I mean even the creator of Persona 5 said he thought fucking Fallout 4 was his favourite game last year or something like that. Can anyone dig up that interview for that?
Now I want the genius to chime inNot gonna lie I read that as Kanye West.
I need help.
Japan could have been right there with the west if they didnt focus so much on a "japanese games for japanese people" philosophy. Just another example of why embracing diversity is a good thing for the industry.
Not gonna lie I read that as Kanye West.
I need help.
Japan could have been right there with the west if they didnt focus so much on a "japanese games for japanese people" philosophy. Just another example of why embracing diversity is a good thing for the industry.
Lot of Sony games praised there..
Would like to see what a genuine Sony + Platinum co-pro could bring about since he's worked with the 2 other platforms on exclusives now.
I have to ask, because I keep seeing this sentiment: What was the "shit" we got last gen from Japanese developers? What are the specific examples people are thinking about when they bemoan the Japanese game industry of last gen?The absolute wrong conclusion to take from his statements.
Eliminating Japanese out of Japanese games is the shit we got last gen, which didn't appeal to anybody. Not Japanese, or western fans of Japanese games.
So Kamiya got addicted to Horizon 2 as well?
Truly a man of good taste.
In terms of technology, yes.
But in terms of fun, no.
Monster Hunter still shits on everything from a high level, 240p or not. Zelda runs at 720p and 30fps and it won Game of the Show.
Same here. :lol
As someone who played all of MH3U and MHFU and most of MH4U solo, solo Monster Hunter is loads of fun.Monster Hunter is dismal to play unless you play it socially to meet the spirit of the game design. Without it, it loses all appeal.
Lost Planet 2 was developed by Capcom.I don't agree at all to be honest. Please don't take too much western influence Kamiya, you and Platinum are the last bastions of crazy Japanese action games. Scalebound looks so dull and reminds me of something like Lost Planet 2.
Thankfully he has mentioned that he doesn't actually play any modern games and pefers classic 2D Japanese games of his childhood .
As someone who played all of MH3U and MHFU and most of MH4U solo, solo Monster Hunter is loads of fun.
Lost Planet 2 was developed by Capcom.
Use a Paintball or some Psychoserum and follow the monster. Same thing you do with a group.How do you chase down monsters without other players? Some of them run to far away parts of the map, they're designed to take advantage of multiplayer strategy. That said, there is a level of quality to the game and great atmosphere and mechanics, so I can see enjoying it somewhat even if playing solo. It's just that the real meat of the game is coordinating with other players.
I have to ask, because I keep seeing this sentiment: What was the "shit" we got last gen from Japanese developers? What are the specific examples people are thinking about when they bemoan the Japanese game industry of last gen?
Use a Paintball or some Psychoserum and follow the monster. Same thing you do with a group.
Capcom even took the drastic step of farming out their IP to western studios directly to 'appeal' more to western styles(lost planet 3 and DmC) to meh or abysmal reception.
I know this is a very pedantic thing to complain about, but I feel like DmC receives criticism from a vocal minority (which they're entitled to, but let's not pretend that game didn't review well, everyone else thought it was rad as hell, myself included).
Also, what about Dead Rising? Only the first game was developed in Japan, the rest have all been done by Capcom Vancouver, and that seems to have worked out so far.
Bayonetta might be a mom in the next game
Sorry to say that Scalebound doesn't look to be doing much to close this gap he talks about.
As far as graphics go, Valkyria: Azure Revolution is a real looker. Damned shame it didn't show up at E3, could have turned some heads.
Gundam Breaker 3 is also a really good looking game. I wish there'd been some demos of that at E3, since I don't think many people know there's an English localization of that game.As far as graphics go, Valkyria: Azure Revolution is a real looker. Damned shame it didn't show up at E3, could have turned some heads.
And so Kamiya's slow shift into becoming Keiji Inafune begins.
The only Japanese games I'm excited about in the near future are Pokémon Sun and Ace Combat 7.
Japan's games industry just isn't really competitive anymore.
I did the exact same thing. We're fackedNot gonna lie I read that as Kanye West.
I need help.
Western devs have always had more varied types of games than Japanese.
The difference was in the past, majority of Western games were on the PC while Japanese was on consoles. There was less comparisons between the two back then than today.
Westerns have only been recently releasing games on consoles.
That's why I wasn't much a huge fan of NES or SNES games.
I played mostly PC games (RTS). I felt the gameplay in games like StarCraft, later Valve related games (and mods), etc were (also mods included) were far more varied and interesting than most Japanese console games at the time. I did play Japanese games just for the story but I was never really interested in the gameplay (the gameplay for most console games back then was really basic compared to western PC games at the time).
SC1 BW is still considered one of the most complex and mechanically varied game today. Even a lot of FPS back then were the same.
People like Overwatch but IMO Overwatch doesn't really do anything that new or different compared to TFC (TF 1.5) or Natural Selection (mods of HL1 back then) or even CS mods (I liked the CS Warcraft mod as it added some depth in the game).
The only difference is that Overwatch does do a good job of having those types of gameplay on consoles (TF2 was an attempt but not as great as Overwatch).
Western games have actually gotten worse in mechanics (IMO) than before.
Japanese games on the other hand having slowly been increasing in quality.
For me, it's the opposite as I think Western games (compared to the days of 90s to early 2000s) have actually gotten less interesting to me while Japanese games have changed from being simple in mechanics (maybe with some reflex, pattern memorization, or trial and error gameplay back then) to a bit more depth which makes things more interesting.
I find TFC (HL1 TF) to be mechanically better than TF2 as in TFC there were things like being able to boost yourself with explosives and other things (all classes can do) that isn't present in TF2.
Natural Selection 1 had more depth in its gameplay compared to NS2 (though NS2 got better later but initially, I'd argue NS2 is less interesting in gameplay).
I like Japanese games more nowadays as I think they're catching up in quality and doing different things, while Western games seem to have more simplified mechanics compared to the past.
Even after playing SC2, I still go back to SC1 (the interface is not a big deal to me) because of how fast and smooth the game is compared to SC2. The way units handle in SC2 compared to SC1 is clunky (in SC1, you can do a lot with flying units compared to SC2).
Not saying I don't like new western games; it's more of a defense of Japanese games than anything. As someone who played both Japanese and Western games equally back in the day. I'd say Japanese is doing better than before IMO. For Western games, I usually prefer the classics than the newer games usually.
I honestly never realized there was such a rift in the Eastern and Western gaming community.
What I mean is that, I've been gaming for 30+ years, and I've always had an insane love for both Japanese and Western games. I think games like Persona 5, Gravity Rush 2, and The Last Guardian are just as amazing as God of War, Horizon, and Detroit.
I like that we're getting games from such a diverse pool of creators. I like that Eastern and Western developers aren't always tackling the same type of goals when designing games. With that said, I don't disagree with Kamiya. Tech wise, Western Developers are going all in, especially Western developers being backed by first party money.
Japanese developers are experts at what they do. Western devs are experts are what they do as well. This constant need for fans to dick wave their allegiance or the superiority of one over the other is always baffling to me. I just fucking love video games. I don't care if a Western Dev has done it, or a Japanese dev has done it. Just give me good fucking shit to play. I'll mark out over a Igarashi or Ueda game just as much as I will over a Michel Ancel, or even a David Cage (I know, GAF's favorite developer...) game.
I mainly grew up on consoles playing Japanese developed games, so in my younger years, I leaned heavily towards Japanese games. As I got older, and became able to buy more games for myself, I began to purchase more Western developed games, and falling in love with those as well.
Kamiya has a point that there is a gap between what East and West developers are doing. That doesn't have to be seen as a negative.
Interesting... there's some cool Western games I wanna buy. But Gravity Rush 2 is HIGH on my list along with FFXV, KH, Persona, Dragon Quest, Pokemon, etc...