwise, the environments are extremely well detailed, especially the great hall.

I got no significant framerate hitches during the opening cinematics, so I'm not understanding where some of the initial impressions (claiming it 'bogs down to a crawl?') were coming from (and frankly, I've seen far worse go by unnoticed in some other major titles of late).

The skill trees and item system look deep enough to keep me occupied for a long time, and I'm interested in giving more than one character class a whirl (berserker especially.)

Mr Dyack, to be quite honest you can keep your crusade to change society, but I'm impressed enough that I am going to be picking up Too Human. :)

Pretty much my thoughts. The drama and hyperbole is kind of crazy.
 
m0dus said:
I have to be honest--I have never seen a game have such a varied degree of impressions before.

After spending a great deal of time with the demo, I have to wonder what some people here were smoking--the combat is relatively smooth, the rightstick control actually WORKS, as does the camera, which does a pretty admirable job of keeping up with the action. The animation is decent, it has some hitches here and there, but people blasting it for being 'awful,' I honestly have to question what you are using as a basis for comparison. at its worst, the demo has some very 'average' moments.

Some of the character models could use some serious work, then again, so could some of the NPC models in Halo 3, so I'm able to look beyond that. ;) Baldur looks great, as do some of the other major characters. The femal characters are nigh on hideous, however. Talk about too much makeup: Heimdall needs to tell his assistant that she's a secretary, not a whore. Otherwise, the environments are extremely well detailed, especially the great hall.

I got no significant framerate hitches during the opening cinematics, so I'm not understanding where some of the initial impressions (claiming it 'bogs down to a crawl?') were coming from (and frankly, I've seen far worse go by unnoticed in some other major titles of late).

The skill trees and item system look deep enough to keep me occupied for a long time, and I'm interested in giving more than one character class a whirl (berserker especially.)

Mr Dyack, to be quite honest you can keep your crusade to change society, but I'm impressed enough that I am going to be picking up Too Human. :)

I had similar thoughts back when the Hellgate: London demo was released. "Not bad, it works in 3D, I see potential with the various weapons". So I got the full version and it was just horrible, even with friends online.
So I examined Too Human a bit better, to see if there is potential. And I came to the conclusion there is none. The skill tree presented alone is already worse than anything I saw in Hellgate and that was just horrible boring regarding skills. The combat is repetive at best, so it needs some interesting skills to support to keep it fresh.
So whats left is loot.....and while this might be interesting by itself, the game lacks a good way to show it off.

So why bother? The demo imo showed nothing "deep" or "complex", compared to other games in the genre out there. Everyone should just rebuy Diablo 2 at this point. :P
 
Wow, the combat was literally putting me to sleep. I'd just swing the right stick around and everyone would eventually die.

I was underwhelmed by everything; no buy.
 
i understand getting emotionally involved in a game, even without playing it much, but I always hope a game is good so it can add enjoyment to my life. I've been playing games forever, and i have learned over that time that I can't really tell how good a game is w/o playing it myself. So, while i'll talk up a game like bioshock that i knew i had to play from the first movies/screenshots, i try not to bash games that i don't warm up to right away, since I don't want to kill someones work/art based on little to no actual experience with it.
For example, freaking gunvalkyrie turned out to be one of my favorite games of all time, and more recently, everyday shooter and shadow of the col. are examples of games i didn't have any interest in until i saw them in motion on someone else's system. Alternately, I will absolutely murder games I find lacking, but i try to be specific, and i try to keep the vitriol bottled up, except for games that i actually put some time into and genuinely hate, like Assassins Creed.

I try to be constructive, i guess.

And so up to here in this post was buildup so that i hope people can understand where i'm coming from with my comment:

Some of the hatred towards this game that is coming through loud and clear in this thread and in others dedicated to this game reminds me of "that guy" we all know who is all about gay bashing and homo jokes and calling people and things he apparently doesn't like "gay," but over time you come to suspect that the last thing he does before falling asleep at night is to thumb through his justin timberlake scrapbook.

I'm not sure how the analogy applies exactly, it's just a vibe i'm picking up.
 
Just played through part of the demo, got up to level 6. I must say, I really enjoyed it! The controls work really well, but I'm still trying to figure out how to do all the combos and stuff. Like it says to hit RS and LS when close to do a multiple hit combo but I couldn't seem to get it to work all the time. Once I figured out how to do all the air juggling, it was really fun. I got a big Devil May Cry vibe. Knocking bitches up in the air and then pulling out my pulse rifle to blow the shit out of them.

My only qualm is that the interface/menus could use a little work I think. Other than that, I'll definitely be picking this up day one.
 
McBradders said:
Denis, dude, really, do you think that camera is at -all- acceptable? Holy shit. It killed pretty much any enjoyment I was getting, and I was getting some out of it, but... hell, it was like being slapped in the face for trying to have fun.

GhaleonEB really hit the nail on the head. Sorry man.

The camera really is a massive flaw in the game.

Other than that, the combat system was fun, yet dodgy, the menus were laggy, as were the cutscenes. The good things? Well, voice acting was quite good, and the graphics were ok.

Other than that, I didn't even make it to the end of the demo. Such a massive disappointment.
 
akachan ningen said:
Is everyone mashing F5, trying to get #1000? gaf started chugging all of a sudden.

He forced me to =/

#1000

Edit: going to bed too.

That time of the day is not too human for people like me spending awake for todays news.
Aaaand I still like to know whether someone might know some Wii/ps3/360 dungeon crawler titles in development.
 
With all the Final Fantasy XIII hysteria, pretty much everyone (news outlets anyway) is ignoring the demo and not running any stories on the reaction of people to it (understandably)... The reaction here on GAF has been in line with all the mostly negative previews that were out there as well, yet its all been under the radar due to the MS presser events.

Did Denis dodge a bullet with the timing of the FF reveal?
 
Just played the demo. It's not the worst game ever or anything like that, but it's average to below-average quality in every aspect.
 
Just played the demo. I was actually looking forward to Too Human, but now I'm having second thoughts. The combat was extremely boring and repetitive. Also, I'm a fan of Norse mythology, but the story seems to be pretty lame considering what it's supposed to be based on. Norse gods fighting side-by-side with grunts who constantly spout off cliched one-liners? And Norse gods with receptionists? The Aesir CORPORATION? Bastardization am total.
 
just game the demo a try, not a game for me. Combat system is a little bit boring to me, keep pressing directions on the right stick, RT every once in a while and RB when you are heavely surrounded. You lose more time by trying to pull off a combo in mid air rather than just keep pressing forward on the right stick, not to mention that they usually die after one or two sword slashes. Guess that could probably change when you play the full game. The story and mythology surrounding the game seems interesting, though and artwise, sometimes it gets quite pretty.

Some screenshots:








"FFXIII on the 360? :o"

720p gameplay video:
http://files.filefront.com/Too+Human+gameplaymp4/;11064772;/fileinfo.html
 
h3ro said:
Did Denis dodge a bullet with the timing of the FF reveal?

microsoft did a good job of burying this little embarrassment, but denis still needs people to go out and buy it

good luck with that
 
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