You think an ad campaign that leaves the consumer unaware of the product hasn't failed?
It all depends on what point they are unaware of the product; hence why there are usually various forms of advertising for the same product(s).
New for Irrational is meaningless, this is standard practice for games of this type, so unless you think that BI will be the first game box that they have ever seen on the shelf they have seen many similar covers before.
But will it be meaningless if going in this direction (that's new for them) causes the game to get more attention?
It doesn't matter if it isn't the first box art of this mold; as long as it gets the attention of people, it works. Period.
Heh, are you going to answer the question or not?
What unique retail games that haven't tried to fit the mold done well recently?
The people who we are talking about don't buy games very often, if selling a game was as simple as choosing the right colours for the box art(even though colour will play less of a part than simply being in the consumers eyeline ) most publishers wouldn't be doing as badly as they are.
But if they didn't do it, the games would more than likely fare even worse.
There are different levels of "doing bad". You do know this right?
As it's a game I am never going to play, I don't care about it(the quality) at all.
LOL; why are you even in this thread defending in the fashion that you are then?
My point is that if BI needs to appeal to that consumer base, then the box art is unlikely to do anything to achieve that, a game that took into account "their" likes & dislikes" would be significantly more likely to do so(if it was marketed appropriately).
What's better though? Doing things to try and make people of different audiences try the game out that doesn't involve changing the game itself
-or- changing the game itself from what the devs wanted?
Like, that's what I don't get about this "controversy"... I can understand being upset at a game itself being forced to change in ways that the devs didn't intend but to have a fit over a box art trying to bring a game to a wider audience? Really?
You guys complain about "dudebros" playing nothing but COD and sports games yet at the same time you don't like it when companies make efforts to get the same group to try something new. Doesn't make any sense.
"Hey! Stop trying to promote your unique game that we already know about to people who don't know about the game! That's wrong! You should be promoting it to us! Promoting to people who already know about the game isn't a waste of time & money at all!"
There are very few developers who will ever be capable(for many differing reasons) of achieving the Success of a CoD/Madden, & I would guess that the herds of the "many" you refer to has been thinned a fair bit over the last few years. I have never claimed that gaming should go backwards, but moving from one niche to (an admittedly much larger) another isn't going to help either.
???
So advertising to more people is worse than advertising to a smaller group? What in the...