Ken Masters said:I love how in 2010 we now act like EA is the up and coming indy developer who is run by people who just simply make all there decisions based on their love for games and gamers
Not only that, but in direct correlation with the quote in question, EA has been working on that too in the past few years. Look at Bioware, bought up by EA and left for the most part to do what they do best. I honestly think that for whatever reason, Kotick is trying to get everyone to hate him.ArjanN said:That's because unlike Activision, EA have been stepping up their game a lot in the last 2 years.
ArjanN said:That's because unlike Activision, EA have been stepping up their game a lot in the last 2 years.
As the saying goes, the loudest one in the room is oftentimes the weakest.Gomu Gomu said:Man, you read Kotic's words, and then review his actions for the past ~ 3 years, and you see the basic definition of contradiction.
Draft said:EA VP Jeff Brown and Activision CEO Bobby Kotick both confirmed much funnier than Tim Schafer, a so-called comic game developer.
Yeah, he sounds like someone who was ground into soul patch dust by Bobby Kotick's vicious straight talk.Wallach said:Tim kind of sounds like a whiny douche in the whole exchange.
Jeff Brown said:Koticks relationship with studio talent is well-documented in litigation.
Jeff Brown said:His company is based on three game franchises one is a fantastic persistent world he had nothing to do with; one is in steep decline; and the third is in the process of being destroyed by Koticks own hubris.
Then have fun living in the past and blaming current guys in charge for the sins of previous management, I guess.YourMaster said:I don't care up how many of their games EA steps, I will never forgive them for the suffocating of some of the best game studios.
Rule thorough deceit and manipulation is the way of theGomu Gomu said:Man, you read Kotic's words, and then review his actions for the past ~ 3 years, and you see the basic definition of contradiction.
Indeed. Bravo, Jeff Brown.Zeliard said:EA's response from Gamasutra:
Rather succinct.
Zeliard said:EA's response from Gamasutra:
:lol
Rather succinct.
:lolDraft said:EA VP Jeff Brown and Activision CEO Bobby Kotick both confirmed much funnier than Tim Schafer, a so-called comic game developer.
Draft said:Yeah, he sounds like someone who was ground into soul patch dust by Bobby Kotick's vicious straight talk.
undu said:So... here's EA's reply (taken from Gamasutra)
:lol sad but true.Kittonwy said:So basically Activision has three IPs that EA desperately wants.
Kittonwy said:So basically Activision has three IPs that EA desperately wants. Didn't Activsion steal Scofield from EA last year?
The Bookerman said:Isn't EA renaming their studios with new and original Names ? Visceral and Danger Close games are exemples of that. Since 2008, EA at least tried to create new brands like Mirror's edge and Dead space. What about Activision. Same shit year after year.
troushers said:Galactic ruler Supreme Emperor Bobby Palpatine, believes that the Empire's success is due to allowing planetary systems to retain their autonomy and personalities, rather than creating hidden bases like the Rebel Alliance. Speaking during an exclusive interview in issue 220 of Edge (available from UK newsagents tomorrow), Palpatine says that the Rebel Alliance is struggling to attract the best people due to unattractive working practices.
"The core principle of how we run the Empire is the exact opposite of the Rebels," he says. "The Rebels will start a colony and then it will become Rebel Base Hoth, Rebel Base Yavin IV, whatever. We always looked and said, 'You know what? What we like about a subjugated planet is that they have a culture, they have an independent vision and thats what makes them so successful.' We dont have an Empire anything - its Coruscant, Alderaan, Naboo.
Jintor said:I can't decide if it's a good thing or a bad thing we got Brutal Legend or not.
Jintor said:Damn Brutal Legend was a good experience though.
CecilRousso said:No Brütal Legend -> No more Double Fine -> The five games they are doing now would not be made.
Indeed it was. I can´t understand that some people hate it so much. It was 8/10 for me. I don´t normally like hack&slash games, but I beat this and I want to replay it.
StevePharma said:I'm sorry everybody but as much as I adore Tim's work (I have almost all the games he worked on) I think I'm with Bobby Satan on this one. Just look at it from a business perspective: did EA make any money on this project? Production and PR costs were incredibly high for such a, let's call it an AA title. The Activision suits were worried and I can understand that. I won't justify their dick move with suing Double Fine and such but still, Brutal Legend was a commercial failure, despite the marketing efforts (which were lacking in Tim's other CRITICAL success, ironically). Reviews were all over the place due to some lack of quality (I also think a lot of people expected the game to be something else, judging from the demo and commercials). Multiplayer was fucked from day 1 as well. I ADORED the setting but it made me realise that even Schafer can't produce gold everytime.
I don't agree with Bobby on a lot of levels, but I do on the Tim Schafer stance. Am I a cultist now? haha
Yep, to drop a title is fine but to then try to prevent it's release, knowing that if you're successful - the developer will go bust, is wrong, morally if not legally. It's Kotick's sleight of hand not to acknowledge that part & to represent it as a simple matter of the game's commercial viability. Sadly, his trick seems to be working.CecilRousso said:and then tried to sue when EA stepped in.
CecilRousso said:2. But from a consumer perspective, I it´s hard to support big companies like this that refuses to take risks. EA certainly didn´t make a fortune on it, but thanks to them taking that risk, we now have an additional five Double Fine games to look forward to, one being produced by Ron Gilbert.
El_TigroX said:EA took the risk on Brutal Legend, but they aren't reaping any of that in the new downloadable games. From what's been announced so far, it's THQ that signed that contract with Double Fine. Maybe EA has a proper retail release in the works with Double Fine, but that hasn't been revealed as of now.
I'm sure their balance sheet didn't come out of BL smelling like roses.