• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

L.A. Noire news coming next month

dolemite said:
Why are people so excited about it? Did they even announce what the genre is: FPS, TPS, something else? GAF is weird.

Did you ever read the lead programers presentation that is available on the web? The search function doesn't seem to be working so I can't find the post I made on another thread with the link but maybe someone here has the link. After you read it I think it will be clear what the excitent is all about. Ogcourse, we don't know how much the game actually resembles those aims.

Johnny Utah said:
Well good news about Outsider then. But i wonder why it's taking so long? Lack of funding, huma resources, publisher?

Publisher is Rockstar and they're also funding the project. Human resources do seem to be a problem though, looking at the job posts at the site over the last couple years.
 
Gorgon said:
What more do you know? Never heard that. Also, why replace likenesses and motion capture? Aren't aussies photogenic enough or something? Voice I understand but the rest...

Plus I thought they started the motion capture recently ( a few months ago). Seems quite strange to say that all the motion capture was already done and now replaced.

Anyway, can you give some more info? I'm curious.
They started motion capture five or six years in Oz (back when the game was with Sony), with their own proprietary tech that cost millions; they were using local actors for motion capture, scanning and vocal work. But I guess the Housers found the idea of Aussies being Americans patently absurd or something, and ordered TB to scrap all of the work they had done on that front and use Americans. Tens of millions have been wasted on proprietary tech that will be nowhere to be found in the final product, but I would imagine a lot of that was on Sony's dime.

KGKK said:
Then all of GAF needs to get Heavy Rain.
But that's not a noir, not even a neo-noir.

Gorgon said:
Did you ever read the lead programers presentation
Ex-lead's.
 
But I guess the Housers found the idea of Aussies being Americans patently absurd or something, and ordered TB to scrap all of the work they had done on that front and use Americans.

What they should have done instead is change the name to "Sydney Noire." I'd still play that.
 
cuyahoga said:
They started motion capture five or six years in Oz (back when the game was with Sony), with their own proprietary tech that cost millions; they were using local actors for motion capture, scanning and vocal work. But I guess the Housers found the idea of Aussies being Americans patently absurd or something, and ordered TB to scrap all of the work they had done on that front and use Americans. Tens of millions have been wasted on proprietary tech that will be nowhere to be found in the final product, but I would imagine a lot of that was on Sony's dime.

But that's not a noir, not even a neo-noir.

Ex-lead's.

Thanks for the info. Yeah, ex-lead's, I forgot to mention that. I think he left the project in 2008, if I'm not mistaken. It's (or was) on his web profile.
 
Rapping Granny said:
So Sony spent 20 million and they still aren't getting the exclusivity?
They dropped it. They wrote off the costs as sunk instead of spend another 4+ years on the project. Seems smart to me, lol, based on what actually happened.

And they got agent in exchange it looks like.
 
Sony is street smart. Traded a turd for something with potential.

And Rockstar is learning the old saying momma had, the hard way. "You can't polish a turd".
 
Johnny Utah said:
Sounds like a re telling of Duke Nukem forever.




It says right there man....traded for a franchise exclusive. Agent anyone?
Sounds like a great win for Sony, only if Agent turns out to be profitable and good.
 
Garjon said:
Reading this, I don't know why McNamara wasn't dumped a while ago, seems like he's just taking the piss with these large pubs/devs now.
If that's true about Team Bondi's working conditions are as bad as Rockstar San Diego's then R* certainly have a massive problem :(

To be honest, my guess would be that you can replace a lot of studio names with Rockstar SD and get a good idea of their working conditions.
I also like that they state how the houser brothers were McNamaras rivals. Immediately an image of McNamara pops in where he swings his fist and raises his voice "THE HOUSER BROTHERS!".
 
Suzzopher said:
I am more sad to see Sony spend money and time on Eight Days only for that to bite the dust :(

I wonder how much has changed since Shuhei Yoshida took over as overlord of SCEWW, and what happened to that Eight Days/Getaway team.
 
Kittonwy said:
I wonder how much has changed since Shuhei Yoshida took over as overlord of SCEWW, and what happened to that Eight Days/Getaway team.

I am still holding out hope that Sony saw the positive response to the leaked footage and bring Eight Days back.
 
Rapping Granny said:
So Sony spent 20 million and they still aren't getting the exclusivity?

The game has to be really bad for them to drop it like this. 20 million should get you a product on the shelves. Budgets are CRAZY this gen.
 
So...the Agent exclusive is the result of L.A. Noire, and not for letting R* out of GTA IV exclusiveness, which is what Jack Tretton alluded to happening at E3 in 07?
 
offshore said:
So...the Agent exclusive is the result of L.A. Noire, and not for letting R* out of GTA IV exclusiveness, which is what Jack Tretton alluded to happening at E3 in 07?
I read that as LA Noire being exclusive, so long as SCE didn't attempt to recoup wasted dev costs prior to Rockstar taking the game, no?

cuyahoga said:
But I guess the Housers found the idea of Aussies being Americans patently absurd or something, and ordered TB to scrap all of the work they had done on that front and use Americans.
Irony of this being that it worked fine for LA Confidential! :lol
 
mr_mcgregors said:
I read that as LA Noire being exclusive, so long as SCE didn't attempt to recoup wasted dev costs prior to Rockstar taking the game, no?

No, Sony got The Agent in exchange for writing off $20 million wasted on LA Noire.
 
Rapping Granny said:
So Sony spent 20 million and they still aren't getting the exclusivity?

the 20 million dollars budget is according to the twitter dude ?

we know that Lair and Heavenly Sword costs 20 millions each , and now we know that they gave Fucking Brandan - I listen to no one - McNamara another 20 million dollars after his Getaway disaster .

damn Phil was out of his fucking mind.
 
Totobeni said:
the 20 million dollars budget is according to the twitter dude ?

we know that Lair and Heavenly Sword costs 20 millions each , and now we know that they gave Fucking Brandan - I listen to no one - McNamara another 20 million dollars after his Getaway disaster .

damn Phil was out of his fucking mind.

The lesson Sony learned is you can't spend this kind of money without a properly-tested prototype that plays well, and that they need to stick to the cerny method instead of just let teams spend tens of millions on a "vision" and then spend more just to salvage it into a marketable product. The gameplay mechanics have to be there on day one and have to be fun.
 
Totobeni said:
the 20 million dollars budget is according to the twitter dude ?

we know that Lair and Heavenly Sword costs 20 millions each , and now we know that they gave Fucking Brandan - I listen to no one - McNamara another 20 million dollars after his Getaway disaster .

damn Phil was out of his fucking mind.

Yeah, he was.
 
Totobeni said:
the 20 million dollars budget is according to the twitter dude ?

we know that Lair and Heavenly Sword costs 20 millions each , and now we know that they gave Fucking Brandan - I listen to no one - McNamara another 20 million dollars after his Getaway disaster .

damn Phil was out of his fucking mind.

According to the twitter it seems it wasn't Phil but SCEA until Sony create worldwide studios and made Phil his boss again. After that was set the new bosses realized he wasn't doing shit and since it balloned so far they tried to see if they could fix it

SCE's development structure changed that year, and McNamara found himself again under the more keen eye of his old SCEE superiors.
 
has this been posted?
Rockstar Pledge Good Year For Playstation 3
“We know that it continues to be an often-asked question – and believe us, we understand the frustration of PS3 owners like yourself who haven’t been able to play any of our most recent releases. All we can say is that we at Rockstar promise to be very good to you with our releases in 2010. Please stay with us and stay tuned!”
http://www.pushsquare.com/10437/rockstar-pledge-good-year-for-playstation-3/

didn't want to make a new thread.
 
Ugh, I want Outsiders and LA Noire already. I was amazed when I saw both of them, pre-rendered or not. I need more fucking action adventure games.
 
AshMcCool said:
To be honest, my guess would be that you can replace a lot of studio names with Rockstar SD and get a good idea of their working conditions.
I also like that they state how the houser brothers were McNamaras rivals. Immediately an image of McNamara pops in where he swings his fist and raises his voice "THE HOUSER BROTHERS!".
Yeah, it's quite bad, especially considering a game's quality can reflect in what they do - the workers end up being stuck somewhere like that and all they can be thankful for is that they still have jobs. :(
The rivalry explains why The Getaway took so long, but not why LA Noire has been through so many changes (if this article is right), unless swinging his fists and chanting their names is actually all he does there ;)

Rockstar Pledge Good Year For Playstation 3
This doesn't sound like one game exclusivity in itself, but bear in mind the Housers are supposedly treating this like the new GTA (unless that's all PR babble)
 
I wonder if, perhaps how, heavily Sony lobbied T2 to try get some kind of GTA exclusiveness back, rather than settle for Agent; I know I'd rather have some kind of future GTA advantage rather than trying to promote an unproven new IP.

It's a pretty bold claim to say they expect Agent to take after GTA in terms of appeal and sales. When R* and Sony say things like that, it just sets up a fail, which is obviously something I don't want.
 
Why do people ever pin hopes on games like these stuck in development hell for years? Theyre clearly not being made by anyone talented, and can only ever amount to being completely mediocre and forgettable. With 2010's current line-up of amazing games, is there really such a gulf that vaporware like this should garner any excitement whatsoever?
 
ClearCELL said:
Probably 6 months.
The Lost and Damned: 2/17/09
The Ballad of Gay Tony: 10/29/09

What about that 50 million Microsoft paid for the DLC? I doubt Sony is gonna open up there check book for anything close to that for a game that came out 2 years ago. Especially when The Agent, LA Noire and Red Dead Redemption have release dates this year.
 
Raadius said:
The Lost and Damned: 2/17/09
The Ballad of Gay Tony: 10/29/09

What about that 50 million Microsoft paid for the DLC? I doubt Sony is gonna open up there check book for anything close to that for a game that came out 2 years ago. Especially when The Agent, LA Noire and Red Dead Redemption have release dates this year.
It was not $50M, they gave them an interest free loan for $50M.
 
I must confess, I don't know much history behind this McNamara guy, but it's hard to imagine him still being employed in any company after blowing 20 million dollars and having not much to show for it. I'm looking forward to LA Noire, just because the concept interests me. But this information does not fill me with confidence.

So, just to see if I got this straight, McNamara, the Getaway guy, was creating LA Noire, but after a few years and a lot of money, he had nothing to show for it, so Sony dumped it and Rockstar bought it in exchange for giving an exclusive title (Agent) to Sony? Why would Rockstar keep McNamara employed?

These rumours behind Rockstar sort of unnerve me a bit.
 
NotTheGuyYouKill said:
Why would Rockstar keep McNamara employed?

These rumours behind Rockstar sort of unnerve me a bit.

Because they can't do anything like that since Team Bondi is McNamara's company and Rockstar is just publishing the game.

Could happen if RS drops the game.

The question now is why is Rockstar willing to stick with publishing the game after all this?
 
Infinite Justice said:
Because they can't do anything like that since Team Bondi is McNamara's company and Rockstar is just publishing the game.

Could happen if RS drops the game.

The question now is why is Rockstar willing to stick with publishing the game after all this?

I guess they're sticking with it to justify how much cash has been blown on it. Or maybe it's actually starting to look good.

Though I don't get why Bondi and Rockstar SD have such (rumours of) terrible conditions and mismanagement. What self-respecting company doesn't get a handle on stuff like that? I've read that most of the Rockstar branches have really high turn-over.

Edit:

Wait, this game has been in development for seven years? Jeez.
 
I'd kill to know how much has been spent on the game in total since development started. No doubt most, if not all, of the first few years' work has been scrapped since development started, but it's gotta be insane by now.
 
Top Bottom