I'm pretty sure the clip of Sadira was meant for PAX, but Gametrailers fucked up and posted it during Gamescom. It would have been a bigger deal if we hadn't seen it before, obviously.
It would have been nice if they put together SOMETHING to make up for the early leak, however. Even if it was just to show off mock-ups of the accessories, reveal Sadira's name and a few voice clips, show some concept arts for her stages, or just give a quick "who is she" mini bio.
I'm sure that the current systems can run the same games with the same fidelity at much greater resolutions.
The question is about these games. Can the xbox 360 or ps3 run Killer instinct as it is at 720p ? I'd say not a snow ball's chance in hell .
Resolution is only one factor
I don't get why no one focuses on this. I see very little in next-gen that couldn't be scaled down and achieved on current hardware to some degree, graphically. It's the background workings that matter.
We hear time and time again that GGPO style netcode is a bad fit for graphic-intensive 3D games, because it has to store the entire scene's stage in a buffer for roll-back; wouldn't increasing resolution make the buffered images more memory intensive for... no positive gameplay returns at all?
And aren't most TVs that'll really show the difference between 720p and 1080p on the input-laggy side? Evo-approved monitors are 23 Inch, which doesn't show much difference. 45/55 inch sets have higher input lag than 21~37 inch stuff, so if you're one who thinks a few frames lost = horrible input lab, you're not going to be seeing "effective" 1080p anyway, right?
Correct me if I'm wrong though, because Resolution is one of the least-important things to be in gaming, as a lover of pixel art and action-heavy scenes. Sharp + Refinements Is better to me than Super Sharp + Nothing noteworthy happening.
Oh I have no doubt they will but you'll have to forgive me if I take your hype for the new KI with a hefty dose of skepticism.
I really think Max has too much on the line to be showing undue, "paid off smooch-up" love to anything; his Youtube channel reputation is on the line! Lying and getting roasted by those who trust him would have a pretty negative effect.
If anything, I find his moments of Fanboy-ish excitement endearing; when a gamer sees something they like, that's a GREAT first impression. Gaming is a fun hobby; when it gets too stuffy, it feel unfitting.
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All that said, if DH can get everything with all the effects, particles, lighting changes and physics/motion details to work out a a rock-solid 60FPS, I'll be quite happy. I HATE watching "Infinite training stage" in current gen Tourney Play; It's like getting a 120 color box of colored pencils, and then being told you can only use white and red; it kills a lot of the illustrative power of fighting game's total design work.