What was your issue with the poll?Glad it worked out for you, wish I could say the same, but that ToN "poll" was as shady and stupid as it gets.
What was your issue with the poll?Glad it worked out for you, wish I could say the same, but that ToN "poll" was as shady and stupid as it gets.
I don't know what his issue with the poll was.What was your issue with the poll?
The purpose of the poll was mostly to start a discussion on the pros and cons of each system so they could get extra arguments for RTWP and to address the concerns of its advocates (or turn-based if they changed their minds). That said, I don't remember what they changed for options; could you (or someone) remind me?I don't know what his issue with the poll was.
My issue was that it was abundantly clear from the option descriptions that the developers had already made their choice and were just looking for validation (since it was completely different from the game Torment is ostensibly a spiritual sequel to). And when the choice which wasn't favored was looking to win despite that, they edited the options.
I too am curious! I was part of setting up that poll and running it and I don't remember making any edits meant to fool or dissuade anyone. And as far as I remember the two options were pretty close throughout, neither one ever took a decisive lead. The results were never going to please everyone and in hindsight if anything we're sorry for that, but accusing us of wrong-doing on this is kind of out there.That said, I don't remember what they changed for options; could you (or someone) remind me?
Chris Avellone stretch goal confirmed.
$1.9 million
https://www.kickstarter.com/projects/inxile/the-bards-tale-iv/posts/1278468
Also Colin McComb at $1.7 million
That's basically it, and it's something most people didn't even expect it to be up to a vote and many backers weren't even aware of before and after backing (only ~20% voted at all).I don't know what his issue with the poll was.
My issue was that it was abundantly clear from the option descriptions that the developers had already made their choice and were just looking for validation (since it was completely different from the game Torment is ostensibly a spiritual sequel to). And when the choice which wasn't favored was looking to win despite that, they edited the options.
It was the opposite. They wanted turn-based all along, and later clarified that they were already working on a turn-based system.The purpose of the poll was mostly to start a discussion on the pros and cons of each system so they could get extra arguments for RTWP and to address the concerns of its advocates (or turn-based if they changed their minds). That said, I don't remember what they changed for options; could you (or someone) remind me?
What I meant was that they wanted arguments for RTWP so they could improve the turn-based system to include some of the positive aspects RTWP. Again, the poll results were never intended to determine their decision, and they never implied so (I remember Brian Fargo saying in a tweet that disregarding what 50% of people voted for is better than disregarding what 90% of people voted for).That's basically it, and it's something most people didn't even expect it to be up to a vote and many backers weren't even aware of before and after backing (only ~20% voted at all).
It was the opposite. They wanted turn-based all along, and later clarified that they were already working on a turn-based system.
Right after the poll was created TB was taking a beating, and both options still had very basic descriptions (vote here if you prefer real-time with pause combat, turn-based, indifferent).
InXile didn't like that outcome, so they expanded the options(I'm sure there are pics somewhere). They told backers they wanted turn-based, that they were already working on it, that it'd be easier to adapt, had greater depth (???), etc.
In the end the result was a tie (statistical tie, as they said themselves), so instead of using the system from the original Torment, they went with TB because that's what they wanted and actively tried to push as much as possible during the vote.
It was a fraud because they manipulated the options to favour their own choice and violated the spirit of a democratic vote. Sure, game development is not a democracy by any means, but if they promised a democratic decision by the backers, manipulating the vote is immoral at best.
Some believe (as I do) that they rigged the vote count itself, but there's no way to prove it.
Haven't been closely following this, but I am honestly surprised that it is still only around 1.3 million. Then again thinking about it it might make sense as dungeon blobbers are not high on my list and it looks like I am not alone. I am really only backing this because the price is low enough for me to role the dice.
TB was ahead in your first screenshot? As I said, it was roughly equal throughout, sometimes one took a bit of a lead, sometimes the other. But I don't recall it ever being far apart, including before we expanded the text which, by the way, is mostly just including the text from the update in case people missed that.Right after the poll was created TB was taking a beating
Really? Isn't it a more realistic theory to say that, I dunno, Kickstarter RPG fans just like turn-based?Some believe (as I do) that they rigged the vote count itself, but there's no way to prove it.
It's funny, if you'd told me a year ago a turn-based blobber could raise even this much I'd have thought you mad. It's satisfying to see eve this genre can thrive on Kickstarter.
TB was ahead in your first screenshot? As I said, it was roughly equal throughout, sometimes one took a bit of a lead, sometimes the other. But I don't recall it ever being far apart, including before we expanded the text which, by the way, is literally just including the text from the update in case people missed that.
Really? Isn't it a more realistic theory to say that, I dunno, Kickstarter RPG fans just like turn-based?
I don't know where you got the impression they were interested in arguments for RTWP. The fact they only listed two "advantages" for it and included several subjective ones to TB ("greater depth"? give me a break).What I meant was that they wanted arguments for RTWP so they could improve the turn-based system to include some of the positive aspects RTWP. Again, the poll results were never intended to determine their decision, and they never implied so (I remember Brian Fargo saying in a tweet that disregarding what 50% of people voted for is better than disregarding what 90% of people voted for).
As for only 20% voting, it was mentioned in several backer updates and on many news sites; I don't know how inXile is at fault for people not knowing.
The first picture is almost 2000 votes in.TB was ahead in your first screenshot? As I said, it was roughly equal throughout, sometimes one took a bit of a lead, sometimes the other. But I don't recall it ever being far apart, including before we expanded the text which, by the way, is mostly just including the text from the update in case people missed that.
Kickstarter RPG is not a genre, and you guys manipulated the poll, so we'll never know.Really? Isn't it a more realistic theory to say that, I dunno, Kickstarter RPG fans just like turn-based?
Turn based won, so all is right in the world.
As for Chris Avellone, it'll be cool if they get him, but if I'm being honest, the AG Center in WL2 (his area) was the worst part of that game.
Kickstarter RPG is not a genre, and you guys manipulated the poll, so we'll never know.
Still, I'll never believe a neutral, transparent poll about a "spiritual sequel" to a game with real time combat with pause would've had this outcome. And even if it did, a tie should've favoured the original game's system.
Exactly. It was bullshit.I don't know where you got the impression they were interested in arguments for RTWP. The fact they only listed two "advantages" for it and included several subjective ones to TB ("greater depth"? give me a break).
Ok, to give it more relevance: I'm so pissed off remembering the poll debacle that I don't even know why I'm giving another inXile KS my money.Fairfax this thread is about Bards Tale and all you have done is bitch about the damn Torment poll in it. I mean, we dont even have a poll occurring in Bard's Tale right now to loosely connect the two. Stop it already.
Exactly. It was bullshit.
Ok, to give it more relevance: I'm so pissed off remembering the poll debacle that I don't even know why I'm giving another inXile KS my money.
It funded with an ambitious goal, and will still have its final curve up to go. Hard to complain about that!I hope you guys arent too bummed this hasnt reached torment heights. Hopefully the studio is doing well enough that you all werent relying on this project to keep things afloat etc. I mean Torment should do well for you all and W2 goty should be nice.
Must've been exasperating to have something like Shenmue III show up when it did though.It funded with an ambitious goal, and will still have its final curve up to go. Hard to complain about that!
Must've been exasperating to have something like Shenmue III show up when it did though.
True, in addition to the fact the audience overlap is probably really small, something like Yooka Laylee and Bloodstained at least both appeal to late 90s nostalgia. Still, it definitely grabbed attention because of that, even though the handling of the Kickstarter since makes me suspect they failed to keep the momentum going like it could have.I imagine yes and no. Yes cause it took a lot of the news away from it as the current big KS, no because a lot of the people funding Shenmue right now are actually completely new to kickstarter,
It was both the best and the worst, actually. Best written, worst designed.
It was both the best and the worst, actually. Best written, worst designed.
One of the topics you have discussed the most is party size.
First off, we have read your arguments regarding expanding the party, and heard you! So we have decided to expand the player party size to six, one of which will be a companion NPC. Additionally, you will have summoned creatures and the like to aid you, which will not count against your party cap. Currently, our plan is to allow you to summon as many additional creatures as there are available grid slots.
Did he say if the added $1.2m is going to count towards Stretch Goals?
Effective immediately, the following add-ons are available to all backers at $20 or above:
- $40 - Collector's Album Box + shipping ($8 US / $10 Canada / $15 EU / $17 Rest of World)
- $12 - Digital Strategy Guide
- $15 - Beta Test Access
- $30 - Extra Digital Copy of Torment: Tides of Numenera (Windows, Mac and Linux)
Last two days have seen a big bump due to the new add ons.
I highly doubt even half of the people getting a Forgiveness Letter are pirates.
I think a lot of people pirated a bit more freely way back when. And a lot of fans of Bard's Tale are older... so, I could see people buying the forgiveness package.
EDIT - holy crap. 1.9m = equipment visible on characters in inventory. i'm not generally a big fan of 'dressup' games [best armor, no matter how ugly!], but I do like the immersion. hope we get there.
The biggest news as of yesterday: The first of our stretch goals to put together the ultimate RPG super team has been hit, and Numenera creator Monte Cook is joining The Bard's Tale IV!
Im so pissed I missed the chance to pledge and get Torment.. that was such a great deal but I found out about it a day too late
Na, it was pledge for Bards Tale if you pledged for Wasteland 2 and get Torment free
Recap update.
Pretty good looking pic of an ogre in the update but cant find any way to actually hotlink the image cause i think they lock them behind KS without rehosting them.