Also obligatory: (credit to Sentry)
================================ The Killzone Universe: Complete Timeline & Backstory
As it turns out, Killzone's fictional history is really deep. This timeline was written before KZ2 came out, but was tucked away on their site where not many people ever saw it. The timeline has been wiped from GG's site for a few years now, but luckily there are screen caps of the flash-based timeline floating around, and with them I was able to gather all the bits to make this compacted vertical timeline view of the KZ history.
I recommend everyone read it (wall of text, I know, but it's worth it). It's actually a really intriguing, complicated, and multifaceted (not to mention having a million shades of gray) story. A grounded sci-fi epic, basically.
Hopefully future Killzones, be it Shadow Fall or others, dive more into this rich history. It's a crime not to!
[assuming you've read it all] Who do you side with? Which of them was in the wrong and which was in the right, and at what points? Also, who do you assume was responsible for the several 'unexplained' events? It seems like they all did terrible things at certain points, while at the same time also acting justifiably in other instances. Really mixed bag, which makes it all the more interesting. Discuss!
So fucking hyped for this game. I'm betting the EU bundle with 2 DS4's and the camera, and I'll probably pick up Knack as well, but oh god I'm expecting this will be getting a lot of love from me for the next few months.
Awesome OT OP! My most anticipated next gen game! Look at all this goodness!
Absolutely. The next-gen show-case game as far as I'm concerned.
- Open ended gameplay.
- Huge levels with lots of branching paths and layers.
- Amazing scale and vistas.
- 10+ hours SP campaign length.
- Multiple ways to tackle each level (stealth, action, infiltration etc).
- Open dynamic mission objectives in many levels (do missions in any order in certain areas).
- 35fps to 40fps SP and 60fps MP.
- Amazing production values and visuals.
- Much more emphasis on the narrative and characters.
- Complete overhaul in art and gameplay direction from previous games in the franchise.
- New OWL gameplay elements and tactics.
- No aim assist.
- Experience'less MP.
- No splash screens and logo's.
- No loading times.
- Mass array of MP options.
- Free DLC competitive maps (10 ship with the game, at least 6 more free maps to follow).
- All weapons unlocked from the get go.
- 1500+ skill based objectives and challenges in the MP.
Thought it was early for the OT, but US launch really is just a week away now, holy shit. This is the only retail game I am getting at launch so I'm praying for some positive impressions from gaf during the 2 week wait. High hopes, what I've seen has looked good and I enjoyed kz2 multiplayer quite a lot.