Reizo Ryuu
Member
wrong gameAh... Yuri!
wrong gameAh... Yuri!
Trust me, you ain't missing nothing OG. It's a blessing in disguise brother. Most of my folks stopped playing after SF2 as well, but we still play it to this day when we kickin' it together.I've no idea who all these characters are. I started and stopped at SF2. I feel so old.
wrong game
Well I guess thats only you .
???unrealistic
Street Fighter. It’s just looks so ridiculous and unrealistic now; Obnoxious effects on all the attacks, cutscenes and shit, man like wtf..
Lately there has been more FGs with a push for accessibility like DNF Duel which has been fun but the balance is off. I don't even look at frame data anymore unless I become heavily invested in a game. I'm really looking forward to SF6 especially since you can choose between which input type you want unlike DNF Duel, which kinda has both available at the same time which leads me to miss input, maybe my fault for sloppiness but unsure. I would like the option in DNF Duel as well.i'm not really into fighting games to technical but i may have to pick this up to mess around with it looks polished
The activation looks insane
Kimberly spray painting the hell out of Luke
I honestly don't really understand this. The characters in SFV were very lively and fleshed out. Their animations were second to none, sound designs were unique, play styles varied, etc. What does SF6 have that SFV doesn't, as far as personality? It definitely looks different, but every mainline SF is pretty different from the previous one.The last few SF games had no personality - this looks amazing. Kimberly looks great.
Can't wait for it.
Kimberly's fighting style is Bushinryu, which is same as Guy and Maki. Ibuki is ninjustu.That was Maki, but she is white and blonde. They also had an Asian female teenager ninja, Ibuki. Kimberly is the black one. Seems she also will run a lot, so maybe put this to her from El Fuerte, who pretty likely won't come back. This time Mexican/latino card will be for another teenager girl, a teenage female version of T-Hawk.
They also had female teenager fighters like Sakura and Karin, but aren't ninja.
I personally like her. Any other fighting clips of Juri?Kim is definitely Bushinryu, but she does have a slower version of Ibuki's kunai style projectile.
She also says "Bushinryu, on the scene" in her intro, which "on the scene" is taken directly from Ibuki. Could just be a call back, or she studies under Guy, but knows Ibuki story wise.
Here is one showing some of her hybrid stock system. I guess it's a little like G, where she has access to the moves, but they power up and gain properties with a stock. I'm assuming she loses the stock once it's used, unlike G.I personally like her. Any other fighting clips of Juri?
Here is one showing some of her hybrid stock system. I guess it's a little like G, where she has access to the moves, but they power up and gain properties with a stock. I'm assuming she loses the stock once it's used, unlike G.
Nice. Thanks for posting.Here is one showing some of her hybrid stock system. I guess it's a little like G, where she has access to the moves, but they power up and gain properties with a stock. I'm assuming she loses the stock once it's used, unlike G.
I'd always thought Street Fighter was never designed for the characters to really exist in the world together from a visual standpoint, which is why the story mode in SFV looked so jarring in most cases. Costumes like Cammy's original default just looked flat out stupid when taken out of the context of the actually fighting portion. I'm thinking that's why some of the costumes such as hers, Ed's, etc are designed with actual clothes now, so they can look more cohesive in the story mode this time around. Something like Mortal Kombat, where the characters look like they belong in the same game and realm for the most part. It just works better if you are going to have a story mode where there needs to be context and they have to exist in the world, interacting with it, etc. Me personally, anything where I'm fighting player vs CPU is a complete waste, but I'm thinking that's what their goal was. The ass out costume is still in there for the regular mode, so it's all goodAre they gonna be censored like Cammy ass?
Cammy ass is censored?Are they gonna be censored like Cammy ass?
Cammy ass is censored?
Her Ult has copious asshots an a near upskit....err up leotard.
It's nearly purringCammy ass is censored?
Her Ult has copious asshots an a near upskit....err up leotard.
PoisonWhich one is trans so I know who to identify with?
Poison
Yep, this reminded why I stopped giving a fuck about Street Fighter. It’s just looks so ridiculous and unrealistic now; Obnoxious effects on all the attacks, cutscenes and shit, man like wtf.. The music is wholly straight ass.
Me three. It looks like the 90s threw up on some guy.Me too!
That's because you are old. Juri's beenaround for like 15 years.I've no idea who all these characters are. I started and stopped at SF2. I feel so old.
You must be old. You sound like you're from the 50s.ain't OG brother kickin' it together.
That's because you are old. Juri's beenaround for like 15 years.
Juri looks good, I hate everything about Kimberly. Design, voice, and ripped move set from more well designed characters. A roller skating, spray painting, teen, ninja? Yea hard pass.
Yep and everyone look like they are on steroid juice.
Id much rather Alpha or 3rd strike art style to SF4,5 & 6
IMO SFV's art style was a lot of 3S's aesthetically speaking, I know it was inspired by SFIII's visual style a lot. The game looks great IMO, and its animations of best-of-class.
So far from what what's been shown I also prefer V to VI when it comes to speed; I'm not really a fan of these games being made slower and slower. Tho there are a couple of matches from some European Chun-Li player that makes her look slick and fast, so my impression on the speed might just be due to players completely new playing the game, or those who haven't had enough time to get used to its style.
SFVI is overall looking even better than SFV, too. I was worried the physiques (particularly the female physiques) would be too "soft" looking, like in games such as DOA or even Tekken, going with a somewhat more realistic style. The fact Chun-Li seems a bit less sculpted in terms of muscle definition vs. SFV didn't help (tho they definitely have made some big improvements with her model in subsequent showings). Thankfully seeing the Cammy leak and now Juri & Kimberly have dissuaded those concerns, and I hope the team takes some of that and applies it to Chun-Li's model soon enough.
SF Alpha and SFIII had some great visual styles, but they're also 2D and there are just inherent limitations with sprites. I wouldn't of liked a cel-shading style for SFV or SFVI, either; SF's aesthetic has never been full-on anime-esque, and anime aesthetic is what seems to work best with cel-shading techniques (either that or more cartoon-esque styles). Plus with them going 3D we get so many new outfit variations and it's opened the games up to the modding community too (on PC).
Overall it's a net benefit IMHO.
Kimberly looking like jimmy neutron in hereGod this shit looks awful. What's up with all the colours?? Looks like Fortfighter.
Late SF5?Are these characters from late SFV because I don't recall them in anything else.
Late SF5?
Juri is from SF4, 12-13 years ago; are you stuck in the 90s?
No she's literally from the first update and a central/integral character to the entire story, she's a bison level antagonist in SF4 and turns anti-hero in SF5; if you played sf4 in 2009 and only in 2009 you wouldn't have known her, if you played it at any other time, and thus during "the peak of it", there's no way you wouldn't know who she is.it must be late Iv because there was no such character at the peak of it. Maybe Ultimate SFIV?