As much as I love Killer 7, I don't think this is a good idea. It's a game that would greatly benefit from the controls for sure, but it didn't really have enough sales to warrant a remake, especially since much of its target audience would be averse to the thought of repurchasing the game.
We're in a tight spot!
Those fools, fools that point.
They point and destroy those in their sight.
You won't join them, will you?
Join the pointing port monsters?
In the name of Harmon...
I've had my hopes up for this eventuality. The game is absolutely made for the wiimote. I think Wiimote plus 480p and 16:9 would be a sweet deal at 19.99 for collectors and people who missed out this cult-classic the first time.
While i think adding any significant content would be tough since they probably want to keep the cost down on this port considering the original didn't sell much. But maybe Capcom and Grasshopper Manufacture can add some special content like deleted scenes, video theaters, etc.
I think budget wii-makes were a great thing to promote by Miyamoto to Nintendo and Licensees. Just give us great games with some 16:9/480p and some small extras.
Most of you wishing for a port either haven't played K7 or weren't paying much attention (or have really low standards), because wiimote aiming would at most bring the gameplay up to a 5/10 (from a 3/10). You're supposed to be playing for the experience and the crazy, not the repetitive, constrained shooting.
I feel almost offended by them. I've supported the Gamecube from launch (still do) and it seems a bit silly to bring these over with such miniscule additions. You can get the original Killer 7 for less than $10.
I obviously don't have to buy them, but I certainly would like to see dev time spent elsewhere.