It's crazy when you realize this would be the second Igavania title ever to come to home consoles and not just portables. And first one since 1997. Crazy
'Symphony of the Night', right? Man, you're so right about that.
It's crazy when you realize this would be the second Igavania title ever to come to home consoles and not just portables. And first one since 1997. Crazy
Yes. The very first Metroidvania ever and that was it never to be seen again on a home console.'Symphony of the Night', right? Man, you're so right about that.
Is there a way to give them more money? Coz I sure want to after this demo.
Has anyone or the devs talked about how awkward speed runs look when the back dash is constantly used?
Any solutions to this problem, I personally think it could be remedied if the back dash turned into a flinch animation if spammed consetucally 3 or more times.
I guess including a dash faster than the back dash would unbalance the flow of the game.
Legit thinking about upping my pledge from $100 to $125 to get a second digital copy on Steam. First copy is a physical PS4 version.Is there a way to give them more money? Coz I sure want to after this demo.
IGA has mentioned that a few times but he's always said his priority is to give the fans what they want, so...
Has anyone or the devs talked about how awkward speed runs look when the back dash is constantly used?
Any solutions to this problem, I personally think it could be remedied if the back dash turned into a flinch animation if spammed consetucally 3 or more times.
I guess including a dash faster than the back dash would unbalance the flow of the game.
Thanks for the reply guys. I missed the email and didn't pay attention to the survey part since the demo would be on steam anyway.
Too bad for me![]()
NOOOOO I didn't fill the survey in time ;________;
You sure can:Is there a way to give them more money? Coz I sure want to after this demo.
Jumps look floaty and run animation is too slow imho. Like you play some old 50hz game lol.
Since the game is far from finished I hope this points will be addressed. (Didn't back it up, was short on money).
All I remember him saying (according to Ben Judd) is that he was sad that he didn't get to see Alucard's walk animation because he liked it. I've never heard him express any dislike or disapproval to backdashing.
So let me get this straight.
Because you don't like how something looks, you want to take it away from everyone else who doesn't care if it looks "awkward'?
Simply don't watch speedruns.
I forgot to fill out the survey by the deadline. Hopefully I will still get a demo key eventually.
Anyone want a code? I can't use it due to crappy laptop.
Yo, I'd like some since he apparently got his.Anyone want a code? I can't use it due to crappy laptop.
Please!
Sent!
You and me both. I don't want another SOTN situation where I can't turn up the sublime music up without making my ears bleed with the super loud sound effects.Now this turned out pretty good! I'd like some options for sound volume though. The effects are way too loud vs the music.
Jumps look floaty and run animation is too slow imho. Like you play some old 50hz game lol.
Since the game is far from finished I hope this points will be addressed. (Didn't back it up, was short on money).
The first thing I checked in the demo was if backdash cancelling is in....
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I think this game is going to be very good.
I would put money on it being in, but as a power up collected mid-game like in the other games.Does this game have mid-air double jump?
I can't play these types of games without jumping constantly :/ God tier game mechanic.
Jumps look floaty and run animation is too slow imho. Like you play some old 50hz game lol.
Since the game is far from finished I hope this points will be addressed. (Didn't back it up, was short on money).
The demo exceeded all my expectations! That SOTN feeling came flooding in as soon as the background music starts.... Igarashi you are my hero.
Now that I know the game looks real great... I am not sure it can run smoothly in my Vita. ;_;