Backed the game glad he did not change his vision to please the western audience unlike some others..
Actually, I think that his Castlevania games tend to be something more Westerners like.
Just do like I did and go for both!
I was so enamored by this project that I felt the same way at first but then upped my pledge to get the box and a second digital copy so I'd have it on Steam and PS4. That was probably a bad idea, but here we are today!
I won't be able to try this for a few hours but I have a question: Does it support resolutions over 1080p?
Seems like it doesn't :/
Er, that's a problem. Has the developer commented on this at all? Is it just a demo thing? Because it should be trivial to add support for higher resolutions. 1080p looks awful on my 1440p monitor.
The demo has no options to select at all, so it's probably just a demo thing. A bit early to sound the alarms.
It does let you select your resolution, it just doesn't go past 1080p.
It's actually incredibly bizarre as arbitrary resolution support is baked into UE4, so they had to go out of their way to remove it.
Anyone figure out how to get up that one ledge on the bottom of the ship yet?
I've been looking for a good bit of time but I haven't found a way.
It does let you select your resolution, it just doesn't go past 1080p.
It's actually incredibly bizarre as arbitrary resolution support is baked into UE4, so they had to go out of their way to remove it.
If you do it high enough (I forget by how much money) and choose the PC version you'll get acces to an early beta.The videos and impressions are slowly getting me to back this game.
If you do it high enough (I forget by how much money) and choose the PC version you'll get acces to an early beta.
There you go. $60 and choose PC you'll get beta access. That beta and this demo are not the same thing.$60.
so what are the impressions of the demo this far? Is this gonna be another MN9 or are we gonna get a legit game?
hmmm do I want to keep my PS4 copy or get this on PC instead?
Read the last few pages.
Just backed my first Kickstarter. Got the $60 tier, now to find a way to get that demo lol
Lol, the demo launches SteamVR and puts itself into VR mode (which obviously doesn't work) for me, and I don't see a simply way to prevent that.
So they didn't bother to disable VR support in UE4, but they did limit the resolution selection?
Edit:
For anyone with the same issue, got to "[game dir]\Engine\Binaries\ThirdParty" and rename the "OpenVR" folder to something else (e.g. "OpenVR__")
Just a quick question. I backed it originally for $100 so I get to pick between a physical copy for either PS4 or Vita. But I'd actually like both.
Will the game get a normal retail release as well or are the physical editions only for backers?
If so I'll put in another 60$ at fangamer.
Have to say I'm not a fan of the shader combination they ended up using, I think it was 3 for the cartoony models and 1 for the realistic backgrounds?
It should have been either 3/3 or 1/1, the styles just clash and don't work well together.
I don't think you can unless they changed the requirements.
"Who gets the demo? We'll be sending it to everybody who pledged at a $60 tier or higher and filled out their backer survey by June 13. "
Yeah, the deadline is what stopped me from slacker-pledging $60 yesterday. The latest update says that the demo will only be playable for a few months, so the offer should really run until, say, a week before the expiration date. "Leaving money on the table" and all that.
If you slack-back this for $60 or more and choose PC you will get access to an early beta, though. And it'll be a much bigger taste than this tiny demo.
Consider that.
I'm not interested in the demo as much as I am the separate Steam app it's tied to.
I don't think you can unless they changed the requirements.
"Who gets the demo? We'll be sending it to everybody who pledged at a $60 tier or higher and filled out their backer survey by June 13. "
It got a liiiitle awkward when I saw the boss design though.
I was playing the demo at work and everybody watching went "uuuuuuuuhhhhhnmmmmmm"
Im not sure Im following.
That's what I'm fearing as well...I think we'll get a retail release of at least the PS4 and X1 releases but I wouldn't hold my breath for a WiiU or Vita retail release of Bloodstained in 2017. It may happen but I wouldnt bet on it.
If you're willing to do it just back it again for $60 with another account and go for the Vita copy. Im not sure if you can just add $60 to your existing pledge and choose the Vita physical copy.
Well this demo is bloody fantastic.
It got a liiiitle awkward when I saw the boss design though.
I was playing the demo at work and everybody watching went "uuuuuuuuhhhhhnmmmmmm"
Well this demo is bloody fantastic.
It got a liiiitle awkward when I saw the boss design though.
I was playing the demo at work and everybody watching went "uuuuuuuuhhhhhnmmmmmm"
Yeah, the deadline is what stopped me from slacker-pledging $60 yesterday. The latest update says that the demo will only be playable for a few months, so the offer should really run until, say, a week before the expiration date. "Leaving money on the table" and all that.
Explain to them that apparently, Vepar is a male.
Not. even. kidding.
Explain to them that apparently, Vepar is a male.
Not. even. kidding.
I think it's likely the June 13 cutoff was to determine how many codes had to be generated in total. I doubt they have more codes than what was needed.
:OExplain to them that apparently, Vepar is a male.
Not. even. kidding.
It is possible to use UE4's built-in downsampling feature with the game, and render it at up to 3840x2160 that way!